{"author_link":"\/author\/materie\/","author_name":"Materie","author_uid":"14231","comments":[{"author_name":"NedortGames","author_uid":"14208","time":"Aug 27, 2012 @ 2:34am","epoch":1346034540,"text":"Emm, about 20 seconds long. A man with some pixels not rubbed out enough to be transperent. And some terrible writing on a slanted sign. :| I don`t get it"},{"author_name":"Filth","author_uid":"4809","time":"Aug 27, 2012 @ 2:45am","epoch":1346035200,"text":"Looks promising."},{"author_name":"Kortuga98","author_uid":"12952","time":"Aug 27, 2012 @ 2:47am","epoch":1346035320,"text":"What is this I don't even.\r<br\/>I appreciate that you entered at least.\r<br\/>But...\r<br\/>This...\r<br\/>I don't think this is really even a game...\r<br\/>\r<br\/>5 for humor though."},{"author_name":"Rose","author_uid":"7352","time":"Aug 27, 2012 @ 2:48am","epoch":1346035380,"text":"Nice parallax scrolling :)"},{"author_name":"Oreganik","author_uid":"12485","time":"Aug 27, 2012 @ 3:30am","epoch":1346037900,"text":"Very promising indeed! I was sad to see it end so quickly."},{"author_name":"cadin","author_uid":"7233","time":"Aug 27, 2012 @ 4:01am","epoch":1346039760,"text":"I like your moon. You should try again next time."},{"author_name":"mdkess","author_uid":"14701","time":"Aug 27, 2012 @ 4:08am","epoch":1346040180,"text":"There's a saying in software development: the first 90% of the work takes 90% of the time. The last 10% of the work takes the other 90% of the time.\r<br\/>\r<br\/>I think that this is especially true in your case - you almost have a game here. All of the boring &quot;mechanical&quot; work seems to be taken care of!\r<br\/>\r<br\/>In any case, good work!"},{"author_name":"Kuulog","author_uid":"10301","time":"Aug 27, 2012 @ 2:31pm","epoch":1346077560,"text":"Possibly a record for the shortest game? Did real life get in the way, or something?"},{"author_name":"Materie","author_uid":"14231","time":"Aug 27, 2012 @ 6:42pm","epoch":1346092620,"text":"Indeed it did. Had but one day to actually make it, as I only got planning done on day one. Didn't want to make a generic blob-game, nor did I want to do go the &quot;make an upgrade game and call it evolution&quot;-route. A game about actual evolution would be a bit beyond me, so I ended up with trying a story-based one. Then I spent almost all the time left on trying to make decent graphics. Gonna try and make a nice little postmortem about it, and since it's actually an idea I want to make, guess I'll spend some time on completing it as well. Learnt a lot, I did, at least."},{"author_name":"sfernald","author_uid":"258","time":"Aug 27, 2012 @ 11:19pm","epoch":1346109240,"text":"Unfinished game, but think there is potential. Would like to see where you take it."},{"author_name":"SethR","author_uid":"17","time":"Aug 27, 2012 @ 11:22pm","epoch":1346109420,"text":"Finally, I was able to win an LD game"},{"author_name":"Uberi","author_uid":"14126","time":"Aug 28, 2012 @ 1:01am","epoch":1346115360,"text":"Good concept, could use more content though."},{"author_name":"Maxium","author_uid":"13926","time":"Aug 28, 2012 @ 7:00am","epoch":1346136900,"text":"That was short, somehow got killed by the wolf..."},{"author_name":"timtipgames","author_uid":"15341","time":"Aug 28, 2012 @ 7:26am","epoch":1346138460,"text":"I played this game to the end! Would really have liked to see what you could have made of it. So sad it's too short."},{"author_name":"Jeremias","author_uid":"7211","time":"Aug 28, 2012 @ 1:22pm","epoch":1346159820,"text":"Hi!