{"author_link":"\/author\/benw\/","author_name":"BenW","author_uid":"128","comments":[{"author_name":"Sgt Squirrelly","author_uid":"14165","time":"Aug 27, 2012 @ 2:47am","epoch":1346035320,"text":"Interesting concept. &quot;Devolve Mode&quot; was really satisfying haha. The only issue was the platforming getting caught quite a bit. I got hung on edges a lot, but little problems like that are to be expected in a 48 hour game. Awesome work!"},{"author_name":"Sestren","author_uid":"10343","time":"Aug 27, 2012 @ 2:50am","epoch":1346035500,"text":"&quot;Devolve Mode&quot; was a very neat idea, but I couldn't handle the really loud and jarring sound effect that came with it. I got stuck at the red square part. Very cool idea, however. I think it has definite potential."},{"author_name":"BenW","author_uid":"128","time":"Aug 27, 2012 @ 4:00am","epoch":1346039700,"text":"The really loud and jarring sound effect was me yelling at the top of my lungs. I figured it would hurt if parts of him were being torn off."},{"author_name":"irl","author_uid":"8784","time":"Aug 28, 2012 @ 4:00am","epoch":1346126100,"text":"Great game. Really fun. Sound effects could have been more varied, but other than that I can't really find any faults. Also fits well with the theme."},{"author_name":"pardue","author_uid":"15733","time":"Aug 28, 2012 @ 11:39pm","epoch":1346196840,"text":"Interesting game, I thought the devolve mode was a nice addition to the gameplay. Good job!"},{"author_name":"ConflictiveLabs","author_uid":"15810","time":"Aug 29, 2012 @ 6:59pm","epoch":1346266440,"text":"Great game, the devolve feature is very interesting"},{"author_name":"Spotline","author_uid":"11703","time":"Aug 30, 2012 @ 3:40am","epoch":1346297700,"text":"Great concept, I would love to see it pushed further ! Congrats =)"},{"author_name":"X-0ut","author_uid":"12","time":"Aug 30, 2012 @ 8:01pm","epoch":1346356560,"text":"Loved the devolve sound effect!"},{"author_name":"pekuja","author_uid":"110","time":"Aug 30, 2012 @ 8:43pm","epoch":1346359080,"text":"Cool game. Collisions seem pretty glitchy."},{"author_name":"BenW","author_uid":"128","time":"Aug 31, 2012 @ 3:05pm","epoch":1346425200,"text":"Collisions are very glitchy."},{"author_name":"Lacutis","author_uid":"11378","time":"Sep 16, 2012 @ 5:49pm","epoch":1347817440,"text":"This was a fun and interesting game. Devolve mode was hilarious. Got stuck after the weight button. Interesting idea that you should definitely flush out."},{"author_name":"mipi","author_uid":"8260","time":"Sep 16, 2012 @ 6:50pm","epoch":1347821100,"text":"Great stuff, but couldn't figure out what you need to do with the red block, it didn't move and I couldn' t grab it. I guess I would have needed more weight to lift it, but the place was very hard to reach with a lot of weight. Might try it again."},{"author_name":"goerp","author_uid":"14225","time":"Sep 16, 2012 @ 8:07pm","epoch":1347825720,"text":"Ooh this is one I REALLY want to see a follow up to. It has the potentional to be the next VVVVV. Good and original puzzles. The devolve is also clever. The different characters are nice. But the gameplay is a the moment somewhat stiff and clumsey (well, you only had 48 hours). Fx that, add some music and you'll be in IndieGamer in no time (maybe change the title)."}],"images":["ld24\/128-8c07bd9079de7812435d1202f2d15aae.jpg"],"links":[{"url":"http:\/\/downloads.garagecoder.com\/LD24\/Final\/index.html","text":"Web"},{"url":"http:\/\/downloads.garagecoder.com\/LD24\/LD24src.zip","text":"Source and Assets"}],"metadata":{"g_key":"29469","g_author":"128","g_event":"LD24","g_eventkey":"12","g_subevent":"COMPO","g_urlkey":"29499","g_title":"Super Evolver Boy: Turbo SD","g_status":"UCHK1","g_place":"148","g_commentcount":"13","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/163678\/128-shot0.png-eq-900-500.jpg"],"text":"Instructions are in game.<\/p>","title":"Super Evolver Boy: Turbo SD"}