{"author_link":"\/author\/dector\/","author_name":"dector","author_uid":"9598","comments":[{"author_name":"tdsmale","author_uid":"11017","time":"Aug 27, 2012 @ 9:19am","epoch":1346058840,"text":"Simple, but effective! I had fun! :)"},{"author_name":"Jezzamon","author_uid":"10217","time":"Aug 27, 2012 @ 9:44am","epoch":1346060340,"text":"Pretty fun... I quit when I got a little annoyed at dying at about level 11 though.\r<br\/>\r<br\/>This game is kinda lacking in graphics, and music. It needs something extra to make it an additive game, to make it something more than just another platformer game. \r<br\/>\r<br\/>The game did use the theme, in a way which influenced the game play, although it wasn't a super-original use.\r<br\/>\r<br\/>Still, pretty good! Good luck with future Ludum Dare competitions!"},{"author_name":"dector","author_uid":"9598","time":"Aug 27, 2012 @ 1:22pm","epoch":1346073420,"text":"Thanks for playing and responces. They are very important for me.\r<br\/>\r<br\/>Levels 1-10 are &quot;training&quot;. Level 11 is pretty simple (Just take necassery ability at right side of level). Level 12 is hardcore. :)"},{"author_name":"zatyka","author_uid":"14357","time":"Aug 27, 2012 @ 11:45pm","epoch":1346110800,"text":"Very cool concept, and well executed in 48 hours.\r<br\/>\r<br\/>I found the background a bit disorienting."},{"author_name":"dector","author_uid":"9598","time":"Aug 31, 2012 @ 7:43am","epoch":1346398680,"text":"Thanks. Glad to hear it. And you are mostly right about background."},{"author_name":"dekart","author_uid":"14826","time":"Aug 31, 2012 @ 3:13pm","epoch":1346425680,"text":"Nice combination of simplicity and complexity :)"},{"author_name":"KEFIR","author_uid":"14211","time":"Aug 31, 2012 @ 3:40pm","epoch":1346427300,"text":"Wont run :(\r<br\/>It's loading like forever, then I see:\r<br\/>\r<br\/>&quot;An error occured while loading the applet.\r<br\/>Please contact support to resolve this issue.\r<br\/>Unable to load the logo\/progressbar image: evulogo.png&quot;"},{"author_name":"dector","author_uid":"9598","time":"Aug 31, 2012 @ 3:49pm","epoch":1346427840,"text":"It happens, because you pressed &quot;Yes&quot; on second java dialog. It asks you to block some content :) Press &quot;No&quot; here: http:\/\/bit.ly\/O9fYAN"},{"author_name":"Andrei Barsan","author_uid":"4218","time":"Aug 31, 2012 @ 4:01pm","epoch":1346428560,"text":"Pretty basic, straightforward platformer. The backgrounds were a tad distracting, though..."},{"author_name":"dector","author_uid":"9598","time":"Aug 31, 2012 @ 4:07pm","epoch":1346428920,"text":"Usigned jar entry fixed."},{"author_name":"TheRealJefe","author_uid":"14423","time":"Aug 31, 2012 @ 4:08pm","epoch":1346428980,"text":"Not a bad little game here. As said, some music would have been nice."},{"author_name":"diki","author_uid":"688","time":"Aug 31, 2012 @ 4:25pm","epoch":1346430000,"text":"Although I applaud the idea and the completeness of the execution, I was quickly frustrated by the controls and the level design; I got the impression that my input only moved the player very slowly, while other forces - gravity or flying - moved him very quickly."},{"author_name":"Jeremias","author_uid":"7211","time":"Aug 31, 2012 @ 4:32pm","epoch":1346430420,"text":"Hi. Congratulations for finishing a game in 48 hours :) Here is my feedback:\r<br\/>\r<br\/>- (Relevant) foreground and background should be distinguishable\r<br\/>- In one level you die if you take the wrong pipe. In my personal opinion, there should be no trial and error. A player should only die, if he made a wrong decision. And then, he should think something like &quot;I'm so stupid...&quot;\r<br\/>- There sometimes levelparts which aren't necessary to play. That's a bit confusing.\r<br\/>- Introducing new gameplay-elements step by step is really nice done. You show them on small tutorial levels (which is good), but then you didn't make a _following_ level which focus on the new gameplay element and is challenging for the player"},{"author_name":"dector","author_uid":"9598","time":"Aug 31, 2012 @ 4:39pm","epoch":1346430840,"text":"Hi. Thanks for your answer. It is really impressively full and important for me.\r<br\/>\r<br\/>Let me answer your about &quot;non-playable&quot; parts - they are like decorations. May be, bad decorations :)"},{"author_name":"KEFIR","author_uid":"14211","time":"Aug 31, 2012 @ 5:07pm","epoch":1346432520,"text":"Now it's works! Very interesting and addictive! Spent a lot of time for playing. reminds me the Super Meat Boy :)"},{"author_name":"dector","author_uid":"9598","time":"Aug 31, 2012 @ 5:12pm","epoch":1346432820,"text":"Thanks, but to be fair, I'm not good artist and level designer :)"},{"author_name":"BrothersT","author_uid":"12722","time":"Aug 31, 2012 @ 5:17pm","epoch":1346433120,"text":"On the flying level, if you fall you can't try again... a bit unforgiving ;) I like the simplicity though, it works."