{"author_link":"\/author\/oogby\/","author_name":"Brian Crick","author_uid":"14540","comments":[{"author_name":"kirbytails7","author_uid":"4767","time":"Aug 27, 2012 @ 2:13am","epoch":1346033280,"text":"Not entirely sure what was going on, but it's very pretty. =]"},{"author_name":"Karel","author_uid":"12356","time":"Aug 27, 2012 @ 2:20am","epoch":1346033700,"text":"I really really love the graphics and atmosphere, but I don't get the gameplay. Too bad :("},{"author_name":"jwin","author_uid":"14991","time":"Aug 27, 2012 @ 2:24am","epoch":1346033940,"text":"I thought the path selection was an interesting mechanic.  The music was good as well.\r<br\/>\r<br\/>I have no idea what the colored tiles mean, or why there were sometimes spikes.  It seemed like the only thing to do was select for a path the the other ball.  Pretty cool concept, but not much of a game."},{"author_name":"Matt Rix","author_uid":"5646","time":"Aug 27, 2012 @ 3:08pm","epoch":1346079780,"text":"Great looking game, love how you did the titles. \r<br\/>\r<br\/>I managed to complete the game, I didn't understand exactly how my choices would change the future choices, but the shattering destruction of the unpicked choice was a neat effect."},{"author_name":"Brian Crick","author_uid":"14540","time":"Aug 27, 2012 @ 6:22pm","epoch":1346091420,"text":"Thanks for the comments! I totally agree; the biggest problem is communication. I've got a postmortem at http:\/\/www.oogby.com\/postmortem-ludum-dare-24\/ if anybody's interested."},{"author_name":"Fritzendugan","author_uid":"14538","time":"Aug 28, 2012 @ 12:22am","epoch":1346113020,"text":"read the postmortem, very nice read"},{"author_name":"vigrid","author_uid":"10441","time":"Aug 28, 2012 @ 12:38am","epoch":1346113980,"text":"I love the interpretation of the theme - the evolution of the path is apparent."},{"author_name":"samoojamies","author_uid":"11043","time":"Aug 28, 2012 @ 2:42pm","epoch":1346164620,"text":"Was a bit easy. Good idea anyhow. :)"},{"author_name":"Peax","author_uid":"7142","time":"Aug 28, 2012 @ 2:51pm","epoch":1346165160,"text":"The graphics and the audio are very cool! A good looking game."},{"author_name":"pardue","author_uid":"15733","time":"Aug 28, 2012 @ 11:52pm","epoch":1346197620,"text":"After playing the game and reading your postmortem, I think your initial concept was very interesting but didn't fully make it into the final game. Of course, 48 hours is a short amount of time, but I do hope you continue to explore the idea as the atmosphere of the game is very interesting."},{"author_name":"matthias_zarzecki","author_uid":"3880","time":"Aug 30, 2012 @ 12:22am","epoch":1346285820,"text":"Live take! Really like the menu-titles, and the shattering is interestingly done."},{"author_name":"Teknik","author_uid":"15737","time":"Sep 10, 2012 @ 12:29am","epoch":1347236640,"text":"really cool graphics and effects. i think this would be really cool expanded into a longer game, great concepts here."}],"images":["ld24\/14540-3e5a454e57b0cc51b276972e50301d5e.jpg"],"links":[{"url":"http:\/\/www.oogby.com\/ludumdare2012\/","text":"Web"},{"url":"http:\/\/www.oogby.com\/ludumdare2012\/ludumdare2012.zip","text":"Source"}],"metadata":{"g_key":"29390","g_author":"14540","g_event":"LD24","g_eventkey":"12","g_subevent":"COMPO","g_urlkey":"29420","g_title":"green &amp; purple","g_status":"UCHK1","g_place":"270","g_commentcount":"12","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/163678\/14540-shot0.jpg-eq-900-500.jpg"],"text":"<\/p>","title":"green &amp; purple"}