Locked Away by localcoder

[raw]
made by localcoder for LD24 (COMPO)
LOCKED AWAY

It's the year 2000.

The world of the future.

Flying cars, video phone booths and electronic books.

The Inter-network lets police access data from across the entire city.

But one thing hasn't changed: the criminal mind.

* * *

This game is played in your web browser. It was only tested in Google Chrome.

The game has three "assignments".

This is different from any game I've ever made before, so I'm very keen to hear your feedback :)

Ratings

Coolness 52% 3
Overall 3.36 180
Fun 3.39 111
Graphics 2.35 573
Humor 2.22 318
Innovation 3.07 278
Mood 4.09 9
Theme 1.36 748

Feedback

NedortGames
27. Aug 2012 · 02:22 UTC
Loved the fact you designed the layout of the screen were as all the TBGs I played so far have just used regular buring plain white screen with normal text!
Cipher
27. Aug 2012 · 02:27 UTC
Mood was great, I felt like a detective from the future where crimes are fought using a terminal really great idea, you should expand upon it, but I fail to see what it has to do with evolution.
Accidental Rebel
29. Aug 2012 · 12:55 UTC
First time I played a game like this and it seems very interesting. The text-based gameplay makes you concentrate on the case at hand and nothing else. I have to agree with Cipher though, where is the relation with evolution?
AdamHarte
30. Aug 2012 · 10:34 UTC
Very nice! Love the look of the terminal. A tab for auto-complete would have been super nice, but it was really quite fun anyway.
Switchbreak
30. Aug 2012 · 10:45 UTC
Finished! I love this game, it is great. A detective adventure game that kinda feels like actually solving a case!
Shmarah
02. Sep 2012 · 05:41 UTC
That was so much fun!
timtipgames
02. Sep 2012 · 06:41 UTC
This was actually one of the rare cases of a text-game that I liked. And that despite me not liking detective games. This really caught me and I was actually disappointed when it ended. Can't see the theme in it either, but nevertheless this was really fun. Good job!
🎤 localcoder
02. Sep 2012 · 08:14 UTC
Thanks for all the feedback so far.

I watched two of my friends play Locked Away. Both of them finished the game, but missed one little detail. Because they both missed it, I suspect that I made it far too subtle and that other people are missing it too.

If you've just finished the game, but still feel curious, this is the 'clue' I gave them: http://pastebin.com/x782KyM7

I tried to make it a bit more obvious in the post-compo version.
KHANanaphone
02. Sep 2012 · 08:47 UTC
This was actually really fun. It got a bit cumbersome typing in some of the longer names, but it was still the most engrossing game of the competition I've played so far.
darkshadow
06. Sep 2012 · 12:40 UTC
Amazingly fun puzzle game. They way you are searching the logs and the transaction details you do feel like a detective in an old vision of what the future would be like. What I really like is how the 3 cases which at first appear separate are actually all linked.

Please write some more cases!
frogmaster
06. Sep 2012 · 18:47 UTC
Wow! I didn't expect such deep game! The story and puzzles are really exceptional. Hmm, maybe only I hardly see any signs of the evolution here...
Andy Go
10. Sep 2012 · 11:42 UTC
Text based game ^-^ !
I liked it...