{"author_link":"\/author\/adriczero\/","author_name":"AdricZero","author_uid":"822","comments":[{"author_name":"raoz","author_uid":"16059","time":"Aug 28, 2012 @ 1:21pm","epoch":1346159760,"text":"Cannot play - Black screen.\r<br\/>\r<br\/>System information:\r<br\/>http:\/\/www.mediafire.com\/view\/?dxal97p6h92vbhs"},{"author_name":"AdricZero","author_uid":"822","time":"Aug 28, 2012 @ 3:26pm","epoch":1346167260,"text":"I'm sorry. I couldn't view your system information at that link. It looks like had a .txt file extension but was all unreadable binary. I tried just now on Windows Vista 32-bit and Windows 7 64-bit and it works. I did try Windows XP and it did not work, due to some vsync error in pyglet. I'm looking into that."},{"author_name":"raoz","author_uid":"16059","time":"Aug 28, 2012 @ 3:33pm","epoch":1346167680,"text":"I have Windows 7 64 bit"},{"author_name":"AdricZero","author_uid":"822","time":"Aug 28, 2012 @ 3:35pm","epoch":1346167800,"text":"After running did it create a Game.exe.log file?"},{"author_name":"raoz","author_uid":"16059","time":"Aug 28, 2012 @ 3:36pm","epoch":1346167860,"text":"Mediafire was being stupid, this should work, I tested\r<br\/>http:\/\/www.mediafire.com\/?dxal97p6h92vbhs"},{"author_name":"raoz","author_uid":"16059","time":"Aug 28, 2012 @ 3:41pm","epoch":1346168160,"text":"Traceback (most recent call last):\r<br\/>  File &quot;_ctypes\/callbacks.c&quot;, line 313, in 'calling callback function'\r<br\/>  File &quot;pyglet\\window\\win32\\__init__.pyc&quot;, line 849, in _wnd_proc\r<br\/>  File &quot;pyglet\\window\\win32\\__init__.pyc&quot;, line 1130, in _event_syscommand\r<br\/>  File &quot;pyglet\\app\\win32.pyc&quot;, line 79, in _idle_chance\r<br\/>AttributeError: 'Win32EventLoop' object has no attribute '_next_idle_time'"},{"author_name":"DaviDeMo","author_uid":"8548","time":"Aug 28, 2012 @ 3:50pm","epoch":1346168700,"text":"haha, original and innovative for sure =D"},{"author_name":"TobiasNL","author_uid":"10964","time":"Aug 29, 2012 @ 11:49am","epoch":1346240640,"text":"Haha, that was funny. Really loved your audio. The title screen was comical as well"},{"author_name":"SethR","author_uid":"17","time":"Aug 29, 2012 @ 11:50am","epoch":1346240700,"text":"Great idea and even better sfx.  I couldn't get Oorg to move at all on level 5 though. Ran fine on my win7 64 bit system."},{"author_name":"Gidaio","author_uid":"14818","time":"Aug 30, 2012 @ 5:14am","epoch":1346303340,"text":"My only complaint is that Oorg (or any of the cavemen) didn't obey the directional commands."},{"author_name":"dredlockz","author_uid":"15024","time":"Aug 31, 2012 @ 9:02am","epoch":1346403420,"text":"Haha this was really good and humorous, good job"},{"author_name":"evilseanbot","author_uid":"7902","time":"Sep 3, 2012 @ 7:04am","epoch":1346655540,"text":"Could have used another couple levels to really explore the concept, but this is definitely one of the most original entries this contest!"},{"author_name":"goerp","author_uid":"14225","time":"Sep 16, 2012 @ 12:23pm","epoch":1347797880,"text":"Haha, very funny and very original as well. Sounds were perfect. Sometimes it was like herding cats. \r<br\/>It was a bit short. For me you could expand this."}],"images":["ld24\/822-8706f1ff3ed4e495a0747b42a51a9abe.jpg","ld24\/822-e5c6757b25c482bcf1a16c8db21090ab.jpg"],"links":[{"url":"https:\/\/dl.dropbox.com\/u\/1746543\/LD\/24\/caveman_speak_bin.zip","text":"Windows"},{"url":"https:\/\/dl.dropbox.com\/u\/1746543\/LD\/24\/caveman_speak_src.zip","text":"Source"}],"metadata":{"g_key":"29333","g_author":"822","g_event":"LD24","g_eventkey":"12","g_subevent":"JAM","g_urlkey":"29363","g_title":"Caveman Speak","g_status":"UCHK1","g_place":"182","g_commentcount":"13","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/163678\/822-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/163678\/822-shot1.png-eq-900-500.jpg"],"text":"Caveman Speak is about evolving language to the point it can be used by a community of cavemen to effectively accomplish goals.\r\n\r\nYou start out by trying to get various cavemen to complete simple assigned tasks. Each time a task is finished, the language evolves and more complicated tasks are given.\r\n\r\nUltimately, you use your stronger and clearly evolved language to more effectively hunt prey.<\/p>","title":"Caveman Speak"}