Dont Touch the Button by amidos2006

[raw]
made by amidos2006 for LD23 (COMPO)
Jump over the button to press it

Arrow: Move
X or Up: jump
XX or Up Up: Double Jump

Ratings

Coolness 33% 851
Overall 3.24 273
Audio 2.50 419
Fun 3.00 325
Graphics 2.83 456
Humor 3.00 135
Innovation 3.38 220
Mood 2.71 410
Theme 3.14 379

Feedback

GIB3D
23. Apr 2012 路 01:39 UTC
Nice, but the movement speed is way too fast for comprehension. I died at the coin that is above the spikes because there's no way to time it.
馃帳 amidos2006
23. Apr 2012 路 07:55 UTC
before reaching the spikes press jump as you have double jump :) so you can jump a second jump before reaching the spikes :)
馃帳 amidos2006
23. Apr 2012 路 07:55 UTC
Thnx I will slow the full version as I didnt have time to test this version :)
pythong
23. Apr 2012 路 10:48 UTC
what should i do? i says 'don't touch the button', so this game is just me in a box? with a button?

naah, just kidding :)

i like the idea, but the movements are waaaay to fast. my double-jumps are nearly like *jump-just-above-the-ground-doublejump*
馃帳 amidos2006
23. Apr 2012 路 12:30 UTC
I will try to make a better version and will take all these consideration in mind :) thnx for the feed back :) but I didnt understand the *jump-just-above-the-ground-doublejump* as double jump reach the ceiling and make u hit it while single jump not :) could u explain better for a better version in future :)
themizarkshow
23. Apr 2012 路 20:17 UTC
Loved the graphics and idea of t he game zooming out as you hit the buttons, but the double jump has to be hit so quickly that it doesn't really seem like it boosts your jump much.
馃帳 amidos2006
23. Apr 2012 路 20:59 UTC
thnx for the feedback :) about the double jump I designed everything based on the small fast double jump :) I know its hard but if you got familiar with it, you will pass the game :) will solve this problem in the future version :)
eburn184
24. Apr 2012 路 00:48 UTC
The gravity is a bit brutal in this game, but I know thats intended :) Fun, simple game. I too have received a few 'too hard' comments, but I love difficulty in games. Always nice to see a fellow FlashPunk entry! Nice job
Orni
24. Apr 2012 路 04:52 UTC
very fun game, concept is brilliant
but the gravity is much to high for my taste
馃帳 amidos2006
24. Apr 2012 路 18:18 UTC
Thanks :) I will try to fix all issues in future versions :)
realgenius
25. Apr 2012 路 19:56 UTC
I have to agree about the comments regarding the double-tap to double-jump. It just feels weird since it gives you almost zero control over timing. Also the creature moves just a little bit too fast for a game that requires this level of precision and control. Finally, while I think the gravity is ok, it should be reduced a little bit. People sort of expect earth-like gravity. It isn't all negative. I I really like the game otherwise though, its a pretty neat concept! I am also glad that you are going to take the time to make some of these changes! Thanks for taking the time to respond to all of the suggestions and comments!
馃帳 amidos2006
25. Apr 2012 路 21:39 UTC
That's nice you like the concept :)
daandruff
26. Apr 2012 路 15:21 UTC
Nice little game. I really enjoyed playing, but I think it would have been awesome if you just had polished the character-movement a bit. After playing your own game for 30+ hours, you don't always notice when movement is a bit fast/quirky.
orgarus
26. Apr 2012 路 18:07 UTC
I could help! I had to touch the BUTTON!
A couple of comments: I give you a good mark in innovation, I like so much the fact that when you touch the button the playing area grows.
In the bad side is a little frustrating is so fast to control, I can't pass the level three and I assure you that I tried.
Congratulations anyways!
馃帳 amidos2006
26. Apr 2012 路 20:01 UTC
Thnx of the feedback :) I will try to finish an enhanced version where all these bugs are eliminated :) about how fast he falls and moves and small jumps :)
RHY3756547
28. Apr 2012 路 18:47 UTC
Awesome concept!
Lacutis
28. Apr 2012 路 19:40 UTC
Nice game, the gravity is way too high though which makes it nearly impossible to get through the spikes. The "credits" splash after you die also takes a long time which makes it hard to replay as you have to wait.
馃帳 amidos2006
29. Apr 2012 路 06:27 UTC
sorry for these errors :) will try to fix all these in new version :)
MrBarnslig
03. May 2012 路 05:35 UTC
I really love the scaling concept. Really can't get enough of it. I was sad when dying sends you all the way back to the beginning, would have liked save points.
馃帳 amidos2006
03. May 2012 路 08:13 UTC
that's good point will take in consideration :)
Pixelulsar
05. May 2012 路 14:29 UTC
The zooming out was cool, I've only screen zooming in games so far, but I think just one life is way too harsh. Maybe 3 would do?
馃帳 amidos2006
06. May 2012 路 16:37 UTC
I will do save points in the enhanced version :) may be with infinite lives :) Thnx for considering :)
jimmypaulin
09. May 2012 路 19:01 UTC
Really good presentation and sound, really like the scaling effect which causes a natural ramp in difficulty. It is kind of brutal and perhaps would be kinder if you didn't have to totally restart on death, maybe a "prince of persia" rewind? Good stuff, thank you!
Wyzfen
09. May 2012 路 20:33 UTC
The controls and movement were way too fast.
I liked the expanding level, but couldnt get past the single spike on a ledge.
馃帳 amidos2006
09. May 2012 路 21:59 UTC
Thanks for the comments and trying the game out :) will enhance all these problems in the enhanced version :) of the game :)
orangepascal
13. May 2012 路 20:39 UTC
very fun! runs a bit fast tho, and could do with a instant restart after dying
azurenimbus
13. May 2012 路 20:42 UTC
So delicious to play. My kind of game. :)
schattenkind.net
13. May 2012 路 20:53 UTC
Haha, thats great. I like it. Great Idea of the zooming level.
derosa
13. May 2012 路 21:05 UTC
Nice game! But I'd have enjoyed it more if it restarted the level once dead instead of finishing.
馃帳 amidos2006
13. May 2012 路 21:47 UTC
thnx will fix that in the enhanced version :)
Drabiter
14. May 2012 路 00:12 UTC
This would be the last entry that I rate but I don't regret since it's fun!
30dogs
14. May 2012 路 00:20 UTC
Brutally fast but luckily that's my kind of game! A shorter delay before starting a new game would make it more enjoyable. Great job.