Augment to advance by littleball

[raw]
made by littleball for LD24 (COMPO)
A tricky little platform game, where you need to evolve your speed, jumping ability and gliding.

You can use the keys "WAD" or arrow keys to move. "R" will restart the current level, and "M" will mute the audio.

There are 15 levels to frustrate you ( and yes is meant to be hard - it's as unforgiving as old school gaming )

I hope you enjoy my first Ludum Dare entry!

Ratings

Coolness 59% 3
Overall 3.09 305
Audio 2.45 358
Fun 2.59 482
Graphics 2.94 367
Humor 1.91 430
Innovation 2.41 556
Mood 2.75 307
Theme 2.75 431

Feedback

maxx
26. Aug 2012 路 16:42 UTC
I like the idea. Two things: The character moves way too fast. Maybe you can scale down the speed a little. I felt like i was playing on an emulator on max frameskip if you know what i mean.
Second, if i keep the up key pressed it will sometimes perform a super-jump allowingme to cheat. Don't know if this is intentional. I got stuck at a level where the speed frustrated me. I`ll keep the game on my watchlist, looking foward to the last version!
馃帳 littleball
26. Aug 2012 路 17:42 UTC
The double jump is a bug, which I'm trying to fix. However the game is meant to be fast which makes it hard, so I'm not sure that's something I want to do.
馃帳 littleball
26. Aug 2012 路 17:54 UTC
The double jump bug is now fixed
kevincorrigan
26. Aug 2012 路 19:40 UTC
I thought this was fun, the speed is a little frustrating though.
Thurig
26. Aug 2012 路 20:21 UTC
Nice idea, but speed of the game is too high for me. The music is better then what I made.
馃帳 littleball
26. Aug 2012 路 21:19 UTC
Ok I've taken the comments on board and slowed it down a little, without taking away the too much of the difficulty.
maxx
26. Aug 2012 路 22:27 UTC
3130
Wow, that was hard, finally, after getting used to the mechanics at this high speed i managed to beat it. I enjoyed it, congrats. Plus, the game is well attached to the theme,
NiceAlexanderAS
26. Aug 2012 路 23:24 UTC
Wow that is hard! I enjoyed it n.n
aschearer
27. Aug 2012 路 10:27 UTC
I agree with others, the character moves too quickly and it just leads to frustration. I also found the fact that you could stand on power ups a tad frustrating. The 4th level, for instance, has a jump power up (at the top near where you spawn) which I found impossible to collect. The art style is good but perhaps not unique enough to stand out from the crowd of similar games.
JokerDen
27. Aug 2012 路 10:35 UTC
Wow, It's was... very fast :) Not bad style.
ncannasse
27. Aug 2012 路 10:36 UTC
A bit hard / fast :)
Jiggawatt
27. Aug 2012 路 10:42 UTC
This is a clever game. Almost as clever as one of my puzzle-platformers! You make me proud, son.

My only gripe is the character movement, it's slippery and collisions are unprecise.
mechagk
27. Aug 2012 路 13:23 UTC
Great and frustrating game! Hits the mood it's aiming for.
emveyh
27. Aug 2012 路 18:57 UTC
You move a bit to fast and the controls in general are a bit weird. graphics and sounds are good :)
SecondDimension
27. Aug 2012 路 19:18 UTC
Looks and sounds very good, I like the idea of evolving your skills to complete the levels, way too hard for me though
elbowroom
28. Aug 2012 路 09:39 UTC
I liked the game and the upgrades. It was fast paced and reminded me of oldskul platformers on the NES.
All and all, very good.
pbdiode
28. Aug 2012 路 15:17 UTC
Overall fun game! I think the player didn't have enough of a curve when jumping, but then I didn't really mind too much. Great job!
ChronoDK
29. Aug 2012 路 06:56 UTC
I like how it feel hectic to begin with even without any enemies. Nice graphics too.
Jezzamon
29. Aug 2012 路 07:12 UTC
Interesting, although the game is kinda clunky, the controls don't work very well, and much of the difficulty seems to come from that. Maybe if the controls were fixed (ie you move in the appropriate way when the arrow keys are held down), and then if the game started off slower, and got faster it would seem better. The main issue I felt was the fact that gravity was so ridiculously fast
amidos2006
29. Aug 2012 路 16:02 UTC
Nice idea but difficult controls :)
imef
30. Aug 2012 路 22:32 UTC
I loved the game. It's pretty damn hard...
Jorjon
31. Aug 2012 路 04:34 UTC
The speed killed me!!!
Evil Cult
02. Sep 2012 路 07:17 UTC
Ouch that was hard. I got to level 7 before I had to give in. I liked the challenge and felt as though I was achieving something when I beat a level but the jump was just a little too frustrating for me. I did like how the length of the levels and ability to reset meant that you could just get straight back into things when you botched it. I also loved the fact that the powerups doubled up as a platform which lead to some nice little puzzle elements. I think the movement might need just a little bit of tightening up as that was what made me have to put the game down in the end. Great work though!
link2x101
02. Sep 2012 路 07:32 UTC
Fix you jumping engine. Far too sharp, even for a retro style. Parabolas, not the graph of a square-root.

You fix that and this game becomes 1000% more enjoyable.

Besides that, a generally good job.
Music got quite repetitive.
Good use of theme. Liked the idea, but mediocre execution.
Lacking smoothness (even retro/old-skool games do have smoothness).
Don't anti-alias the text in the game! It breaks the look and generally does not look very nice.
Allow an extra alternate jump key, preferably the space bar or Z.


Made it to level nine and couldn't make it any further.
Gareth Jenkins
02. Sep 2012 路 07:36 UTC
Love the art style.
ubear
02. Sep 2012 路 07:43 UTC
Very nice game, except music, it's quite annoying for me.
Colapsydo
03. Sep 2012 路 08:06 UTC
Controls could be tricky sometimes, but I like the concept and levels are well thought.
SiENcE
07. Sep 2012 路 20:51 UTC
Ha, you choose the same 2bit style as me. But your game is a lot harder. Good work!