Nukki the Shapeshifter by chipcaramel

[raw]
made by chipcaramel for LD35 (JAM)
Jimun and Chip present: Nukki the Shapeshifter

Nukki the Tanuki is a caretaker of the forest who is one day thrust into adventure when he discovers the shrine to the local diety destroyed.
Using magical leaves, take on different forms, reach new places, and track down the spirit of the forest and return peace to your home!

Basic Controls:

Controls can be modified, assigned to joystick/controller in the Options Menu.
(Update: Control binding bug has been fixed.)

Enter - Shapeshifter Menu
Arrows / Enter - Select / Confirm
Escape - Cancel
F2 - Options Menu

Arrows - Move
Shift - Run
Space - Jump

G - Melee Attack (when applicable)
C / V - Left and Right Paws (attack, pickup item)
Down - Pickup item

Controller (X-Input controls):

D-Pad - move/menu,
B - Cancel,
A - Confirm, Jump
LB - Sprint,
RB - Melee,
X/B - Attack/pickup


Production notes:

- We've run out of time way too soon, so made the best of the last of our time to complete the core gameplay.
- Due to unforseen circumstances there is little to no music; what we did use is recycled from our own library, or used under CC 3.0.
- The epic final boss battle is unfinished; just attack the boss to get the final form, so you may reach the trees above The Shrine.
- Minor glitches with checkpoints, melee attacking.

Tips and Spoilers:

- The goal is to restore the Forest Sprit to The Shrine. The Spirit has been displaced in an intially unreachable spot (above The Shrine); you need to fly to reach it.
- If you find the game too hard, why not try to swim across the lake as a tanuki! He can struggle across without fainting. There's an extremely useful form on the other side.
- Mouse can climb some walls. When jumping, try tapping down mid-air to get more distance.
- Fennec and Bird have melee attacks that use Stamina, but the Tanuki and Otter can throw magical leaves that uses Mana.
- Checkpoints are crucial. They restore HP and Stamina as well as keep track in case you faint.
- HP and Stamina upgrades may be found if you look around...

Final Notes:

- It's been an amazing 3 days working together on this project
- There may be flaws and bugs, but all in all we're proud of it.
- Happy Ludum Dare 35, Everyone!

<3 Chip and Jimun

Playthru Video:

https://www.youtube.com/watch?v=903jqq2S1eY

Ratings

Coolness 46% 1294
Overall(Jam) 3.30 479
Fun(Jam) 3.39 306
Graphics(Jam) 3.65 365
Humor(Jam) 2.40 560
Innovation(Jam) 2.57 908
Mood(Jam) 3.14 511
Theme(Jam) 3.26 616

Feedback

calzep
19. Apr 2016 · 08:07 UTC
I love Nukki!! So cute! I like how the mouse can stand on his hind legs it's awesome. The art is nice too. Very fun, definitely will play it again.
VividReality
19. Apr 2016 · 12:08 UTC
It feels like a very complete game! I had fun playing it!
psychomonster
19. Apr 2016 · 12:08 UTC
As calzep said... Very cute game. I love the art ... very much love in in! Good job!
Ilseroth
19. Apr 2016 · 12:10 UTC
I really wanted to dig this one, but every time I want to get into it, but there's something that just stops me every time I start. First I am getting attacked and killed, I go to walk with WASD and it doesn't work, so I quickly come back to check the keybindings and go back and realize they are all over the keyboard, so I go through and rebind them and finally start running away from things murdering me on the first screen and then stamina runs out really quickly and the base ground speed is unbearably slow (not to mention I still have things chasing and killing me.) And lastly the jump comes out a solid half a second after I press the button so there's an awkward.... pause... then I jump, makes all the platforming so... stiff...

It's really a shame since it looks like a lot of work was put into it and it could be fun :(
lanestp
19. Apr 2016 · 12:13 UTC
Really beautiful and fun game! For 72 hours this is a remarkably polished and complete game. Great job!
duskpn
19. Apr 2016 · 12:33 UTC
I liked it! It's also surprisingly filled with content for a LD game and it generally works pretty well!

The controls are a little confusing, though. Also, the default mappings for keyboard are hard to use, and for some reason remapping didn't work for me (the key field was saying "(text)".

Also, those wolves on the first screen are really annoying =x

Nice game!
unit684
19. Apr 2016 · 12:45 UTC
Just finished it! Some really nice art and level design, I love the different forms and their uniqueness. Would have been nice with a boss battle but I understand the time limitations. Also, I picked up the orb at the end but wasn't sure if I could do anything after that?
Jacksendary
19. Apr 2016 · 13:52 UTC
I have played these kind of games before, but it was still really enjoyable.
Although I never understood what the .love file was for?
🎤 chipcaramel
19. Apr 2016 · 13:56 UTC
.love files are for Love2D - a development platform for Windows, Linux and Mac. When Love2D is installed on your system, .love files can be run. We've released a stand-alone Windows version as well that contains Love2D embedded in it (no need to install). Alternatively, OSX and Linux users can play our game if they install Love2D.
Jimun
20. Apr 2016 · 01:45 UTC
Apologies to anyone who tried using the key binding config and had trouble. I've reuploaded a fixed version.

Thanks to duskpn for reporting this.
EdoCreate
20. Apr 2016 · 12:02 UTC
Nukki are cute. And mechanic too
hregrin
21. Apr 2016 · 13:11 UTC
Very nice game, cute graphics. Obviously a lot of work went into this one, great job :)
Dreschler
23. Apr 2016 · 14:20 UTC
Nice work :)
Yword
23. Apr 2016 · 14:49 UTC
I just finished it! The artworks, characters abilities and level design are very good and I really like the Castlevania-esque elements and Mana-style ring menu!
Freank
26. Apr 2016 · 08:36 UTC
Hi, nice game ! We're realizing a video with several games of the Ludum Dare #35.
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description
StrayCat
06. May 2016 · 23:14 UTC
Cute art, and fun game. Keep going!