Quarky by sythe

[raw]
made by sythe for LD23 (COMPO)
Quarky, a game where you play Ajana, a quark, attempting to survive and thrive in an artistic representation of life on a quantum scale. Avoid the anti-quarks and collect the energy pods to progress through this tiny world.

Ratings

Coolness 26% 936
Overall 2.71 598
Audio 2.75 316
Fun 2.90 390
Graphics 2.90 423
Humor 1.33 785
Innovation 2.24 733
Mood 2.14 745
Theme 2.76 557

Feedback

BenW
24. Apr 2012 · 02:07 UTC
It could use some sound effects to provide feedback to the player. Also the collision detection could use some work.
netguy204
24. Apr 2012 · 02:48 UTC
I enjoyed the game. The concept was simple and approachable and it was sufficiently challenging (and achievable) that it held my attention for good while.

I did get bitten by the spawn-in-the-corner bug a few times. I'm glad you gave me infinite tries so the bug wasn't that big of a deal. It was also frustrating to get stuck when I felt like I should be able to just slide by a block.

From a theme perspective: I felt like this game complied with the theme really only in its color-text. Otherwise, there really wasn't anything about it that was convincing me that this world was tiny.

All of that said, it's a fun game and something to be proud of! Thanks!
Bleck
24. Apr 2012 · 03:47 UTC
I couldn't actually play this game because pressing down to scroll move down also scrolled my browser window down. Don't know if this is a browser issue or the author's mistake.
soy_yuma
24. Apr 2012 · 15:40 UTC
I liked it! I also made a game about quarks.

I didn't like being unable to move when close to a block, nor that sometimes you start out of the game board.
oldtopman
24. Apr 2012 · 22:57 UTC
I kept getting caught on things, and so did the AI. Cool game though.
Parthon
26. Apr 2012 · 01:47 UTC
That was pretty fun. Could use some work on many small problems, but a good, solid, small, fun game.
Fireblend
26. Apr 2012 · 01:56 UTC
Enjoyed the game once I figured out I could use bombs to destroy blocks and kill enemies. After that the game became too easy though! I could use my infinite stock of bombs to kill all enemies off, and the element of strategy got lost a bit. Maybe limiting the amount of bombs per level could have helped. Pretty good!
Jigxor
26. Apr 2012 · 02:11 UTC
Great game! I had a lot of fun with it. I liked the nice short levels and there was a lot of variation in level design. Some sound effects would have been a good addition. I thought that the music was good.

Overall, great game! :)
jeffz
26. Apr 2012 · 23:23 UTC
played a dozen levels or so, a bit too easy I think, but otherwise good
matthias_zarzecki
29. Apr 2012 · 08:10 UTC
Interesting little platformer. (puzzler? Avoidee? Who cares, it's fun). The background-graphic is great.
Suese
29. Apr 2012 · 19:08 UTC
Good music, needed some sound effects and perhaps more transitions. It also needed a bit more self-explanation.

Thanks for this.
nornagon
30. Apr 2012 · 00:32 UTC
bombs OP lol :)
summaky
08. May 2012 · 06:47 UTC
I couldn't enjoy this game because pressing the up or down key would scroll the page and the player wouldn't move until the page was all the way up or down. Thus, even though I managed to play 3 or so levels, I won't rate this game because I don't feel like I got the full experience. Sorry
Shadow
09. May 2012 · 03:16 UTC
A bit buggy but fun. Graphics didn't help with the whole idea of a quark in a quantum-sized world and all that, but they were enough to identify things on screen. Audio was nice as well. Liked it.