{"author_link":"\/author\/cacciatc\/","author_name":"cacciatc","author_uid":"127","comments":[{"author_name":"aaronsnoswell","author_uid":"5348","time":"Apr 23, 2012 @ 6:11am","epoch":1335161160,"text":"I LOVE the theme you went with here. I also really like the idea of having to keep your gun primed by keeping the pressure up. It sort of feels like a resource management game as well as an action one - I like it :)\r<br\/>\r<br\/>Would have been nice to have diagonal movement, and some music :)\r<br\/>\r<br\/>It's cool how you can choose to either defeat the other kids, or just sneak past them to rescue the captives ;)"},{"author_name":"Casino Jack","author_uid":"11139","time":"Apr 23, 2012 @ 4:23pm","epoch":1335197880,"text":"Nice interpretation of the theme. Diagonal movement and the ability to fire in a direction other than the direction you're facing would have made the battles a little less frustrating (e.g. cursors to move UDLR, WASD to fire UDLR)"},{"author_name":"uberneen","author_uid":"10893","time":"Apr 23, 2012 @ 5:35pm","epoch":1335202200,"text":"The blind-folded prisoners gave me a chuckle, nice game!"},{"author_name":"Syntaxide","author_uid":"12186","time":"Apr 23, 2012 @ 10:52pm","epoch":1335221220,"text":"Fun theme, well executed. This was actually pretty fun."},{"author_name":"Zythiku","author_uid":"10786","time":"Apr 24, 2012 @ 4:45am","epoch":1335242400,"text":"Cool idea. My finger got tired after pressing z so much. Brought back the pain and joy of water gun fights :). Was pretty easy once I found out enemies won't shoot at you if your to the right of them."},{"author_name":"graytest","author_uid":"11705","time":"Apr 24, 2012 @ 5:07am","epoch":1335243720,"text":"Not much fun to be honest. The pressure thing is a good idea but gets a bit annoying after a while."},{"author_name":"davidllanos22","author_uid":"10692","time":"Apr 26, 2012 @ 3:31am","epoch":1335410760,"text":"Nice idea :) Well done !"},{"author_name":"Make A Game","author_uid":"5631","time":"Apr 26, 2012 @ 2:12pm","epoch":1335449220,"text":"Nice take on the theme! It's a pity that there is no sound and it was difficult for me to differentiate the walls from the roads, at first. I liked the duality pressure\/water =D it spices a bit the gameplay but it should be easier to get pressure, (damn you OnPressed [z]-key event!!!!)!\r<br\/>;-) keep on the good work..."},{"author_name":"geekygenius","author_uid":"6529","time":"Apr 29, 2012 @ 10:41pm","epoch":1335738960,"text":"Too bad your gun doesn't explode when you get too much pressure..."},{"author_name":"Gornova","author_uid":"2572","time":"May 1, 2012 @ 7:37pm","epoch":1335900720,"text":"it's a nice idea! with some improvement on graphic side could be a funny game"},{"author_name":"johnfn","author_uid":"3187","time":"May 13, 2012 @ 11:57pm","epoch":1336953120,"text":"Heh, I really liked the concept of morale. This is a nice start to a game. Make it a little less open world and I think people will like it more (it's a psychological thing)."}],"images":["ld23\/127-72f97efa36aa7cb75ae9bff5ec0ea01a.jpg"],"links":[{"url":"http:\/\/dl.dropbox.com\/u\/921739\/ludum-dare-23\/OperationTinderFeat.swf","text":"Web"},{"url":"https:\/\/github.com\/cacciatc\/operation-tinder-feat","text":"Source"}],"metadata":{"g_key":"30048","g_author":"127","g_event":"LD23","g_eventkey":"10","g_subevent":"COMPO","g_urlkey":"30078","g_title":"Operation Tinder Feat","g_status":"UCHK1","g_place":"571","g_commentcount":"11","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/123793\/127-shot0.png-eq-900-500.jpg"],"text":"This game is based on childhood summer water-gun fights I would wage in my neighborhood.  The combination of all out water battles, post-battle water treaties, and other elementary school politics formed a tiny world that me and every other kid on the block lived in every summer.<\/p>","title":"Operation Tinder Feat"}