Geometry Evolution by monz
Hi, this is my first jam and this is my game. Enjoy!
Instructions:
In this game you should catch the next shape and survive by killing other shapes.
To increase the ammunition capture the enemies with your own form.
Controls:
Arrow Keys - player movement.
Spacebar - fire.
Tools & Resources:
-Unity 3D Free
-MonoDevelop
-Gimp
-Blender
-bfxr
-http://dig.ccmixter.org/
Instructions:
In this game you should catch the next shape and survive by killing other shapes.
To increase the ammunition capture the enemies with your own form.
Controls:
Arrow Keys - player movement.
Spacebar - fire.
Tools & Resources:
-Unity 3D Free
-MonoDevelop
-Gimp
-Blender
-bfxr
-http://dig.ccmixter.org/
The sound was really well thought out and you did a bit of bfxr mastery. The graphics were decent and stuck to the tried and true primitives so how can you go wrong.
I thought it was really fun and surprised at the lack of comments for such a novel game. Well done on this one!
One thing. When I die I couldn't restart so I had to keep refreshing the browser to reload. What is the key for restarting?
Sorry cannot vote as jam entrant.
The player doesn't rotate around itself, but rather around a pivot-point somewhere behind it. This is horrible, as is causing both disorientation and motion sickness.
The music seems "warped". This can be either a)on purpose, in which case just ignore this, or b) because it is set to "3d-sound". A 2d-sound doesn't warp, it's more useful for music.
Sadly, you cannot use external music for the compo. EVERYTHING has to be made by you