},{"author_name":"BrothersT","author_uid":"12722","time":"Aug 31, 2012 @ 5:19pm","epoch":1346433240,"text":"Ok, r works now on that level, but I swear it wasn't working before :S"},{"author_name":"imef","author_uid":"9591","time":"Aug 31, 2012 @ 5:39pm","epoch":1346434440,"text":"Had lots of fun. Gets really hard after lvl 10."},{"author_name":"dector","author_uid":"9598","time":"Aug 31, 2012 @ 5:52pm","epoch":1346435220,"text":"Yep. Exactly. Thanks for playing. :)"},{"author_name":"harusame","author_uid":"7308","time":"Aug 31, 2012 @ 5:57pm","epoch":1346435520,"text":"Simple but funny ^^\r<br\/>Quite unrelated to the LD theme and graphics are not very good.\r<br\/>\r<br\/>But I had fun ! It's the most important :)"},{"author_name":"Sgt Squirrelly","author_uid":"14165","time":"Aug 31, 2012 @ 7:48pm","epoch":1346442180,"text":"I enjoyed the game, but I wish the collision detection was a little more natural. It was weird getting use to dying from spikes from below, and it also made it difficult to not go back and forth in pipes at times"},{"author_name":"garygreen","author_uid":"13914","time":"Aug 31, 2012 @ 7:55pm","epoch":1346442600,"text":"I really liked the idea of being able to change skills as you go along. Trying to remember what they all did was a bit tricky for me though once I got to the later stage, after the training ones."},{"author_name":"dector","author_uid":"9598","time":"Aug 31, 2012 @ 8:33pm","epoch":1346444880,"text":"@Sgt Squirrelly, @garygreen Good remarks, but it is LD compo entry. This things will be fixed in reworked version. Thanks for your attention to my game :) !"},{"author_name":"monomanio","author_uid":"14511","time":"Aug 31, 2012 @ 9:05pm","epoch":1346446800,"text":"Well done!"},{"author_name":"Cthulhu","author_uid":"14665","time":"Aug 31, 2012 @ 9:54pm","epoch":1346449740,"text":"I liked it. Very polished game. It makes me think to super meat boy. I were stucked at level 10."},{"author_name":"dector","author_uid":"9598","time":"Aug 31, 2012 @ 9:57pm","epoch":1346449920,"text":"@monomanio - Thanks.\r<br\/>@Cthulhu, I know your nickname and avatar :)"},{"author_name":"Cthulhu","author_uid":"14665","time":"Sep 1, 2012 @ 4:09am","epoch":1346472240,"text":"Good :D\r<br\/>\r<br\/>Fallout just rocks!"},{"author_name":"Miltage","author_uid":"8745","time":"Sep 1, 2012 @ 7:10pm","epoch":1346526300,"text":"Good idea, and executed well. Graphics were very simple. Sometimes, when I died, it would put me outside the level area and I could walk around between the levels. Restarting the level fixed that though.\r<br\/>\r<br\/>The English was full of errors, but I understand that you are probably not a native speaker. If you like, I'd be happy to assist you with any writing in the future. An impressive effort overall. Well done."},{"author_name":"dector","author_uid":"9598","time":"Sep 1, 2012 @ 9:17pm","epoch":1346533920,"text":"Thanks. Glad to hear it :)"},{"author_name":"fruitfly","author_uid":"10227","time":"Sep 2, 2012 @ 10:22am","epoch":1346581020,"text":"getting quiet hard :-)\r<br\/>the level-completion-sound is a little &quot;agressive&quot; and makes me always feel like losing the level. but then i am happy to see the next level beeing started :-)"},{"author_name":"mipi","author_uid":"8260","time":"Sep 2, 2012 @ 7:56pm","epoch":1346615460,"text":"There was a lot of game elements and enjoyed most of it. I would try to work the controls to feel more responsive, now it was too hard to control the character when trying to clear the spike jumping parts."},{"author_name":"dector","author_uid":"9598","time":"Sep 2, 2012 @ 8:30pm","epoch":1346617500,"text":"Thanks for your note. Will work on it."},{"author_name":"monsieur_nez","author_uid":"11041","time":"Sep 6, 2012 @ 1:40am","epoch":1346895300,"text":"Ahhhhh too hard for me!!  But great tutorial at the beginning"},{"author_name":"RawBits","author_uid":"5167","time":"Sep 16, 2012 @ 8:02pm","epoch":1347825420,"text":"Well I couldn't do the 3 high jump and that is level 2...\r<br\/>\r<br\/>Also there is a bug when you don't wait for the momentum to go off and press the opposite direction you stuck."}],"images":["ld24\/9598-37c34c38857ba302aad2947c9aaa6ecf.jpg","ld24\/9598-0f35031c90c8735e5f357a4db50010e0.jpg","ld24\/9598-e943adebbe5e07e3286bb6568d0dfaa2.jpg"],"links":[{"url":"http:\/\/dl.dropbox.com\/u\/18922214\/ld\/ld24\/Evu.jar","text":"Executable Jar"},{"url":"http:\/\/dl.dropbox.com\/u\/18922214\/ld\/ld24\/index.html","text":"Web"},{"url":"http:\/\/dl.dropbox.com\/u\/18922214\/ld\/ld24\/ld24.zip","text":"Sources (zip)"},{"url":"https:\/\/github.com\/dector\/ludum-dare\/tree\/master\/ld24","text":"Github"}],"metadata":{"g_key":"29792","g_author":"9598","g_event":"LD24","g_eventkey":"12","g_subevent":"COMPO","g_urlkey":"29822","g_title":"Evu for life","g_status":"UCHK1","g_place":"391","g_commentcount":"35","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/163678\/9598-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/163678\/9598-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/163678\/9598-shot2.png-eq-900-500.jpg"],"text":"Adapt for life! Evu to live!<\/p>","title":"Evu for life"}