Ludum Card Evolution by Atridas

[raw]
made by Atridas for LD24 (COMPO)
A card game designed arround the concept of evolution.

It's almost 100% of what I designed, so I am very proud of it (you where suposed to have 5 creatures in the 2nd half of the game, but I didn't have time to implement that, and nevertheless, it does not feel bad the way it is played right now).

The code on googlecode does not contain the songs, you will need to add them (are 01.ogg and 02.ogg) if you want to recompile from source, sorry.

************* IMPORTANT **************

I didn't realize I couldn't use art/music found on the web even if it was CC (I thought I could because you CAN use code found on the web that is free software, here my confusion).

So I removed those assets (well I didn't, they are still bundled, I just removed all references to them, but that's technicisms) and republished it. You can play the original game as I posted a link to it (only web version, executable is only "valid" compo version).

********************* MAC USERS!!!! ********************

I don't own a MAC, so I can't test the game under mac. Today I tested it in work and found that mac does not come with Java7, so I translated my game to Java6. If anyone happens to own a mac and the game runs, please tell me in the coments, so I can sleep pacefully, otherwise I'll have to wait untill Monday to test it again.

(If it doesn't work, post all details you can, they may be helpfull, specially if you run it from console).

Sorry for the inconvenience.

Ratings

Coolness 47% 601
Overall 2.78 472
Audio 2.26 418
Fun 2.35 568
Graphics 2.41 556
Humor 1.73 506
Innovation 3.91 27
Mood 2.47 452
Theme 3.52 139

Feedback

tumoxep
28. Aug 2012 · 19:07 UTC
I find this very difficult to understand, but when I made it, I find out this game very nice timekiller.
Music is awesome.
diki
28. Aug 2012 · 19:26 UTC
I'm afraid this fails on my Mac OS 10.6 with Java version 1.6.0_33 saying:
Exception in thread "main" java.lang.UnsupportedClassVersionError: cat/atridas87/ld24/LD24 : Unsupported major.minor version 51.0

Are there any dependencies one should know about?
Tempest
30. Aug 2012 · 07:25 UTC
On Mac (Chrome) the progress bar loads, but then the screen stays white. Will try again on a Windows machine.
Gaeel
30. Aug 2012 · 14:35 UTC
Interesting, wasn't expecting a card game to crop up. What's more, this is quite an interesting card game, although it's hard to figure out what to do at first.

You should make a pdf file or something with the rules and printable cards, I'd like to see this played with other players.
Benjamin
30. Aug 2012 · 15:16 UTC
The game was really interesting there was some stuff I was not sure to understand especially the part about the weakest creature. In my case, on the third round the game gave me choose among my 2x best crerature ( for the current environment )

I will vote on this, but if the entry contain arts you didn't make I think it make your game ineligible for 48h compo. It's a shame because those arts dont add much to your game, I think you should have spent one hour drawing simple shapes on gimp (or other )

Anyway, I like the game. The concept is neat and strongly linked to the theme.
🎤 Atridas
30. Aug 2012 · 17:14 UTC
I'm sorry for the mac inconvenience, I do not own a mac and I can not do any tests :-(

In my mind it could be related to 2 issues:
1 - using Java 7
2 - using OpenGL > 3

but may be almost anything, 'cause I used a engine I never used before, so I'm in the dark.

@Benjamin: I didn't add art post compo, just art copyright notices for images I found in the web, and the music, so you can find it too, I think is wonderfull.

And yes I should make a table version of this game. I'm actually planning on doing a free Android version for the Octover Challenge, and then I will see if I do something else with it.

I really enjoyed creating the game mechanics and I do want to play this game agains a human (AI in this game isn't very strong, if you noticed :D)
quill18
30. Aug 2012 · 18:06 UTC
A complicated game to understand, but very innovative and ambition. Great submission!

The "using premade art" thing is a pretty big problem, and a real shame because I don't think it would have taken you very long to remake the art. This may get you disqualified. :(
repstyle
30. Aug 2012 · 18:07 UTC
I really don't understand
infernet89
30. Aug 2012 · 19:09 UTC
Maybe that should contain more info about what's happening, because it was very hard to understand what's really happening..

By the way, nice try!
Yakka
30. Aug 2012 · 19:35 UTC
The game seems interesting but graph don't help to understand :-(
iandioch
30. Aug 2012 · 19:51 UTC
I love card games, but just couldn't make head nor tail of how to play this. I kept trying, and sort of had an idea by the time I lost, but still wasn't too sure.
The music was good at first, but it got a little repetitive after a while (imho).
I did like the graphics. Kind of programmer-art, but with extra rainbows.
But, the fact that you used things that weren't made during the compo time period and weren't made by you makes this against the rules of the Compo, and needs to be moved to the Jam. Sorry man!
angrygeometry
01. Sep 2012 · 14:52 UTC
verrrrrry steep learning curve, but i stuck through it and enjoyed it! good work.
raohmaru
01. Sep 2012 · 14:57 UTC
Nice concept, hard to understand but worth to play.
And bonus points for making a card game!
yettatore
03. Sep 2012 · 00:07 UTC
I'm glad you tried to make a card game, isn't very common in the Ludum Dare.
DustyStylus
03. Sep 2012 · 19:45 UTC
There's a great concept going on here, but I found it quite hard to understand. But the card game concept is excellent and quite innovative! (and rated thusly)
pythong
04. Sep 2012 · 16:52 UTC
bonus points for fairness, else you should have made this a jam entry ;)
Kmad
05. Sep 2012 · 19:25 UTC
Great to see a card game, I love these kinds of games and wasn't expecting to see one based on this theme. I enjoyed it once I got into it but some elements are still a bit of a mystery to me, more explanations of icons and cards would be good. Great effort though.
savethejets1
09. Sep 2012 · 17:57 UTC
Cool Idea, Worked for me on my Mac (chrome).

Great to see a card game, I really liked it!
SecondDimension
17. Sep 2012 · 19:42 UTC
Think I needed more of a tutorial, I was a bit lost for a while, but a really interesting idea. Only card game I've seen so far