Sporee by tdsmale

[raw]
made by tdsmale for LD24 (COMPO)
A game of genetic mutation, lack of ideas, and um...particles. For what it's worth...

You control a cloud of sporees (not spores), collect more sporees to earn points! Different colour sporess mutate your behaviour.

Uses the gamvas javascript framework.

Ratings

Coolness 91% 2
Overall 1.91 750
Audio 1.47 568
Fun 1.81 713
Graphics 2.22 628
Humor 1.54 555
Innovation 2.43 549
Mood 1.83 662
Theme 2.41 561

Feedback

ASOT
27. Aug 2012 · 04:00 UTC
Even though I have no idea what I'm doing, I feel like it wouldn't make much of a difference even if I did. I do like the way it looks though. Even if it is just a bunch of particles, there's a certain mathematical beauty to it.
everchanger
27. Aug 2012 · 09:07 UTC
I have no idea of what to do in this game, the best way to rack up score seems to be to not touch any buttons and just look at the screen while the timer counts down?

Some instructions would have been nice!
Wan
27. Aug 2012 · 09:11 UTC
Indeed there seems to be some game balance issues since the best way to earn points seems not to move at all :P As Asot said the particles behavior is quite interesting so it makes up for the lack of gameplay!
adventureloop
27. Aug 2012 · 09:20 UTC
What the HELL just happened!!!!! It is a really fun concept, could be expanded into a cool side scrolling game.
Ragzouken
27. Aug 2012 · 09:50 UTC
The sporee cloud is too large relative to the playing field to provide much challenge in collecting stray sporee :( It is visually interesting, at least!
PeripheralGames
27. Aug 2012 · 10:43 UTC
Pretty Simple, but strangly addicting, the staying still to get points is quite an issue but it is fun nevertheless, Score: 112,892
Thurig
27. Aug 2012 · 10:45 UTC
Too bad you had a creative block. Still I would prototype more with the idea of playing around with a flock.
brookman32k
27. Aug 2012 · 10:45 UTC
It seems to be an interesting particle simulation.
But somehow you get the highest score by not doing anything at all. I will give you extra points for this philosophic concept. ;-)
ollie
27. Aug 2012 · 10:57 UTC
Same as everyone else's comments really, although moving around and capturing other particles does increase score, it doesn't seem necessary and the game looks more like a simulation of something
levelbylevel
27. Aug 2012 · 20:59 UTC
Very pretty :)
Accidental Rebel
27. Aug 2012 · 23:21 UTC
Had a hard time distinguishing which particles are already mine and which are not. The change in behavior is not easily noticeable. But still, an interesting take on the theme, nonetheless.
Raptor85
28. Aug 2012 · 06:37 UTC
It actually seems like you get a lot LESS points if you actively move around trying to catch stuff, the middle seems to be where everything spawning heads to anyways. I didn't really notice the mutating or changing behavior either way, didnt seem to do anything. pretty though.
dekart
28. Aug 2012 · 16:44 UTC
Not really sure what is the goal, but I think it could be fun if some fancy art will be added
Cake&Code
28. Aug 2012 · 17:01 UTC
The particle body is really cool, but the game is too random because I had a really hard time controlling what my sporees were crashing into. That might just be me but it felt like the game played itself more than I did.
olav_st
28. Aug 2012 · 17:07 UTC
Am I supposed to understand what I'm doing? :) The game looks colourful though. I think some art and an explanation could make the game better.
goerp
29. Aug 2012 · 12:15 UTC
particles, pixels good, Gameplay: don't get it
Benjamin
29. Aug 2012 · 12:19 UTC
nice particles :) But as the other playeres said there's actually a gameplay problem.
Nile
30. Aug 2012 · 02:40 UTC
I'm really not sure what to do but it seems like moving around and kind of hitting the other sporees gets you points? Kind of fun to control a huge mass of objects though.
pighead10
30. Aug 2012 · 23:00 UTC
Very simple and it would have been nice if you have finished it. It had a nice feel to it.
DaveDobson
02. Sep 2012 · 20:18 UTC
Really no idea what is going on or what I'm supposed to do. I can move the cloud with the arrow keys. I couldn't figure out what the mutations did while playing - should that be obvious? I played for a while, and then my game was over, and I had a score, but I don't really know what I did or how. The game ran fast and smoothly and was interesting to watch.
PaulSB
03. Sep 2012 · 12:32 UTC
I don't really know what just happened :P
cappelnord
03. Sep 2012 · 12:56 UTC
It kind of looks cool and feels interessting to control but I don't know what I'm supposed to do and what the numbers mean oO.
hamster_mk_4
03. Sep 2012 · 12:59 UTC
I always love a good flocking particle game. I am glad some one made one for this ludum dare. I am sad that there isn't more game to this.
Andrew
03. Sep 2012 · 21:30 UTC
I disliked the lack of feedback I was getting during gameplay. It was just particles moving around.
RobProductions
05. Sep 2012 · 22:15 UTC
I have no clue what was happening but it looked cool! :D