Passive by Suffolk and Clever
NB: You must have Java installed to play this game!
How to run:
- Windows: double-click passive.bat to start the game
- Mac/Linux: run the passive.sh script to start the game (from the terminal, navigate to the Passive directory and run "./passive.sh" - note you may have to provide the script with execute permissions using "chmod u+x passive.sh" first)
Goal:
Get to the golden glow-y thing... to evolve?! Or something.
Controls:
Move -> WASD/Arrow keys
Sprint -> Spacebar
Pan camera -> Left click & drag
Menu -> Esc
Notes:
- You are unarmed; don't be seen! (Visibility indicated by player glow intensity)
- Stay in the light to recharge your sprint stamina! (Stamina indicated by player rotation speed).
How to run:
- Windows: double-click passive.bat to start the game
- Mac/Linux: run the passive.sh script to start the game (from the terminal, navigate to the Passive directory and run "./passive.sh" - note you may have to provide the script with execute permissions using "chmod u+x passive.sh" first)
Goal:
Get to the golden glow-y thing... to evolve?! Or something.
Controls:
Move -> WASD/Arrow keys
Sprint -> Spacebar
Pan camera -> Left click & drag
Menu -> Esc
Notes:
- You are unarmed; don't be seen! (Visibility indicated by player glow intensity)
- Stay in the light to recharge your sprint stamina! (Stamina indicated by player rotation speed).
Ratings
| Coolness | 68% | 3 |
| Overall(Jam) | 3.22 | 100 |
| Audio(Jam) | 3.68 | 30 |
| Fun(Jam) | 3.19 | 76 |
| Graphics(Jam) | 3.75 | 70 |
| Humor(Jam) | 1.88 | 174 |
| Innovation(Jam) | 2.75 | 142 |
| Mood(Jam) | 3.25 | 57 |
| Theme(Jam) | 1.75 | 247 |
After playing through a bunch of levels, here are two pieces of constructive criticism: show a level count so I know i'm on lvl 6 or whatever, also show a loading animation when you click retry level. It seemed frustrating to get no feedback after clicking that, then just sitting for a few seconds before the level would load up again.
Overall great job.
nice game mechanics on the enemies.
The guitar solo at the end of each level feels rewarding :)
Fairly challenging levels :)
Window is too large for my laptop.
Theme is not really reflected in gameplay.
quite long loading times for restarting a level.
@DaveDobson: Java is not on your PATH. I will post a fix in the description above very soon!
@Defraeg: That should have been fixed earlier today in the tarball (the old zip version had a script written on a Windows machine, hence the extra carriage returns.)
I kinda hoped that it would be longer but I can understand you wouldn't have much time to design more levels
Good job :)
@KhaoTom: Well... let's just say we acted on a rather liberal interpretation of the rule that stated our jam game "should" reflect the theme :P.
@tupperwarespoon: As mentioned in the description, the spin speed reflects your stamina, and the light is used to recharge stamina. We would have liked to have put in a proper tutorial/help/introduction, but we ran out of time.
@berareu: The fact that you wished the game would be longer is a great compliment, thanks :D. But yes, we did unfortunately run out of time to design more levels. Rest assured, the levels are almost as fun to design as they are to play, so more are forthcoming at some stage in the near-ish future!
@D3zmodos: The load times should be more-or-less eliminated in a future version :)
"Found unknown windows version: Windows 7"
Huh??
The game itself was pretty good.
Where did you get the bass riff from, sounds familiar!
@Gidaio - the game has a rather steep difficulty curve after Level 3 because we ran out of time to create more levels unfortunately.
@Crushenator - The level rendering was done purely in Java, Slick helped with vsync, game states, audio and fullscreenness.
@dwrensha - Thanks!
@mutuware - The bass riff was inspired by FF7 and recorded using an electric guitar which was transposed down by an octave =D
Neat "motion blur" style graphics. Also, I beat the first 2 levels without realizing there was a "sprint" function. Not fun.
I like the subtle background audio-riffs.