Planet Conqueror by Maacus

[raw]
made by Maacus for LD24 (COMPO)
This is a Real Time Strategy Management game made for HTML5. Instructions are shown when you open the game.

I hope you will like it!

Ratings

Coolness 44% 667
Overall 3.46 128
Fun 3.38 114
Graphics 2.92 379
Innovation 3.17 233
Mood 3.00 183
Theme 2.67 458

Feedback

pereubu
26. Aug 2012 · 21:17 UTC
like it D:
steventroughtonsmith
26. Aug 2012 · 22:52 UTC
Love it :D
My Milked Eek
27. Aug 2012 · 17:38 UTC
Got it bookmarked!
dalbinblue
27. Aug 2012 · 18:15 UTC
Interesting concept, and fun. Building does tend to drag (I ended up going and playing some other games and then jumped back to this one), though I typically enjoy more twitch reflex style games.
kyyrma
27. Aug 2012 · 18:25 UTC
Interesting idea! A pretty relaxing game as there is apparently no fail condition. It's fun to watch your populated planets just spin around though.

For further improvements I'd like to see the building sped up, with a progress bar that shows how long each action takes. The graphics are adequate, except for the planets themselves. They would benefit from some texturing / color. Also, competing AI civilizations?
recursor
27. Aug 2012 · 19:21 UTC
Things start off a bit slowly and it feels to me like maybe the beginning stages where you're trying to ramp up your first planet should go a wee-bit faster. That didn't really matter enough for me to quit playing though and that says that you have something pretty cool here. I hope you continue development on this. Well done.
flyingbear
27. Aug 2012 · 19:37 UTC
I dig these kind of games! I had a good time expanding my civilization and would love to see this expanded upon.
pekuja
27. Aug 2012 · 19:39 UTC
I like it, but it's really slow paced. After launching my first rocket I quit because it seemed like there was no long term goal and all of the planets around me were actually worse than the one I started on.
Phobos001
27. Aug 2012 · 19:42 UTC
Fun to build civilizations like this, but it's a bit slow and the lack of audio made it kinda boring. There is a lot of potential here though, and I hope you flesh this out a bit more. :D
TestSubject06
27. Aug 2012 · 20:16 UTC
It was a solid game. Burned a good bit of time on it. it did get super laggy though, and I was forced to stop playing.
gnx
28. Aug 2012 · 20:37 UTC
Liked it. The idea of exploring other planets and spreading out is very exciting.

I did find the gameplay a bit slow-paced after getting the initial buildings up. That combined with the fact there is no sound or anything "secondary" to do makes it a bit too slow game for me.

But other than that, cool idea and a nice game.
Raptor85
29. Aug 2012 · 07:20 UTC
Gets really laggy once you start getting a lot of guys, the building takes fooreeeever though, especially for a browser game.
ElScootro
29. Aug 2012 · 16:53 UTC
Awesome! Would love to see you finish it.
Haddy22
30. Aug 2012 · 18:36 UTC
I liked the game- Just wish there was a speed up button. Starts really slow- great work!
Evil Cult
30. Aug 2012 · 18:39 UTC
Really nice concept. The pacing felt a bit slow and there wasn't really all that much to do, but it really looks like it has potential with some more work.
rwos
30. Aug 2012 · 18:45 UTC
Nice little game, impressive work for 48 hours! Most LD games seem to be action-based, so it's quite refreshing to find an RTS here. Enemies would be nice, obviously - I hope you keep working on it! :-)
TravisChen
30. Aug 2012 · 18:49 UTC
Loved it, great work!
davidwparker
15. Sep 2012 · 00:26 UTC
I like it. It's definitely a cool concept (and similar to what I was making, albeit, in mine you deal with making chocolate). :D