Space Morphers by OWi Games

[raw]
made by OWi Games for LD35 (COMPO)
Play as an astronaut who has crash landed on an alien planet in this demo level. I will be updating this game in the future for my own enjoyment.

Please note, I will be updating the game in the near future and if you would like to be informed of these changes, please follow me on twitter @oliverw122.

Ratings

Coolness 100% 1
Overall 2.71 830
Audio 2.66 480
Fun 2.73 730
Graphics 2.61 684
Innovation 2.51 803
Theme 3.34 479

Feedback

stoo
18. Apr 2016 · 16:05 UTC
Are there any instructions available for running this on Linux? I assumed it would run through mono but I get the message "File does not contain a valid CIL image.".
manabreak
18. Apr 2016 · 16:21 UTC
Nice concept, although it was really short... And I couldn't really tell what was the next shape when I pressed up or down.
hijomo
18. Apr 2016 · 16:21 UTC
Cool game. I like the art. The different forms need to be balanced more. the concept is solid.
madalaski
18. Apr 2016 · 16:34 UTC
Short but sweet. Nice music and art-style but very little content.
ViliX64
18. Apr 2016 · 16:37 UTC
Same error as the one above. :(
ito123456789
18. Apr 2016 · 17:07 UTC
Please remove the PDB files from the build. They arehuge and not needed to run the game. Otherwise, good graphics, nice tune, interesting concept, but a little short :(
🎤 OWi Games
18. Apr 2016 · 17:50 UTC
@stoo I don't know much about running on Linux sorry, I will remove the Linux download to stop this happening to others. Thanks :)
🎤 OWi Games
18. Apr 2016 · 17:57 UTC
@hijomo What do you mean by balanced?
StianTheDark
18. Apr 2016 · 19:38 UTC
No Linux version, can't judge.
tomdeal
18. Apr 2016 · 20:28 UTC
Cool game idea. Could be a bit longer :-)
jcmonkey
18. Apr 2016 · 20:35 UTC
This game could be good. I tried the game on the highest resolution, and the text overlapped and wasnt really visable. and i want able to get into the space ship at the end. overall this was a neat little game that could be really good with some work.
MattThePie
18. Apr 2016 · 20:36 UTC
Yep, nice proof of concept. I was very impressed by the tutorial prompts appearing when needed and I love the start screen! Oh but if the game is keyboard only it's confusing to have click to start menus..
🎤 OWi Games
18. Apr 2016 · 20:48 UTC
Thanks for all the feedback on this! I really just used this game jam as a way to get my POC noticed and commented on.
Zgragselus
18. Apr 2016 · 21:08 UTC
It is running great, the idea is really catchy, sadly it is really short.
cameronpenner
18. Apr 2016 · 21:11 UTC
Might want to take out the .pdb files from your release folder, those are just for developers, and make the download file extra large. Other than that, pretty decent.
monkeybit29
18. Apr 2016 · 21:12 UTC
Really cool, just really short and I'd get stuck in forms alot
Tomahawk2001913
18. Apr 2016 · 21:34 UTC
Very good! I just wish it had more levels.
Swynfel
18. Apr 2016 · 21:42 UTC
Rha this, game had a lot of potential... But it's so short !

The idea was not very original, but it is was still enjoyable to play the short demo.
I'm sure you could have made more puzzles, but right now each form feels a little one-dimensional.
I'll look into your finished version later.

I think you spent too much time on the tile screen... It looks cool, but I would have preferred more levels.
The physics could be changed a little (the high-jumping-creature's jump feels... awkward). And maybe a jump height that depends on how long you pressed the space key ?

The graphisms are unbalanced in quality. Some things like the title screen, the ship, the energy particles, or the "form selector" (the thing in the top-right corner), look cool, but for the doors, the creatures, and the tile set, it's... not pretty. A simple tile variation could ease my eyes a little for example.

Anyway : Congratulations for this game and good luck in improving this game and for your future projects.
🎤 OWi Games
19. Apr 2016 · 06:39 UTC
Thank you Swynfel for your great feedback!
And-A-Rooo
20. Apr 2016 · 13:36 UTC
Fun and good music, well done for getting this demo out in 48 hours, i am looking forward to the finished game.
Chaserbrown
20. Apr 2016 · 14:26 UTC
This was fun! Even though it was short, I enjoyed it a lot!
stefvanschie
20. Apr 2016 · 14:26 UTC
The game was a little bit too short.
hpearson2
20. Apr 2016 · 14:29 UTC
I was able to change shape once but then never again :( even after reset (Windows)
RealityCheck
20. Apr 2016 · 17:57 UTC
Wow, that was short. :)
Jungle
20. Apr 2016 · 18:07 UTC
Very good concept and design. It can be a great game if dev continues the project. Congrats
Aaranos
20. Apr 2016 · 22:53 UTC
Really short, do you plan to make more levels?
EdoCreate
21. Apr 2016 · 05:32 UTC
Nice sound, but it too short. It is not very clear what will this game.
Cerberus
24. Apr 2016 · 05:26 UTC
it was a really good concept. the graphics where good but needed a little bit more work. the controls where smooth. i did enjoy it, good work!
Freank
24. Apr 2016 · 09:47 UTC
Hi, nice game ! We're realizing a video with several games of the Ludum Dare #35.
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description
josemorval
25. Apr 2016 · 16:22 UTC
Nice idea and fun! Great job!
cynicalmonkey
25. Apr 2016 · 18:32 UTC
I know you labeled it a demo but I was a bit shocked at how short it was. hard to judge in a constructive way with as little to go one. I would of liked a little more feeling of weight to the jumping
plko
26. Apr 2016 · 21:58 UTC
A little short, but not bad.
matiasbontempo
26. Apr 2016 · 22:17 UTC
Ohh, it was a really nice concept but sadly it was SO short. Hope to see some more levels soon. Well done!
jk5000
27. Apr 2016 · 11:16 UTC
Great game, but it is very short.