Searching for Heaven by demonpants
You are a spirit lost in the ether, trying to find your way back to heaven. Along the way, you will change forms to discover different abilities. I am purposely not posting any how-to because the game is designed to be intuitive.
PLEASE LET ME KNOW IF YOU GET STUCK, MENTALLY OR GAME-BROKEN-LY.
We only had 48 hours to do this (we work on Mondays, duh), so the levels don't get as deep as I'd like and there is some placeholder art (mainly the gorilla has only 2 frames of animation). But I think we did what we set out to do.
"We" is...
Eli Delventhal (demonpants) on code, game design, level design
Seth Robles on art and game design
Mario Godoy on musix
sfxr on sound effects ;-)
Please enjoy! Rate it all 5s!
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If you're stuck, a walkthrough:
World 1 -
Throw a bone to hit the switch, wait for the rabbit to eat the carrot (get good karma), kill yourself, walk clockwise to the goal.
World 2 -
Walk clockwise and press the switches in the order: dirt, seed, water, sun to grow the tree. Walk counter-clockwise and hit the switch to feed the rabbit behind you. Walk into the spikes to kill yourself. Jump over the spikes to the goal.
World 3 -
Jump clockwise onto the raised platform above the rabbit. Walk right until it falls, killing the rabbit below. Keep heading clockwise onto the spikes to kill yourself. Walk counter-clockwise to the goal.
World 4 -
Walk clockwise and go up the hill. Drop down. Notice the two saplings. Walk counter-clockwise under the hill and hit the switch. Jump back counter-clockwise to where you started. Keep going counter-clockwise until your are past the rabbit and on top of a platform with a ramp going down counter-clockwise. Jump clockwise onto the raised platform, keep running and do another jump. Wait for the spike ball, then jump again. Finally, jump up and clockwise to hit a switch on the top of World 3. This feeds the rabbit. Now drop down and go counter-clockwise down that ramp. Platform up this section, avoiding the spike ball. When you get to the top, head clockwise first, and walk clockwise (don't jump). You'll drop onto a platform with a switch. Now that you have 3 karma kill yourself. Hold space and press left on the keyboard to push the block down. Keep walking counter-clockwise up the hill to the goal.
World 3 part 2 -
Walk counter-clockwise until you're at a tree. Don't proceed counter-clockwise to the trees, instead go up the ramp by walking back clockwise. Push the block down onto the switch to feed all 4 rabbits. Then go counter-clockwise to the goal.
World 5 - Kill yourself on the spikes. If you do not have 4 good karma from the rabbits on the previous world, then you can never make it to heaven. Walk into the spikes. Walk into the goal.
HEAVEN! WIN!
(FYI, a game-breaking sequence break was hotfixed and uploaded)
PLEASE LET ME KNOW IF YOU GET STUCK, MENTALLY OR GAME-BROKEN-LY.
We only had 48 hours to do this (we work on Mondays, duh), so the levels don't get as deep as I'd like and there is some placeholder art (mainly the gorilla has only 2 frames of animation). But I think we did what we set out to do.
"We" is...
Eli Delventhal (demonpants) on code, game design, level design
Seth Robles on art and game design
Mario Godoy on musix
sfxr on sound effects ;-)
Please enjoy! Rate it all 5s!
=======
If you're stuck, a walkthrough:
World 1 -
Throw a bone to hit the switch, wait for the rabbit to eat the carrot (get good karma), kill yourself, walk clockwise to the goal.
World 2 -
Walk clockwise and press the switches in the order: dirt, seed, water, sun to grow the tree. Walk counter-clockwise and hit the switch to feed the rabbit behind you. Walk into the spikes to kill yourself. Jump over the spikes to the goal.
World 3 -
Jump clockwise onto the raised platform above the rabbit. Walk right until it falls, killing the rabbit below. Keep heading clockwise onto the spikes to kill yourself. Walk counter-clockwise to the goal.
World 4 -
Walk clockwise and go up the hill. Drop down. Notice the two saplings. Walk counter-clockwise under the hill and hit the switch. Jump back counter-clockwise to where you started. Keep going counter-clockwise until your are past the rabbit and on top of a platform with a ramp going down counter-clockwise. Jump clockwise onto the raised platform, keep running and do another jump. Wait for the spike ball, then jump again. Finally, jump up and clockwise to hit a switch on the top of World 3. This feeds the rabbit. Now drop down and go counter-clockwise down that ramp. Platform up this section, avoiding the spike ball. When you get to the top, head clockwise first, and walk clockwise (don't jump). You'll drop onto a platform with a switch. Now that you have 3 karma kill yourself. Hold space and press left on the keyboard to push the block down. Keep walking counter-clockwise up the hill to the goal.
World 3 part 2 -
Walk counter-clockwise until you're at a tree. Don't proceed counter-clockwise to the trees, instead go up the ramp by walking back clockwise. Push the block down onto the switch to feed all 4 rabbits. Then go counter-clockwise to the goal.
World 5 - Kill yourself on the spikes. If you do not have 4 good karma from the rabbits on the previous world, then you can never make it to heaven. Walk into the spikes. Walk into the goal.
HEAVEN! WIN!
(FYI, a game-breaking sequence break was hotfixed and uploaded)
Ratings
| Coolness | 100% | 1 |
| Overall(Jam) | 3.09 | 120 |
| Audio(Jam) | 2.85 | 127 |
| Fun(Jam) | 2.74 | 134 |
| Graphics(Jam) | 2.85 | 170 |
| Humor(Jam) | 2.67 | 86 |
| Innovation(Jam) | 3.39 | 68 |
| Mood(Jam) | 3.02 | 94 |
| Theme(Jam) | 3.24 | 84 |
I spent so much time on the platform jumping that I ended up giving up. Heh.
Still, an interesting idea.
I'll maybe have a go at making the camera always pointing down, or at least making that an option. I agree it's weird controlling when upside down but I found it pretty fun.
You got some camera and movement bugs: camera hanging somewhere and not focused on the player, flickering between different camera positions, bad collision boxes which prevent the player jumping as a rabbit.
I reached heaven: there should be an ending screen.
If you are in heaven, walk around the cloud without stopping... it is so funny if you see the character getting fast :D
@Jeremias - Yeah, I noticed that camera flickering on the first planet too. I'll look into it when I get a chance.
The idea with resurrection in different forms is cool too. Great Job!
good job :)
Also a lot of z-fighting going on and other graphical errors. Some of the jumps felt like I was way off, but somehow made it.
Rating will reflect good concept and execution, and a lot of work in design that went into this. That's good
I like how having enough good karma not only turns you into a human, but a super hero human with super flash speed powers in heaven. I went flying around that place. ;)
When the reincarnation thing was introduced, I didn't take it seriously. I only discovered it accidentally when I walked into the spike ball.
(And I'm about to play your game.)