Tiny Shooter by Strkl

[raw]
made by Strkl for LD23 (COMPO)
Sadly, I won't have time to finish it, a lot of things are lacking (Start/end screen, score, ...)

But anyway, I thought it was fun, and that some people may enjoy it :)

DOUBLE LEFT CLIC => move
X => shoot

Ratings

Coolness 17% 1039
Overall 2.45 749
Audio 2.09 581
Fun 2.45 630
Graphics 3.00 361
Innovation 2.73 523
Theme 2.36 737

Feedback

Sheep
24. Apr 2012 · 15:28 UTC
Sad it didn't had a proper ending. Good graphics.
TheGamingProject
25. Apr 2012 · 21:22 UTC
It felt pretty good having a lot of the little guys and seeing tons of shots fly around.
SLiV
26. Apr 2012 · 08:24 UTC
Not bad, but the controls seemed a bit fiddly to me. Why not just left-mouse to move, right-mouse to shoot?

At any rate, seeing thousands of bullets flying around was satisfying.
Gremlin
27. Apr 2012 · 02:58 UTC
Bullets everywhere! Yeah, the movement controls were a bit tricky. And it felt like the little guys should really spread out a bit more. But I did like the add-more-guys-at-each-stage concept, even if it wasn't really balanced.
Tourgen
28. Apr 2012 · 22:39 UTC
getting more guys every screen was nice. I really liked the way the bullets spray everywhere. The flat shading works pretty well too.
matthias_zarzecki
02. May 2012 · 09:34 UTC
Love the idea of the group-mechanic.
ratking
07. May 2012 · 20:09 UTC
Nice graphics style, but I really don't know if I like it when people upload unfinished games. At least just display a textbox when the last enemy is defeated.
The double clicking is kind of counter-intuitive.
TobiasNL
10. May 2012 · 10:27 UTC
Nice, but the controls are and the overall image are lacking. I did get used to the moving system, but ONE click would be better. I 'completed' the game in one run, and as ratking says, some sort of message at the end of the game would be enough to satisfy the player.. A timer would be perfect;)
JellyFame
12. May 2012 · 23:40 UTC
Cannot play, don't have access to windows.