Face The Truth by Evgiz
The aliens are invading earth!
For long the humans thought they were alone in the universe. They were terribly wrong.
In this space defence game you defend your home, earth, against the alienships that attacks with 6 different kinds of satellites and one super attack.
Its mostly mouse controlled,and made in java.
Tools:
Eclipse for coding
Paint.NET for graphics
Sfxr and Audacity for sound
Chronolapse for timelapse
Thanks for playing!
For long the humans thought they were alone in the universe. They were terribly wrong.
In this space defence game you defend your home, earth, against the alienships that attacks with 6 different kinds of satellites and one super attack.
Its mostly mouse controlled,and made in java.
Tools:
Eclipse for coding
Paint.NET for graphics
Sfxr and Audacity for sound
Chronolapse for timelapse
Thanks for playing!
Ratings
| Coolness | 72% | 3 |
| Overall | 3.62 | 96 |
| Audio | 2.38 | 471 |
| Fun | 3.51 | 97 |
| Graphics | 2.91 | 415 |
| Humor | 3.05 | 125 |
| Innovation | 3.13 | 342 |
| Mood | 2.93 | 295 |
| Theme | 3.33 | 264 |
That seems very wierd, i tested it alot of times. But glad you liked it!
Could have been improved by 1. music, and 2. if the talking bit didn't interrupt the gameplay. 3. if the menu didn't use the keyboard, really threw me off. If presentation were a category I would have given this a 2, fun and innovation deserve 4's.
Thanks for this.
----
Update: Retried and it worked - perhaps add a preloader? WOW - this game is awesome. Hands down my favourite! Dropping a 5/5 here! Possible improvements:
* Being able to chose what orbit the satellite goes into (higher orbits -> slower speed -> less expensive)
* Music
I love how the costs are actually realistic - kind of gives a grim reality check on the space industry :P The dialog as the humans get defeated is hilarious!
AMAZING WORK!
I liked the (simple) gameplay, the graphics, the humor and the game in general.
BUT:
the Game crashes or freezes everytime for me before i could finish it. Very disappointing for me :(
I tried to run it in Eclipse (using your sourcecode) to figure out if an exception occurs, but it starts with the GAME OVER screen and I don't have time to figure it out :P
It would be great if you figure out the Problem!!!
But good rating is guaranteed.
Clearly you've got something with this game! Good work!! Also, I laughed at the dialog so good job there too!
I run it in eclipse to find a possible Exception and here it is:
Exception in thread "Thread-3" java.util.ConcurrentModificationException
at java.util.ArrayList$Itr.checkForComodification(Unknown Source)
at java.util.ArrayList$Itr.next(Unknown Source)
at com.evgis.tinyworld.gameplay.Sattelite.findTarget(Sattelite.java:69)
at com.evgis.tinyworld.gameplay.Laser2Satellite.tick(Laser2Satellite.java:26)
at com.evgis.tinyworld.Game.tick(Game.java:87)
at com.evgis.tinyworld.App.tick(App.java:102)
at com.evgis.tinyworld.App.run(App.java:79)
at java.lang.Thread.run(Unknown Source)
for-each loops and Arraylist are dangerous, its funny because i had problems exactly like this in my own games.
So i always use something like this (not so nice but safer ;)):
for(int i=0;i<array.size();i++){
array.get(i).dosomething();
if(something)
array.remove(i);
}
My only criticism is that I wish the "locked" items had been more obviously unavailable from the beginning. Maybe a big red strike, or an alpha transparency would have helped. I felt like I spent too much time just clicking those items because I coveted the power without seeing the tiny lock icon.
A couple of more sound effect would go a long way too. A confirmation that you successfuly purchased a defense system would be most beneficial.