Mystic Evolution Quest by garywiss6

[raw]
made by garywiss6 for LD24 (COMPO)
You need Java to run this game.

This is a game about evolution, where you need to evolve to win. This is my first Ludum Dare Game, and unfortunately, i didn't make all i wanted in this game, but it is playable and fun.

Ratings

Coolness 66% 3
Overall 2.56 590
Audio 2.84 217
Fun 2.41 550
Graphics 1.62 742
Humor 1.82 464
Innovation 2.50 521
Mood 2.43 474
Theme 3.06 307

Feedback

harusame
27. Aug 2012 · 15:49 UTC
A good concept and interesting ideas but it's a pity that your game lacks graphisms.
Cell
30. Aug 2012 · 15:24 UTC
Cool, colors did kill my eyes tho :(
diki
30. Aug 2012 · 16:11 UTC
It's very rough and there is not much to do but hey, you've made a game! Congratulations! :)
Gidaio
30. Aug 2012 · 16:38 UTC
Good concept, but it was REALLY laggy, and very difficult to tell whether or not my attacks hit.
DevWouter
30. Aug 2012 · 16:45 UTC
There was indeed a lot of lag and there seemed to be some problems with the graphics (tiles weren't always aligned correctly).
Atridas
30. Aug 2012 · 18:08 UTC
Sorry, I didn't fully understand this game :-(
Spelchan
30. Aug 2012 · 20:31 UTC
I liked the idea of combining RPG-style leveling with evolution but the game needs a lot of work. Lots of potential.
PaulSB
30. Aug 2012 · 22:50 UTC
Quite fun going round hitting things and evolving, but the game did suffer visually with slowdown when there were large numbers of enemies, and screen scrolling. Bit rough looking. But nice music, and a good job on your first time for sure!
zatyka
03. Sep 2012 · 23:01 UTC
A bit laggy, and the collisions seemed a bit off, but I enjoyed the gameplay.
Moops
03. Sep 2012 · 23:49 UTC
A bit clunky, but an good concept. I liked the music.
mdkess
04. Sep 2012 · 01:01 UTC
Nifty idea, terrible colors!
Cake&Code
04. Sep 2012 · 03:29 UTC
I agree with most of the other comments above. It had the right idea with the leveling but the controls/display/physics left a lot to be desired.
Jeremy1080
04. Sep 2012 · 03:59 UTC
My eyes were dying! Haha, very great game though!
kratorspore
04. Sep 2012 · 05:01 UTC
I found the music rather mesmerising and I kept playing but the creature spawn rate was a bit out of control and the game came grinding to a halt after awhile. Putting a cap on the creature spawn rate would be a good idea.
Andy Go
11. Sep 2012 · 11:53 UTC
Nice idea ^-^
You made my eyes bleed too haha
🎤 garywiss6
15. Sep 2012 · 19:55 UTC
Thanks for you comment ^^ I know that my graphics are bad because i didn't have enough time to make good art (and i am unskilled in graphics x) ) I think the next time i'll make better graphics =)
RawBits
16. Sep 2012 · 11:21 UTC
Well this is the worst thing I have played this LD. Starting with the music, please never make one again. And if the only thing I have to do is smash the f 'to' get xp then why are there walls? It's meaningless. Oh I get it! That is the mystic part...