Morph Space by LukeZaz

[raw]
made by LukeZaz for LD35 (JAM)
Controls: WASD - Movement / Mouse - Aim / Left Mouse Button - Build/Shapeshift

Shapeshift asteroids into mines and blow up enemies with them without getting blow up yourself. Transform enemy remains into more stuff and see how long you can survive!

Couldn't get UI done beyond a health bar, nor much sound, but the gameplay is (mostly) there, so hey - it's something!

Ratings

Coolness 53% 3
Overall(Jam) 2.54 1101
Audio(Jam) 2.17 678
Fun(Jam) 2.73 849
Graphics(Jam) 2.88 805
Humor(Jam) 1.89 766
Innovation(Jam) 2.65 856
Mood(Jam) 2.83 743
Theme(Jam) 2.77 906

Feedback

GAFBlizzard
19. Apr 2016 · 02:50 UTC
Nice twist on asteroids. Pretty tough with how slippery the ship is!
mikeware
19. Apr 2016 · 05:33 UTC
Really loved the artwork and effects. Just wish you were able to add a concrete objective in to give a bit more purpose and meaning to the mechanics.
CasualCat
20. Apr 2016 · 21:41 UTC
I ship felt really good when I was controlling it. It was fun to let it glide and spin around. But I think the game just needed more of an objective and the shooting wasn't working for me. Some of the enemies just flew out of the screen instead of chasing me. But its good work, you gotta start somewhere!
janiq
20. Apr 2016 · 21:47 UTC
There should be more enemies and some kind of progress. Most of the enemies exploded somewhere out of the screen and i only heard the sound of explosion. Hovewer I really like the graphics. I think the graphics style and controls really worked together nicely.
Robber
21. Apr 2016 · 19:34 UTC
had a really nice time, chilling out in space, collecting rocks and building some kind of defensive mine wall, then the enemys increased rapidly..fun game, has some interesting ideas and mechanics which could be expended upon
samlo
23. Apr 2016 · 12:50 UTC
Nice! Mining is fun and I like how you have time to prepare before enemies scale up. Lots of room for expansion here
fin_nolimit
25. Apr 2016 · 00:47 UTC
I like it!! Turning asteroids into mines and watching bad guys (whom I nicked named 3 and quarter (soooo looks like a floppy disk) :) which I love!!! Excellent job on your game!!! Oh and thanks for doing the stream!
geekguy100
25. Apr 2016 · 02:00 UTC
I would like to see the laser fire whenever the mouse button is pressed. Besides that, I like the controls and the response to flying. Nice work!
broknecho
25. Apr 2016 · 03:13 UTC
Nice! Really good start here! I can see quite a few possibilities with the gameplay in the Tower Defence genre. Was cool how you could turn the ship wreckage into some mines as well!

Fun game.
Xanjos
25. Apr 2016 · 22:24 UTC
Pretty fun and interesting entry. I really liked how you can turn the asteroids and wrecked enemy ships into mines.
LudumAnthony
26. Apr 2016 · 03:26 UTC
Nice game, only wish there were more enemies at the start.
Frederika and Patrick
27. Apr 2016 · 02:32 UTC
Good start to a game, the controls need work.
KodingNights
06. May 2016 · 14:18 UTC
Asteroids 2.0
alyphen
07. May 2016 · 07:24 UTC
Quite pretty, and an interesting mechanic to get the enemies to move over the mines. Perhaps it would have been more exciting if that was the only way to destroy them.
Sorely lacking music and a lot of other sound effects. These would have added a lot more depth.
After a while there wasn't really anything to do - perhaps adding some sort of congratulations for taking out all of the enmies would be nice.
Tselmek
07. May 2016 · 09:28 UTC
The mechanics work nicely but an objective goal might have helped keeping the gameplay interesting.