Happy Vegan Birthday by Huitre
New update, both versions now have a big fancy inventory icon, and should be bug-free !
Let us know if you find anything though !
This is a classic Point'n'Click !
The game starts just after the heroin birthday... it's up to you to find out what'll happen then !
Now with Android support!
PC Controls:
Left Click to Move/Use
Right Click to LooK At
I key for Inventory
Android Controls:
Single Tap to Move/Look At
Double Tap to Use (in Inventory too)
Android Menu button or Inventory on screen button for Inventory
Android Back button for Exit Menu
To install the Android version you must enable 'Unknown sources' in Applications Parameters.
Enjoy!
Let us know if you find anything though !
This is a classic Point'n'Click !
The game starts just after the heroin birthday... it's up to you to find out what'll happen then !
Now with Android support!
PC Controls:
Left Click to Move/Use
Right Click to LooK At
I key for Inventory
Android Controls:
Single Tap to Move/Look At
Double Tap to Use (in Inventory too)
Android Menu button or Inventory on screen button for Inventory
Android Back button for Exit Menu
To install the Android version you must enable 'Unknown sources' in Applications Parameters.
Enjoy!
| Unity Web | http://dl.dropbox.com/u/43674973/LD24/2012-08-28.13-00/WebPlayer.html |
| Android ( Post Jam ) | http://dl.dropbox.com/u/43674973/LD24/2012-09-11.09-30/HVG01.apk |
| Unity Web ( Post Jam Inventory Button ) | http://dl.dropbox.com/u/43674973/LD24/2012-09-11.09-30/WebPlayer.html |
| Source | https://www.assembla.com/code/ludum-dare-24/subversion/nodes/trunk/Assets |
| Original URL | https://ludumdare.com/compo/ludum-dare-24/?action=preview&uid=11779 |
Ratings
| Coolness | 69% | 3 |
| Overall(Jam) | 2.95 | 149 |
| Audio(Jam) | 1.13 | 224 |
| Fun(Jam) | 2.65 | 170 |
| Graphics(Jam) | 4.63 | 5 |
| Humor(Jam) | 3.10 | 53 |
| Innovation(Jam) | 2.47 | 188 |
| Mood(Jam) | 2.91 | 106 |
| Theme(Jam) | 1.58 | 259 |
Part of the problem is the inventory seems to be broken, I can only pick up an item once in it, after that the items are still visible, but not interactable :s
On the plus side, the graphics are great and I thought it was pretty funny. I'm kind of sad I didn't get farther in the game.
*** Spoilers ***
Where I got in the game: The character went to sleep, got up, wanted breakfast with more protein, pretty sure tofu has a lot of protein though ;) and let the cat in. Picked the cat up and put it in my inventory... I tried to eat the pigeon but that didn't work XD. Anyways, I couldn't think of anything else to try and the inventory bug was annoying...
I'm trying to get the coder to fix it!
Panic!
Graphics are really impressing for 48h! I love the main character
That being said, it does feel a bit buggy and unpolished. You do tend to get at a lot of things, objects clip through the character, lines that are supposed to be unique are repeated, and it's often not really clear what's supposed to be happening.
Still, it's great! :)
I couldn't really figure out what to do though.
Concerning pathfinding and collisions, we chose not to work too much on it to concentrate on the essential stuff...
As for how a making of the character, I can try if I find the time. But nothing fancy, just the classic steps for a 3d character : drawing, modeling, rig, skin, animation, uvs, textures and shading!
Ok, put it that way that seems like a lot.