{"author_link":"\/author\/bumblebirds\/","author_name":"BumbleBirds","author_uid":"16667","comments":[{"author_name":"CaptainIcy","author_uid":"7354","time":"Aug 27, 2012 @ 7:03pm","epoch":1346093880,"text":"Oh, I really like this! Simple, hard, and fun! Love the art style."},{"author_name":"BumbleBirds","author_uid":"16667","time":"Aug 28, 2012 @ 1:18am","epoch":1346116380,"text":"Thank you very much! \r<br\/>We're really quite proud of this little game."},{"author_name":"SaintHeiser","author_uid":"14848","time":"Aug 28, 2012 @ 3:20am","epoch":1346123700,"text":"Very simple and addictive game. I like musical gameplay and how difficult grows. Only one thing is about reactivity. I think it was better if you've made delay smaller at first two-three &quot;levels&quot;. Anyway good work, man=)"},{"author_name":"amidos2006","author_uid":"2510","time":"Sep 7, 2012 @ 9:04am","epoch":1347008340,"text":"amazing entry one of my best in ludum dare :)"},{"author_name":"CataclysmicKnight","author_uid":"1082","time":"Sep 8, 2012 @ 1:48am","epoch":1347068580,"text":"It is definitely fun, but I would beg for an easier version... I couldn't beat the 2nd round for anything... And when I did beat the first round, it was BARELY!"},{"author_name":"solkar","author_uid":"9271","time":"Sep 8, 2012 @ 6:06am","epoch":1347084060,"text":"I had to do several tries to understood the mechanics. Some hint about the target of the game would be appreciated. \r<br\/>\r<br\/> It seems a bit too difficult, the window to accept input should be longer. Maybe I'm just slow.\r<br\/>\r<br\/>Also you could trivial &quot;balls&quot; when you have colored enough to pass the round. When you hit enough mistakes you don't have to wait. Same here."},{"author_name":"pythong","author_uid":"717","time":"Sep 15, 2012 @ 7:50am","epoch":1347695100,"text":"i have to agree with saintheiser. a timer or some other kind of indicator, how long you could attract a cell would have been nice. because i played level one, won barely after 4 rounds, had the timing in my fingers, won level 2 with the same timing, but level 3 was just error after error :\/"},{"author_name":"BenW","author_uid":"128","time":"Sep 16, 2012 @ 4:56pm","epoch":1347814260,"text":"Pretty simple once you figure out the timing. There doesn't seem to be anything to drive the gameplay forwards after the first couple of levels."},{"author_name":"cobrajs","author_uid":"11192","time":"Sep 18, 2012 @ 12:05am","epoch":1347926400,"text":"Very cool, I love audio based games. Quite hard, but I bet that'd increase your reaction time if you play it enough :P"},{"author_name":"championchap","author_uid":"14562","time":"Sep 18, 2012 @ 12:11am","epoch":1347926760,"text":"There actually is a small amount of tutorialisation in the game, but I guess it wasn't totally clear? \r<br\/>\r<br\/>In the first few rounds when the cell flashes there's also a glow around the corresponding key's icon. That's removed a few stages in. We figured by that point you'd have &quot;got it&quot; and the training wheels would come off. \r<br\/>\r<br\/>The timing never actually changes, you have exactly the same window to react in regardless of the stage you're at. \r<br\/>\r<br\/>Glad some of you enjoyed it anyway! :)"},{"author_name":"championchap","author_uid":"14562","time":"Sep 18, 2012 @ 12:13am","epoch":1347926880,"text":"Oh, whoops! Signed in under the wrong account! \r<br\/>I'm the programmer!"},{"author_name":"johnfn","author_uid":"3187","time":"Sep 18, 2012 @ 12:14am","epoch":1347926940,"text":"Once I figured out what to do it became more fun, although dying is rather easy. After a certain point I realized that listening for the sounds was much easier than translating the colors to buttons, but it may be because I'm a musical sort of guy. Nice game."}],"images":["ld24\/16667-4fecec9325da707fff13976cb0186c75.jpg","ld24\/16667-1ae5b6318183b6f16d80d0d3ccef3ec7.jpg","ld24\/16667-46f0a93946c7b80d326f39111043a438.jpg"],"links":[{"url":"http:\/\/www.newgrounds.com\/portal\/view\/601942","text":"Web"}],"metadata":{"g_key":"29507","g_author":"16667","g_event":"LD24","g_eventkey":"12","g_subevent":"JAM","g_urlkey":"29537","g_title":"EvoluTone","g_status":"UCHK1","g_place":"99999","g_commentcount":"12","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/163678\/16667-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/163678\/16667-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/163678\/16667-shot2.png-eq-900-500.jpg"],"text":"EvoluTone is a game where you play a single celled organism trying to attract other edible organisms with lights and sounds. \r\n\r\nControls: Left Arrow, Up Arrow, Right Arrow.\r\n\r\nGather up a full ring of delicious coloured cells to get a x2 bonus for that round!<\/p>","title":"EvoluTone"}