Hortus by amodo

[raw]
made by amodo for LD24 (JAM)
Humanity and all life on Earth is extinct.
Only an an orbiting bio-engineering facility for exactly this case are left. You are the AI governing this facility. Find suitable worlds and send seed-ships containing replicators there to hopefully start evolution on these worlds - so that at least DNA-based life may continue to exist in the universe.

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Don't expect too much - I didn't have any brilliant ideas about the actual gameplay, so there is close to none. There are albeit some stars, planets, UI elements, etc. The best is probably the (simple) music ^^

Also all of this was done with a fever and in a very bad shape. But I had fun making it, as tiny as it is.

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I do love GA, but somehow I decided to try something different.

Ratings

Coolness 40% 719
Overall(Jam) 2.79 177
Audio(Jam) 3.89 19
Fun(Jam) 1.95 248
Graphics(Jam) 3.35 112
Innovation(Jam) 2.94 112
Mood(Jam) 3.11 79
Theme(Jam) 3.89 16

Feedback

Cell
28. Aug 2012 · 15:04 UTC
Cool!
Ragzouken
28. Aug 2012 · 16:56 UTC
The music is nice indeed :)
ratking
29. Aug 2012 · 08:09 UTC
I couldn't find any earth-like planet in order recreate humanity! :-(

I like the GUI design, reminded me of Syndicate Wars.
brother.byto
29. Aug 2012 · 11:13 UTC
Nice graphics and sound.

Maybe a goal and somehow improved gameplay can make a really cool game out of this.
Fififox
29. Aug 2012 · 18:42 UTC
Nice graphics and good background music! It's not the kind of game I have a lot of fun playing. Still, I like it thanks to its calm and relaxing mood... Good job on the GA too! :)
Porpentine
29. Aug 2012 · 20:29 UTC
interesting start, i of course maxed all replication and all mutation. am i correct though that nothing happens afterwards, or have i simply picked the wrong planets? anyways, the music is great...so spacey and evocative
Mago
30. Aug 2012 · 09:20 UTC
Great art and music. would do well to add some challenge
nseward
30. Aug 2012 · 17:24 UTC
Amazing music and the potential for game play is making me salivate. I hope you do more with this because what you have done so far is stellar. (pun intended.)
timtipgames
31. Aug 2012 · 15:30 UTC
I wish you had made more of it. Screw you, fever! It's really nice, just gets very boring due to the lack of game-play.
Pixelgel
31. Aug 2012 · 15:40 UTC
The music and the graphics set the mood very effectively. It's a very cool concept, and I was pretty excited by my first mammals. The GUI was mostly effective, but sometimes there were annoying little circumstances where closing a window would open up another star system too.
dekart
31. Aug 2012 · 16:15 UTC
Very good space mood, background music is awesome, and I do like the art. Add some simple game loop & goals and it will become a great space exploratin game
jplur
01. Sep 2012 · 17:23 UTC
Very awesome UI, music, and little details like the planet rotation and axis are great.

For an interactive toy, I enjoyed it a lot, great watching a planet evolve and cheering on a new phyla, great work!
thewiseguy99
02. Sep 2012 · 21:54 UTC
Really nice start and a neat idea. Would love to see this developed into something. I am sure you could since this is a great start.
Incredible Ape
16. Sep 2012 · 18:12 UTC
Not really a game yet, but it's a good start. The music is definitely the best thing about it at this point.

Besides needing some kind of goal or goals, the UI could be more informative too. I wish I could see how many planets I had already seeded in a system without having to click on them individually. You could change the color of the little ring around the seeded systems to indicate their "advancement" or something too.

And I think you should have limited, or finite resources. Instead of having to carefully consider all of the variables that are unique to each world before deciding to seed or not, I just ignored them and seeded every single planet until I got bored.

This could be pretty engaging with actual strategy elements.

PS: you wanted to look at the code for our game so I put a link to source on our page.