Mushroom Muncher by Kuality Games
Play as Mushroom Muncher as he sets out to have his daily feast of Shroomians. The more you eat the bigger you grow but be careful, Shroomians can change as they become poisonous and inedible, or larger and immobile.
Launch, catch, and munch as many Shroomians as you can.
***Initial loading time may take up to 45 seconds! It may seem that the game crashed but it is still loading. Restarting the game afterwards will be instantaneous.***
-Gameplay-
Slam the ground and eat mushrooms to gain points and grow in size.
Watch out for shape shifting mushrooms.
Try not to squash enemies, you don't get points for killing mushrooms!
Get the highest score.
-Controls-
WASD - Move
Mouse - Camera
Space - Jump, Double Jump
Left Shift - Slam
-Graphics Settings-
Fantastic - setting recommended for best gameplay experience.
Simple - or lower will disable Post Processing effects
***************
Luka Kvirikashvili - Kuality Games
Jenny Joosse - Kuality Games
Rafael Alejandro
Pavel Stoimenov - Ludo Games
Simon Abbou-Assi
Marco Donkers
https://www.facebook.com/KualityGames/
https://twitter.com/KualityGames
Launch, catch, and munch as many Shroomians as you can.
***Initial loading time may take up to 45 seconds! It may seem that the game crashed but it is still loading. Restarting the game afterwards will be instantaneous.***
-Gameplay-
Slam the ground and eat mushrooms to gain points and grow in size.
Watch out for shape shifting mushrooms.
Try not to squash enemies, you don't get points for killing mushrooms!
Get the highest score.
-Controls-
WASD - Move
Mouse - Camera
Space - Jump, Double Jump
Left Shift - Slam
-Graphics Settings-
Fantastic - setting recommended for best gameplay experience.
Simple - or lower will disable Post Processing effects
***************
Luka Kvirikashvili - Kuality Games
Jenny Joosse - Kuality Games
Rafael Alejandro
Pavel Stoimenov - Ludo Games
Simon Abbou-Assi
Marco Donkers
https://www.facebook.com/KualityGames/
https://twitter.com/KualityGames
| Download - Windows (High Quality) | https://www.dropbox.com/s/rrqcbetvkv58g33/MushroomMuncher-Alpha_0-1-1_HQ_PC.zip?dl=1 |
| Game Jolt Link | http://gamejolt.com/games/mushroom-muncher/142283#close |
| Original URL | https://ludumdare.com/compo/ludum-dare-35/?action=preview&uid=46151 |
Ratings
| Coolness | 70% | 3 |
| Overall(Jam) | 3.63 | 207 |
| Audio(Jam) | 3.59 | 182 |
| Fun(Jam) | 3.49 | 233 |
| Graphics(Jam) | 4.59 | 20 |
| Humor(Jam) | 3.50 | 122 |
| Mood(Jam) | 3.45 | 279 |
Maybe try a Pikmin style more overhead view, so the player can always see the swarms and be oriented to where things are in the air.
Gameplay is nice, it is a funny mechanic, and the physics work good. Though maybe it could be worked a bit if you are going to develop it further (for a Ludum Dare is ok). Maybe seeing mushrooms when they are in air, or playing with how high you jump before smashing.
Really good work, very polished!
So pity that Slam is bound to Shift key which is interrupting game with damn "Enable sticky keys?" dialog
Except from that, the game was really fun :)
The controls might need some adjustments, maybe make the frog run faster.
The graphics and music are awesome.
Great job!
Cheers
-Morco (Omlette du Fromage team)
Really nice graphics and gameplay on this one! The only problem I Have with it though, is that the controls are a bit too floaty for my taste. Otherwise, great game!
It's a bit on the easy side, though. It gets especially boring when you're pretty much at the end of a wave, just trying to mop the last enemies up, and somewhere in Wave 3 I was like, "Eh, I'm not waiting for this to pick up anymore," and died trying to smash some big mushrooms.
I think the easiest way to fix that problem would be to make the field smaller. With a smaller field you'd run into patches of mushrooms you didn't expect more often, and you'd have to make use of the terrain for evasion a lot more.
I'd also fix it so that the damage from poison and the damage from being attacked do different things. Like maybe poison damage makes your health-bar smaller for a while, where getting punched and kicked actually reduces the health in your health-bar. And maybe make it so you *can* smash the big mushrooms, since you won't be able to avoid them with a smaller field, and you get some benefit for it like a bonus multiplier for a while. That way you're incentivized to risk jumping into a crowd of enemies just to smash a big one, send the others flying up, and leap out eating the others. Seems like a fun idea.
Seriously though: it's hard to believe you did those models and textures in the tiny amount of time we have. It's an inspiration. I'm amazed.
The game is simple and very fun. I loved the "tough mushrooms" look!
Some control and camera issues I'm sure you would hammer out if you took it further. I did feel like it was very hard to avoid taking damage when trying to eat falling enemies.