Dissolution by Sergey Mohov
NOTE:
> PLAY THE COMPO ENTRY FOR JUDGING
> WHEN YOU'RE DONE, PLAY THE JAM ENTRY IF YOU WANT TO SEE WHAT'S IN THE CAVE :-)
The game is called Dissolution. It doesn't have a genre and combines various elements of platformer, adventure, RPG and puzzle. The protagonist (his name is the Dude) is an amorphous creature with mentality of Max Payne who once wakes up in a cheerful and colorful world and can't stand it the least bit. Dude tries to find his way out and fights various obnoxious unicorns and fairies while trying not to be consumed by this inhospitable environment.
The world is constantly in motion, as black-and-white (part of which is the protagonist) does its best to consolidate its efforts and gather up enough resources to defeat the vicious creatures of light.
As Dude moves across the terrain, he slowly submerges in the flowers and grasses, so the player's task is to find sources of black and gray and munch them to develop some kind of resistance and eventually evolve into something bigger and stronger.
> PLAY THE COMPO ENTRY FOR JUDGING
> WHEN YOU'RE DONE, PLAY THE JAM ENTRY IF YOU WANT TO SEE WHAT'S IN THE CAVE :-)
The game is called Dissolution. It doesn't have a genre and combines various elements of platformer, adventure, RPG and puzzle. The protagonist (his name is the Dude) is an amorphous creature with mentality of Max Payne who once wakes up in a cheerful and colorful world and can't stand it the least bit. Dude tries to find his way out and fights various obnoxious unicorns and fairies while trying not to be consumed by this inhospitable environment.
The world is constantly in motion, as black-and-white (part of which is the protagonist) does its best to consolidate its efforts and gather up enough resources to defeat the vicious creatures of light.
As Dude moves across the terrain, he slowly submerges in the flowers and grasses, so the player's task is to find sources of black and gray and munch them to develop some kind of resistance and eventually evolve into something bigger and stronger.
Ratings
| Coolness | 100% | 1 |
| Overall | 2.78 | 472 |
| Audio | 3.20 | 128 |
| Fun | 2.48 | 525 |
| Graphics | 3.64 | 124 |
| Humor | 2.32 | 286 |
| Innovation | 2.68 | 442 |
| Mood | 3.14 | 136 |
| Theme | 2.62 | 476 |
I actually worked for full 44 hours of those 48, so I did everything I could :-) But don't you worry, there will be moar!
And I'll go make pasta now :P
@Cake&Code Thank you too :-) The Compo version has a bug where you get filled up with color during cutscenes, which wasn't meant to be and got fixed the next day ;-)
I'll play more games and then continue working on this one :-)
@eyehawk Thanks! Yeah, the compo version ends at the cave, the jam version end in the cave.
At first I found it REALLY confusing when the arrow said "CLICK". I kept clicking it with my mouse and couldn't figure out how to click it.
The reason I wrote "click" is that it was 5 o'clock in the morning and I'd been working on this game for about 35 hours non-stop. I'll fix that, obviously. And you are supposed to press down like on an icon above the thing, so it's not really that unobvious :-) And yeah, cave's it for now.
@cadin yeah, you won :-)
You should expect this game to eventually grow big, epic and full. Just stay tuned and thank you all for playing!
Anyway, thanks a lot for playing!
The few problems pointed out by other people (Jumping, 'click' instead of 'press') don't distract from the lovely mood.
I was a little bit lost in the game, not knowing what the things were that I was picking up, and dying the first time through. It also ends abruptly, before I even had time to figure out what was going on. I understand you wanted to fit a certain mood, but I'm sorry that I didn't find it.
I wish you the best in the future for this game and others.
I really like the basic idea, but there are too few grey stuff to collect to make it work. The enlarged pixelated look is really nice.
I hope you continue to work on it :)
I thought I had to click and not press the down key too...
Good job anyway.
(Also, don't forget to remove https for the dropbox link for the jam version ;))
Good job!
I cannot wait to see the game more complete and will be playing it for sure!
I was really excited when the game first started and was a bit dissapointed. Overall I feel your ambition for this game was above and beyond what you were able to put out in time for the compo but I hope you will keep working on it and I can't wait to see where you take it.
At the jame version I found out what the evolution bit was.
In all of Cool city, you are the coolest cat around.