Liquify by sathomason
"Liquify" is a puzzle game where the character breaks out of his test chamber and uses his ability to become liquid to escape. The player will use items around the building to change his liquid form's properties to reach otherwise unobtainable keycards to progress through the game.
Keys QWE,ASD,Esc, and Enter are all that is required to play.
Keys QWE,ASD,Esc, and Enter are all that is required to play.
Ratings
| Coolness | 26% | 1934 |
| Overall(Jam) | 3.25 | 535 |
| Audio(Jam) | 3.60 | 175 |
| Fun(Jam) | 3.00 | 629 |
| Graphics(Jam) | 3.56 | 415 |
| Innovation(Jam) | 3.31 | 320 |
| Mood(Jam) | 3.40 | 309 |
| Theme(Jam) | 3.88 | 152 |
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description
Nice work on the art, which looks great! Audio is amazing and helps a LOT in setting up the mood for the game!
Controls feel a bit strange sometimes, but it was fun to play, great work on the level design too! :)
Congrats!
Why'd they even buy those? Let alone give 'em security cards? Anyway, graphics, were okay, but there was no visual indication the robot would slip on the water. I figured somehow the cola was supposed to kill the robot 'til I just tried the soap thing randomly.
Neat idea but buggy. I kept clipping out of the world and things - worst one was when I clipped out of the world in a room where the door was marked "EXIT" implying I was almost at the end. Sadness. :c
I wasn't able to figure that one out when I doubled back and tried it again. You pull the water thing out of the wall and use the soda to...? I dunno. Maybe I'll try it without pulling the water out of the wall first, see what that gets me.
The mood and sounds of this game were the best part. That little song is really well-done.
So that's another complaint: don't let the security droids be right next to the door when you enter a room, and give some audio and visual indication one's got you.