1 Seed by Gemberkoekje
One Seed is an eco-friendly space game where you go around planets taking seeds for fuel, and planting seeds to improve the ecology of the planets.
Goal:
The goal of the game is to improve all planets to Class A by planting seeds.
Video: http://www.youtube.com/watch?v=Es7_waJPT8c
Controls:
W, A, S, D, to move
Q and E to strafe
[Space] to get in/out of your spaceship, as well as plant plants.
Technical details:
Made in CinderLib, sounds with BASS, Music made in otomata, sounds made in Bfxr, graphics in Gimp2
Timelapse: http://www.youtube.com/watch?v=UUdHjOYPn6g
Goal:
The goal of the game is to improve all planets to Class A by planting seeds.
Video: http://www.youtube.com/watch?v=Es7_waJPT8c
Controls:
W, A, S, D, to move
Q and E to strafe
[Space] to get in/out of your spaceship, as well as plant plants.
Technical details:
Made in CinderLib, sounds with BASS, Music made in otomata, sounds made in Bfxr, graphics in Gimp2
Timelapse: http://www.youtube.com/watch?v=UUdHjOYPn6g
| Windows (1 Mb) | http://www.gemblog.nl/OneSeed.rar |
| Gameplay Video | http://www.youtube.com/watch?v=Es7_waJPT8c |
| Timelapse Video | http://www.youtube.com/watch?v=UUdHjOYPn6g |
| Source (1 Mb) | http://www.gemblog.nl/TinySpaceshipSourceVCE8.rar |
| Original URL | https://ludumdare.com/compo/ludum-dare-23/?action=preview&uid=5952 |
Ratings
| Coolness | 62% | 3 |
| Overall | 3.56 | 121 |
| Audio | 2.44 | 450 |
| Fun | 3.12 | 262 |
| Graphics | 2.41 | 677 |
| Humor | 2.05 | 531 |
| Innovation | 3.53 | 153 |
| Mood | 2.91 | 305 |
| Theme | 3.53 | 169 |
Really enjoyed it, though. Y'know how you have a yellow line for the sun? Could you make the lines that point to the other planets different colours, depending on what class they are?
Yeah, I had more questions for the classes/HUD, so I'm going to flesh that out a bit better.
@R3ason My greatest weakness! Yes, there is a bug on the far left of each planet, I'm very sorry!
Another thing about clearer interfaces: Oh, here is a yellow dash! That must something very interesting! Speed... a bit to slow... more speed... yeah.... and more speed... CRASH and text on screen "The sun kills you"... (...) xD
I found that once you populated one or two planets, you could just harvest the seeds from those, and the game became a bit easier. Maybe you should add extra complications for some of the planets?
I see a lot of potential to extend this game -- good work!
In addition, Trees from a planet shouldn't improve that same planet's class, so that you need different trees from different planets to improve the class (Akin to the space age in Spore(tm))
In the end, I had time left, so I could've made a bit more improvements, but it'll be for the next #LD48 - I can always hide behind the fact that this was, actually, my first :)
The one thing that bothered me was that there really wasn't any reason to go back and forth between planets. The best thing to do is visit one planet, make it A class, build up some seeds and then fly to the next planet. I think it would add a lot to the game if there were some reason to fly back and forth between planets.
Still, though, good job for this first version. ;)
"Be careful for the yellow dash. The Sun will kill you!"
As I mentioned in my reaction to caranha, I full well agree with your observation about the planets; trees should be more unique and different trees should have different changes.
I really like your idea of spreading life in space and it has lots of untapped potential.
As someone else said, there is a lot of potential here if you continue to polish the game. Nicely done and congrats on completing a working game in 48 hours!
There are two small things you should change IMO: 1. Make it visible what status the planets have while I'm flying so that I don't have to fly to Class A planets again because I got lost. 2. I got stuck sometimes while trying to lift off and burned my entire fuel - bug or feature?
The space mechanic was a bit wierd at the beginning, but since I started to understand how to use it well (stopping for example) it worked quite well.
Nice idea!
The space mechanic was a bit wierd at the beginning, but since I started to understand how to use it well (stopping for example) it worked quite well.
Nice idea! And the music is soo atmospheric!!