Player 2, start! by GSM Productions
The game is packaged as a single executable on all platforms (except MacOS, it is a zipped .app). You can double-click, and the executable will fetch Panda3D and launch the game.
"Player 1 and Player 2 are brothers. Player 1 always was the braver one, he always willingly set for new adventures, as opposed to Player 2, more shy and reserved. Player 1 and 2 just finished their game, and Player 1 only wish for one thing : explore a new world! Player 2 isn't sure that's a good idea, and try to change Player 1's mind. But too late : Player 1 leaves on his own.
Player 2 begins to seriously worry as his brother doesn't seem to come back. Maybe it's time for him to be the hero and go help Player 1...
And that's how Player 2 will embark on a journey which will show him how much video games have changed throughout the years, not always for the best. Maybe Player 2 will be able to find a better place for him and his brother to live as video game characters."
Unfortunately, we couldn't finish on time (no dialogs, no transitions between levels,...) and are only able to provide the source code.
It is tryable, though.
Thanks for those who'll be bold enough to test it! :)
"Player 1 and Player 2 are brothers. Player 1 always was the braver one, he always willingly set for new adventures, as opposed to Player 2, more shy and reserved. Player 1 and 2 just finished their game, and Player 1 only wish for one thing : explore a new world! Player 2 isn't sure that's a good idea, and try to change Player 1's mind. But too late : Player 1 leaves on his own.
Player 2 begins to seriously worry as his brother doesn't seem to come back. Maybe it's time for him to be the hero and go help Player 1...
And that's how Player 2 will embark on a journey which will show him how much video games have changed throughout the years, not always for the best. Maybe Player 2 will be able to find a better place for him and his brother to live as video game characters."
Unfortunately, we couldn't finish on time (no dialogs, no transitions between levels,...) and are only able to provide the source code.
It is tryable, though.
Thanks for those who'll be bold enough to test it! :)
[code]
Traceback (most recent call last):
File "main.py", line 152, in <module>
app = LudumGame(god)
File "main.py", line 58, in __init__
self.spawnPlayer()
File "main.py", line 75, in spawnPlayer
self.player = Player(self.floor_handler,god=self.god)
File "C:\Temp\player2_start\ld24_src\player.py", line 78, in __init__
self.textures = self.loadTextureMovie(6, 'models/Marche_', 'png', padding = 2)
File "C:\Temp\player2_start\ld24_src\player.py", line 158, in loadTextureMovie
for i in range(frames)]
File "D:\Panda3D-1.7.2\direct\showbase\Loader.py", line 533, in loadTexture
raise IOError, message
IOError: Could not load texture: models/Marche_01.png
[/code]
Maybe you forgot to include that file, or is there something I'm doing wrong?
"god" - LOL. Never used Python, guess it's an internal variable.
@SiENcE : Thanks! It's planned. Also, today I'll be trying to make an executable out of what we have so far. You can definitely go through the five levels, with ennemies and a certain number of stars to collect in each. So it's more or less a game? :D
I like the different worlds, and the pixel art is impressive!
I'm getting an error when I die for the first time that permanently disables the UI. After dying once, the health and star completion graphics no longer display. It persists between worlds, too.
Also ran into one hard crash, which also put me back to the beginning. Not sure what triggered it, though.
I may pick it up again later, since I would love to see the later worlds! I'm just finding it challenging to complete levels without seeing my star count.
Nice work overall though!
@Kinokochan : Thanks ! We know about the UI disappearing, it's unfortunately a bug that was introduced in the last hour or so, when we tried to put together the transition between levels... :( To help you see the other worlds, you can use a cheat, if you launch the game via a command prompt with "-g" (like "p2start.exe -g"), you'll enable "god mode", and you won't take damage or die in pits. The game is fairly hard (especially level 2), so that can help ^^;
Thank you for taking the time to try it though, any and all constructive criticism we can get is much appreciated. We've started working on a post-LD version already, so we'll be sure to improve on the areas you stated!