You Made them! by garygreen
Created in Scratch, using Soundation for sound and Texture Processor for some of the graphics. I'm quite happy with the overall game idea, but I'd definitely want to improve the graphics (think I should have used another tool to create them, or maybe gained a qualification in design ;-) ) & build on it in general.
Navigate quickly through 5 small worlds ("Ages of development") and pick up characteristics (indicated by icons) to define your species. Find out just what species you've created at the end of the game.
Left / Right arrows - rotate "Age"
Up / down - shift "Age" up or down.
Edit (based on feedback) >>
I did originally have totals for things like kindness, aggressiveness, happiness, sociability etc on the screen that would change if you fly over the relative icons on the map. + & - signs affect how the totals change. eg. run over a + sign and then a smiley face you get more happiness points; run over a - and then a heart you lose kindness points. I also made your character's health start at 100. If you hit the rock you lose health points. At the end of the game if your health is below 0 it means your species didn't survive. However, if your species does survive, at the end of the game you're given a summary based on the scores.
Navigate quickly through 5 small worlds ("Ages of development") and pick up characteristics (indicated by icons) to define your species. Find out just what species you've created at the end of the game.
Left / Right arrows - rotate "Age"
Up / down - shift "Age" up or down.
Edit (based on feedback) >>
I did originally have totals for things like kindness, aggressiveness, happiness, sociability etc on the screen that would change if you fly over the relative icons on the map. + & - signs affect how the totals change. eg. run over a + sign and then a smiley face you get more happiness points; run over a - and then a heart you lose kindness points. I also made your character's health start at 100. If you hit the rock you lose health points. At the end of the game if your health is below 0 it means your species didn't survive. However, if your species does survive, at the end of the game you're given a summary based on the scores.
Ratings
| Coolness | 91% | 2 |
| Overall | 2.21 | 705 |
| Audio | 2.50 | 343 |
| Fun | 1.83 | 709 |
| Graphics | 2.11 | 661 |
| Humor | 1.86 | 449 |
| Innovation | 3.21 | 208 |
| Mood | 2.03 | 630 |
| Theme | 2.67 | 458 |
@kevincorrigan - There were a couple more after the third circle. I'm still trying to work out why that happens. It's happened to me too once as well, but it's so intermittent that I'm having trouble ironing out that bug. Thanks for spotting it though.
@quasist - I really like the idea of a midi controller. Not sure I can do that using Scratch, but I definitely need to work out the best way of controlling the game.
What I did like was the control scheme. It's fairly unusual.
I thought I should not hit the rock, but when I did nothing bad happened, so...
Really nice idea, though. Congratulations. =)