Beyond Our Sacred Sun by 31eee384

[raw]
made by 31eee384 for LD24 (COMPO)
Our sun has ventured near a black hole, which threatens to consume us. We must become a spacefaring race, the next step in our evolution!

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Controls:
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WASD/Arrow keys: Move camera
Hold space: Allow swiping with the left mouse button to move the camera.
Q: Map

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This game was made during the last 4 hours of the LD compo timeframe, so it's very incomplete. I'll be making a blog post about why--it's a long story.

Ratings

Coolness 57% 3
Overall 2.30 682
Fun 2.14 641
Graphics 2.31 592
Humor 1.50 564
Innovation 2.76 411
Mood 2.48 448
Theme 1.79 702

Feedback

voxel
27. Aug 2012 路 02:16 UTC
Lots of fun but too difficult for me. No matter how hard I tried I couldn't kill all my people :(
Rose
27. Aug 2012 路 15:56 UTC
This games seems interesting, and it looks really nice. But I wasn't really sure what the point was.
MrDanH
27. Aug 2012 路 22:42 UTC
Couldn't stop the screen from scrolling up and it was a bit easy to lose track of where my planets were. Good concept, just could've done with a little more polish.
馃帳 31eee384
27. Aug 2012 路 22:46 UTC
MrDanH: Did you have a look at the map? I think it's likely that it wasn't a bug, but you were seeing the result of all the planets moving towards the black hole. (The map also shows you where your planets are.)
madameberry
27. Aug 2012 路 22:46 UTC
It's pretty neat, but it gets really tiring after a while, just moving from one planet to the next. There's no end to it.
Also, if you mouse-hover over a planet you "own" near the sun, and then let it get sucked into the sun, the game kind of freaks the crap out.
馃帳 31eee384
28. Aug 2012 路 03:14 UTC
Haha, yeah, I considered fixing that sort of bug, but I was pushing the deadline so didn't bother fixing them. And yeah, there's little point to the game--more like a toy, actually.

Thanks for commenting, all. :)
vigrid
28. Aug 2012 路 13:33 UTC
Very incomplete indeed. Feels a bit like Galcon Fusion. The moving planets are a nice touch.
4urentertainment
28. Aug 2012 路 13:48 UTC
I think this is an interesting concept, at least, I *think* it is, it's a bit hard to tell exactly what the point of the game is, adding a short instructions screen probably wouldn't have taken too much time, I do like the idea of building a network and..doing something with it though!
rwos
28. Aug 2012 路 13:51 UTC
I didn't really know what to do - conquer all planets before they reach the black hole? Is there a win condition?

Other than that - the animation is nicely done. The whole movement looks pretty cool.
馃帳 31eee384
28. Aug 2012 路 20:17 UTC
4urentertainment: Actually, it would have taken too long. I was working up until the time limit to finish what little is there. Wish I had more than 4 hours after I scrapped my first project.

rwos: No win condition, no goal. Sorry about that!
echa
28. Aug 2012 路 22:46 UTC
I'm trying to flee from black hole )
McFunkypants
29. Aug 2012 路 20:59 UTC
Promising! Keep working on it!
mdkess
30. Aug 2012 路 23:39 UTC
An n-body simulation mixed with Galcon - while it's certainly incomplete (as you said), I really like the idea behind it, and I think that you could develop it into a neat game. I hope that you stick with this idea - I might just have to borrow it if not ;)
Gabriel
14. Sep 2012 路 18:36 UTC
I spent some time trying to figure out what I was supposed to do, and then had a BIG surprise and a moment of total despair when I understood in the hardest way what the hell was going on. hahaha
Congrats on the idea! As a game, it needs some time invested in more mechanics, some sort of evolution, win / loss conditions, etc, but it's a really interesting concept. ;)
metadept
17. Sep 2012 路 15:22 UTC
Started out going in the wrong direction (since there weren't stars further away) and ended up with a nice interplanetary civilization dumped right into the black hole.

Seems like a pretty cool game for 4 hours of development. Any plans to take it further?
馃帳 31eee384
17. Sep 2012 路 16:34 UTC
Thanks for the comments, guys! I currently don't have plans to continue it (got a few other ideas backed up) but now I'm considering it.

Go ahead and "borrow" it if you like, mdkess. :)

Gabriel: The idea is that your species needs to evolve to travel to all these planets--so the game's basis is evolution, rather than the interactive part of the game. Sad that you and metadept (and I'm sure others) had to meet such a demise!