Crystal of Evolution by Dreauw

[raw]
made by Dreauw for LD24 (COMPO)
-= Goal =-
Your goal is to protect the crystal of evolution.
For that, you will need to place towers.
Use arrow key to move the camera.
Select a tower at the bottom of the screen and click on the map to place
A tower cost few "PO" and take a few second to be ready
Press "Start Wave" button when you are ready


-= Controls =-
Arrow keys : Camera movement
Left mouse button : Place a tower
M : Mute
1/2/3/4/5/6/7 : Switch tower


-= Tools =-
- ActionScript 3 -> Language
- FlashPunk -> Library
- FlashDevelop -> IDE
- GIMP, MS Paint and Pyxel Edit -> Graphic
- FL Studio && as3sfxr -> Audio


-= Tips =-
After the second evolution, ennemies can come from the left and the right. The message at the top of the screen will tell you where the enemies come in the next wave. So be careful.

Ratings

Coolness 72% 3
Overall 3.39 158
Audio 3.22 120
Fun 3.18 183
Graphics 3.26 237
Humor 2.07 368
Innovation 2.37 573
Mood 2.94 223
Theme 2.61 484

Feedback

kirill
27. Aug 2012 路 10:10 UTC
A well-done tower defense.
Does not seem to go beyond evolution stage 3, right? (wave 1 it says for every wave).
Loved that there are so many types of enemies. Many things are animated (but not everything). Pretty blood particle effect.
馃帳 Dreauw
27. Aug 2012 路 10:44 UTC
Thanks !
Yep, the stage 3 is infinite, the waves are randomly generated but wave after wave, the difficulty is increasing :)
michax
27. Aug 2012 路 12:27 UTC
Nice looking with a lot of content! Fun TD.
MattTyson
27. Aug 2012 路 17:15 UTC
Good Job.

Tt is well developed, there is a wide variety of content.

I'm a little sad that the ground is not randomly generated and the sky is a bit empty, but this is really good for 48 hours. (it could be more fantastic)

Anyway, nice work here ! Really !
Pixelulsar
27. Aug 2012 路 20:07 UTC
Cool, my only complaint is that the towers just magically hurt people, it would be cool if they shot out bullets or something.
LuizHGMonclar
27. Aug 2012 路 20:10 UTC
Liked the soundtrack! I liked the game overall, I think I've never played a platformer TD! I think it was a bit unfair that on the second evolution enemies came from "behind" the crystal too without any explanation :)

Great job! good game :D
Talslain
27. Aug 2012 路 20:13 UTC
I always have liked a good tower defense and I enjoyed this one. Very addictive, had me hooked for quite some time, Only thing I noticed about it is there could be a sound for when the mobs are hit but this is only a small thing, in general a well done tower defense, I really enjoyed it.
gnx
29. Aug 2012 路 08:45 UTC
Basic tower defense game.
Graphical and audio presentation were nice, and there was definitely some strategy to buying the towers.

The tower effects themselves could've been more satisfying though.
danlthemanl
29. Aug 2012 路 18:43 UTC
Nice job. :D
xhunterko
29. Aug 2012 路 20:20 UTC
Well. I really don't like tower defense games. Cause, usually there is no win condition. Still though. This one looks nice, plays well. The only thing I found frustrating was the difficulty increase. It seemed that there wasn't enough cash to protect my crystal efficiently enough. Ended too quick. But nice otherwise.
Orni
29. Aug 2012 路 21:24 UTC
liked it - the best tower defense type game I've played so far this ludum dare
well done, music was awesome as well :D
AndyBrown
30. Aug 2012 路 07:12 UTC
Great tower defense game, It's always fun to see what comes next in these type of games, ended up spending a lot of time on third stage before realizing that was it
Porter
31. Aug 2012 路 02:56 UTC
Pretty neat TD. Very basic, but balanced enough to be fun. During the second evolution, wave 5 or so, the game tweaked out, skipped to a screen with a crystal, and I had no towers and died. I was then back on the start menu out of nowhere; pretty sure that was a bug.
dector
31. Aug 2012 路 19:06 UTC
Cool graphics and sounds.
Miltage
01. Sep 2012 路 19:26 UTC
After a few minutes of the first level I thought that was all there was to the game. I was pleasantly surprised when it evolved to the second stage.

Graphics were simple, but got the job done fairly well. Nice grid based design. The music was also really nice.

The AI and tower placing all worked perfectly. I felt that the levels were too long though. After the 10th wave in the second level I had 2000PO, nowhere to build and was basically just hitting 'Start Wave' waiting for the next evolution.
AdventureIslands
02. Sep 2012 路 16:48 UTC
Basic but pretty well done tower defence. You should have added more visual feedback, at first I didn't notice that my towers are even hurting enemies, and the towers could have had somekind of building animation when they were being set up. At first I thought the game was very simple, but good thing you added those new evolution stages, keeps thing bit more interesting.
pardue
16. Sep 2012 路 23:18 UTC
Nice art and sound, pretty fun game :)