Ballvolution by cardeck

[raw]
made by cardeck for LD24 (COMPO)
In Ballvolution it's your goal to eat smaller balls in order to get bigger and "evolve".
This is my first ever Ludum Dare entry and also the first Unity Project I have managed to get done with.
The game has no sound, as I just couldn't come up with any fitting sound effects
and music wasn't a solution as I'm terrible when it comes to that.
Anyways, enjoy the game and let me know if you liked the game or not :)

Ratings

Coolness 42% 691
Overall 2.14 715
Fun 2.10 651
Graphics 1.95 698
Humor 1.38 595
Innovation 1.62 750
Mood 1.65 677
Theme 2.67 458

Feedback

LogGiant
26. Aug 2012 · 19:38 UTC
It was pretty good! I was getting a little bored rolling around around mass 8 being so much bigger, but when I actually found a bigger ball and it started chasing me I was once again entertained until it ate me.
Bemmu
27. Aug 2012 · 05:35 UTC
Liked the idea that you can spend your size to move faster.
juaxix
27. Aug 2012 · 15:26 UTC
It needs to be faster!
Check out this:
http://www.ludumdare.com/compo/ludum-dare-24/?action=preview&uid=14039
Yapikom
28. Aug 2012 · 14:40 UTC
I liked that you absorbed the colour and not only the mass.
ButtercupSaiyan
28. Aug 2012 · 21:48 UTC
Seconding the "it needs to be faster."

I got to mass 3 and appeared to run out of things to absorb. Are more AI balls randomly generated?
lekochen
30. Aug 2012 · 17:18 UTC
I guess I just beat the game =P (mass=1427.812)
pjchardt
02. Sep 2012 · 00:37 UTC
A bit slow to start and the movement feels a bit to slow. However I like the idea and found it entertaining.
YSelf Tool
02. Sep 2012 · 00:41 UTC
I like the game!
Overall it's well done, the idea is not used a thousand times, it's fun and looks not bad.
Small things like the changing color of the ball are what differentiate good games from really good games.
Not that good:
The graphics: Huge balls are clearly polygons (don't know if it's your "fault" or done by unity), and the background ends at some point, there is just blue color. Instead you could draw your background as often as needed (depending on the camera position).
And gameplay: The bigger the ball, the slower it seems to be. At the end I was eaten by a ball far bigger than mine (I had 112 mass), and both balls could not really move, but it grew more than I, so it ate me. Higher velocity with higher mass would be nice, since it's not really much to play at the end.
But I really like the idea, it's fun to play and looks good!
pardue
17. Sep 2012 · 13:23 UTC
Sound would help and the game is a bit slow, but congrats on your first Ludum Dare... well done!
LPGhatguy
17. Sep 2012 · 13:25 UTC
I found that there was always stuff to suck up or stuff to suck you up, and the game ended after I hit 149.9821 mass and another ball hit a mass so huge that it took up the entire screen. Overall, interesting idea, but I felt it was reminiscent of the game 'Osmos.'