\r<br\/>\r<br\/>Yeah, I think the hardest lesson which Ludum Dare told me, was how difficult it is to plan time... so difficult. In my first competition I realized 4 or 5 hours until end, that my game will be not finished. And then I made a new and simple game in the last 4 hours. So if you think you won't be able to finish a game, my personal advice is just to make a very, very, very... (very) small one in the remaining time.\r<br\/>\r<br\/>Humor 4\/5 (I really laughed hard xD)"},{"author_name":"kevincorrigan","author_uid":"15028","time":"Aug 28, 2012 @ 11:27pm","epoch":1346196120,"text":"Looks, like it could be pretty good if you had more time:p"},{"author_name":"daydalus","author_uid":"7722","time":"Aug 28, 2012 @ 11:52pm","epoch":1346197620,"text":"Hey, good job for submitting.  I think your art style and idea have potential.  Next time ;)"},{"author_name":"josefnpat","author_uid":"11249","time":"Aug 29, 2012 @ 9:13pm","epoch":1346274480,"text":"Fire!"},{"author_name":"michax","author_uid":"14308","time":"Aug 30, 2012 @ 12:46pm","epoch":1346330460,"text":"Nice premise :) Good luck with finishing it!"},{"author_name":"gnx","author_uid":"8333","time":"Aug 30, 2012 @ 12:48pm","epoch":1346330580,"text":"I find the art pretty enjoyable, animation is also very smooth and pleasent. Too bad for the extremely short game. Reminded me a bit about old DOS adventure games like Hugo."},{"author_name":"Teknik","author_uid":"15737","time":"Sep 1, 2012 @ 7:16pm","epoch":1346526660,"text":"nice attempt."},{"author_name":"AdventureIslands","author_uid":"11391","time":"Sep 2, 2012 @ 6:45pm","epoch":1346611200,"text":"Well, your idea was good, shame you couldn't finish the game."},{"author_name":"gritfish","author_uid":"10705","time":"Sep 6, 2012 @ 12:07pm","epoch":1346932920,"text":"Not much to comment on game-wise.\r<br\/>Your coding was neat and tidy, and you got a parallax background working.\r<br\/>Would have liked to have seen the wolf realised!\r<br\/>\r<br\/>If you struggled making graphics \/ music in time, maybe look into using open source sprite libraries like http:\/\/opengameart.org\/ and entering as a jam entry next time."},{"author_name":"CataclysmicKnight","author_uid":"1082","time":"Sep 9, 2012 @ 2:26am","epoch":1347157260,"text":"I will say that I'm curious to see what happens next :)"}],"images":["ld24\/14231-cf80c0dad0f2732adb1090227bd8a25d.jpg","ld24\/14231-4c68f58d2217e5b1e71cdd41e15695f2.jpg"],"links":[{"url":"https:\/\/dl.dropbox.com\/s\/euy47vldzsu7348\/LD24_HomesThroughTime_by_Materie.swf","text":"Web (flash)"},{"url":"https:\/\/dl.dropbox.com\/s\/y7ymnaw2b1jokho\/LD24_HomesThroughTime_by_Materie.zip?dl=1","text":"Source"}],"metadata":{"g_key":"29774","g_author":"14231","g_event":"LD24","g_eventkey":"12","g_subevent":"COMPO","g_urlkey":"29804","g_title":"Homes Through Time!","g_status":"UCHK1","g_place":"761","g_commentcount":"24","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/163678\/14231-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/163678\/14231-shot1.png-eq-900-500.jpg"],"text":"Oh wow, so very, very incomplete. :D\r\n\r\nThe idea was to have the evolution part be part of the story; doing small missions to improve your current home. I barely managed to output one very, very short level, though the story really requires about seven, minimum :P\r\n\r\nAs such, not much evolution at all, nor is there much of a game to speak of.\r\n\r\nThere is also no sound.\r\n\r\nOn the flip side, though, I am fairly pleased with the graphics, although they could use a bit of polish, especially the hero. :P\r\n\r\n_______________________________________________________\r\nINSTRUCTIONS\r\n\r\nMove with the arrow keys.\r\nInteract with x.<\/p>","title":"Homes Through Time!"}