Monsieur Evolution by monsieur_nez
My first entry! It went ok, but I have done only 50% of what I wanted. Some real-life stuff complicated my 48h. And I had a major problem with my Wacom Intuos. My next LD will be a more "serious" entry.
I used:
-Unity3D, custom tool made by myself (avaible on the Unity Asset Store)
-Paint, Paint.net
-MonoDevelop
-sfxr
I used:
-Unity3D, custom tool made by myself (avaible on the Unity Asset Store)
-Paint, Paint.net
-MonoDevelop
-sfxr
Ratings
| Coolness | 98% | 2 |
| Overall | 2.50 | 611 |
| Audio | 1.90 | 519 |
| Fun | 2.63 | 462 |
| Graphics | 2.67 | 453 |
| Humor | 3.59 | 36 |
| Innovation | 1.96 | 700 |
| Mood | 2.56 | 409 |
| Theme | 2.54 | 510 |
I was expecting something different somehow. hehe. I think the controls could have been tuned a bit more. Especially the pogo level.
The clowns were totally frightening!
first, i was a baby in care-alot. then i was a hipster being chased by "it". then i was a naked lardass trying to get money until a shitload of heart burns came out of nowhere. and then i lost? seriously, fucked up game. but where did evoultion come in? and why did you need unity when it was a 2d platformer? do you code in c++ and need a compiler to run it on? theres always love2d. oh well, time to rate!
(fun but graphics and controls could be better :/)