Unevolved by Pyro
Once again I didn't finish my game. I didn't manage to do the main gameplay. I wanted to make it that the player when killing enemies learns they abiilities. Also when walking, jumping and attacking the player would gain new levels in this abilities. But not enough time. I had some problems with gravitation and collisions, and I spent to much time on that. But I spent last two days on making this game, so I'm submitting it.
At least I made music this time.
At least I made music this time.
Ratings
| Coolness | 36% | 791 |
| Overall | 2.17 | 711 |
| Audio | 3.29 | 111 |
| Fun | 2.24 | 606 |
| Graphics | 2.94 | 367 |
| Innovation | 2.19 | 635 |
| Theme | 2.94 | 352 |
By the way, the gravity is probably too slow, and don't look very realistic, sometimes the graphics of the protagonist won't turn when you go back, and i don't understand why you haven't turned the graphic of the enemy when they going backwards!
Gravity is way too low - or this the moon? ;-) Also, the main character's walking animation would look better if it was faster.
So, over all it's obviously incomplete but it's not badly done. With a higher gravity and more content this would be quite nice game, I think.
The collision detection appears to work well though and the sprites are not bad at all. Good job with what you managed to finish. If you are not a speedy programmer, try to stick with simple concepts.