The Darkness Evolve!! by juaxix
Wicked char you control (up-down-left-right)
conquer the planets using dark matter ...
evolution involves a whole planet, we pretend to know that there is another race of dark beings who use dark matter to turn the planet into an ocean of dark energy...
You are a dark superior race who needs dark matter to live and that turn the whole planet to it kind and use the energy from the planet to travel to another...
EHAH EHAH EHAH!!
** Release notes **
- There are only 2 planets, hope you like it ;)
Try post compo multiplayer version!
conquer the planets using dark matter ...
evolution involves a whole planet, we pretend to know that there is another race of dark beings who use dark matter to turn the planet into an ocean of dark energy...
You are a dark superior race who needs dark matter to live and that turn the whole planet to it kind and use the energy from the planet to travel to another...
EHAH EHAH EHAH!!
** Release notes **
- There are only 2 planets, hope you like it ;)
Try post compo multiplayer version!
| Web | http://www.xixgames.com/demos/ld24/ |
| Source (Shiva 3D) | http://www.xixgames.com/demos/ld24/LD24.ste |
| Multiplayer - Web (plugin Shiva 3D) | http://www.xixgames.com/demos/ld24/netsphere.html |
| Multiplayer Windows (HD) | http://www.xixgames.com/demos/ld24/TDE_LD24MP_Windows |
| Original URL | https://ludumdare.com/compo/ludum-dare-24/?action=preview&uid=10960 |
Ratings
| Coolness | 100% | 1 |
| Overall | 2.34 | 665 |
| Audio | 2.07 | 480 |
| Fun | 1.86 | 705 |
| Graphics | 2.83 | 407 |
| Humor | 1.74 | 502 |
| Innovation | 2.50 | 521 |
| Mood | 2.53 | 425 |
| Theme | 2.30 | 592 |
Haha this gets hard to control pretty fast. Nice work though. Pretty impressive for only 48 hours!
http://www.stonetrip.com/developer/forum/viewtopic.php?f=13&t=26542
It is true the game itself is so simple, i spent a lot of time with math calculations
Some issues with the camera lead to a disorientating experience however during the game.
I know all the stuff with the controls, i'm working hard to fix it, thanks for your commenting and support! :)
People like the camera in Mario Galaxy, i dont know, maybe it tooks days to make a similar one...
Apart from that it was ok.
@vidarn : that's so cool hahaha
Thanks all
Sorry about the sounds, i'm working with them now
enjoy!
Thanks all for commenting
@gbear605 this is game is pretty much like yours, but in 3d, i dont have your magic but hey, i really enjoy making this game :)
Although doesn't seem very much connected to the theme, I think it's quite a decent entry.
@mr_Hk_ any idea to improve the camera? thks for commenting, your game rocks
@pereubu ;-) there's more to come! stay tuned!
@Grouflon : ahahaha, so i am XD
@Barry Abrams : that's the smooth factor working when you change the target that the camera is following giving a single moment...
@Zener thanks, I'm working in the next version :)
@Sergey Mohov : Would love to do that, but i already bought Shiva3D license and I cant spend so much money in the Unity license due it is so expensive...
Guys, I'm making the multiplayer right now, will submit some screenshots soon here , you are awesome! you make me feel better about making games :)
Hey guys, here you are i'm glad to show you the progress
http://www.ludumdare.com/compo/wp-content/compo2/163678/10960-shot4.jpg
I'm getting ready the multiplayer version, it will be on shiva plugin browser and native for windows, hope you will see it
@zatyka the camera is based on current framerate, i'm changing this factor for the post-compo version
thanks all people for all your love
this may just win.
As a minor art tweak, Maybe if the character is "pure black" the background should be a lighter shade of black. Even better if you use some kind of star background, because it's quite hard to see depending on the camera angle.
The 3D viewport is the same, so the resolution does not matter, the shiva 3d engine scales the viewport and the hud automatically to the current resolution ,so you dont have to worry about that. In fact, this is a common hell in Unity 3D.
I know the gameplay without enemies or another feature is not quite fun, but there is not so much unfun components in this scene, so, try the multiplayer version where the player is blue, enemies are red and the camera...well, thats another story :D
thanks for commenting
The camera angle is... stylish, but a bit *too* extreme :)
The universe feels a bit dead, even before I convert it all to dark matter. Could do with a little texture animation or something.
@Dan C : what kind of animation? oO
@infernet89 : gameplay is simple? try mplayer