Foodvolution by cobrajs

[raw]
made by cobrajs for LD24 (COMPO)
A basic platformer where eating different types of food instantly evolve your character so that he moves slightly different. Eat a lot of meat, and you'll move faster. Eat a lot of carrots and you'll jump higher. But each item has negative side effects as well...

Stupid tiling collision took way longer than it should (and it's still a little glitchy), so I didn't get as far as I'd hoped. I do wish I had added at least one extra level... it's really just a tech demo at this point.

No sounds or music, so don't turn your speakers up to hear it :P

Ratings

Coolness 52% 3
Overall 2.50 611
Fun 2.50 515
Graphics 2.58 495
Humor 2.71 179
Innovation 3.00 308
Mood 2.13 607
Theme 2.81 412

Feedback

馃帳 cobrajs
27. Aug 2012 路 01:39 UTC
When you click the download link, it will open it up on Google Docs. Just go to the file menu there, and hit Download to download the Windows Zip. The Love file link just goes to a page that has a big download button :P
Desi Quintans
27. Aug 2012 路 05:12 UTC
I'm having a heck of a time downloading this. Could you stick it on Dropbox or something and update your description with the link?
jprogman
27. Aug 2012 路 06:09 UTC
Boo, logging in to google to download?? Oh well, it was worth it. Very fun game, and -- like my favorite food -- I really wanted more! Good work.
GFM
27. Aug 2012 路 22:42 UTC
Interesting concept! =D

It would have been great if you had been able to make some more stages...
馃帳 cobrajs
28. Aug 2012 路 01:42 UTC
Thanks for the comments! I changed to Dropbox, so now more needing to login to Google to download.
josefnpat
29. Aug 2012 路 02:30 UTC
It's a shame you only had one stage!
Cipher
29. Aug 2012 路 02:59 UTC
Very nice idea. Keep working on it!
patrickgh3
29. Aug 2012 路 05:56 UTC
Cool concept! It's actually very similar to the one in my game. The difference is that in my game, collecting items upgrades certain stats, and you can only do it 7 times in the level. But in your game, collecting items upgrades certain stats and also downgrades others. Pretty cool concept!
quasist
29. Aug 2012 路 20:56 UTC
Since installing love in linux was not an option - I wined the windows version (worked fine, slow loading time)

This game must not be about food consumption! You should add crapping and shitting as game elements!!! Like you need to shit a pile to jump over obstacle!!!11
Yngar
29. Aug 2012 路 23:05 UTC
I like the mechanic and the engine seems good. I think its worth putting more levels into. I would definitely play through if you do! Good job!
sP0CkEr2
29. Aug 2012 路 23:07 UTC
Could not jump over the spikes in the level. Got frustrated, sorry.
Topher Florence
30. Aug 2012 路 01:45 UTC
The spikes were a little too difficult but I did make it to the end. Expanding this to where you had different food choices that affected the paths you could take would be a neat idea.
馃帳 cobrajs
30. Aug 2012 路 02:28 UTC
I think I'll go ahead and try to add a few more levels and polish, and release a post version. I had a few extra ideas for it, so I'll see how it goes.

The spikes aren't that hard! You just gotta time the jump just right. Maybe a bit much for the tutorial level, though :P
zx81
30. Aug 2012 路 11:07 UTC
The mood is oka, but because there's no music, it doesn't help. The graphics of the game are really nice, I liked them.
On your place I would add some sound effects, and the background music, and I would also expand the screen a bit.
Cracky
31. Aug 2012 路 01:49 UTC
This seems like it's going places. Needs more levels!
mdkess
31. Aug 2012 路 01:49 UTC
Nice! Needs more content, but the idea is fun - I could see you making some interesting puzzles out of this. Great work!
Kayelgee
31. Aug 2012 路 10:02 UTC
The concept is interesting I would like to see a real level and what choices I could make.
endermath
01. Sep 2012 路 02:07 UTC
cool idea! It just needs a few more levels! :)
Jeremias
01. Sep 2012 路 20:44 UTC
Nice idea, but too short :(
The way you introduce the game mechanics while playing is well done. I had no problems with the tile collision, by the way.
mohammad
03. Sep 2012 路 15:16 UTC
good game.
shame it was so short.
now, if you excuse me, im going to eat chicken and win a race, then eat carrots and jump up to my apartment,then eat cake and jump on my stupid brother.
Puzzlem00n
06. Sep 2012 路 21:19 UTC
Like it, man! If it were longer, it would be excellent. I applaud that walking sprite, too, pretty neat looking.
馃帳 cobrajs
07. Sep 2012 路 02:28 UTC
You know what the funniest part is? That was actually my testing sprite... I had plans to replace it once I got the mechanics worked out, but I ran out of time so I just shaded it a bit, then based the character on the title screen to match that sprite, so it fit a bit better :D

I finally got the tile collision worked out so that it is now perfect, and I added some rendering optimizations, so I'm going to start adding in a few more levels then I'll release a post-comp version.