Earf Defender by cobrajs

[raw]
made by cobrajs for LD23 (COMPO)
Save the inhabitants of Earf from the constant barrage of asteroids!

After an experiment gone wrong, the planet Earf has shrunk and it is up to the lone Spaceman (who was on the space station at the time) to rescue the inhabitants from the asteroids. Try not to get hit, and watch out for solar flares from Earf's orbiting star/moon. Collect the inhabitants when they send off a warning alarm from an imminent asteroid collision, and jump to the space station to save them.

Arrow keys to move, x or up to jump, c to punch asteroids, and q or exit to exit to the main menu.

Ratings

Coolness 40% 762
Overall 3.00 410
Audio 2.55 401
Fun 3.05 303
Graphics 2.73 529
Humor 2.33 369
Innovation 2.68 543
Mood 2.50 543
Theme 3.36 251

Feedback

Skully
23. Apr 2012 路 23:38 UTC
gutted:
Got a snippit of music while the window opened then hit with a message informing me that my implementation of OpenGL wasn't supported :(
don't suppose you could upload a less pretty version?
oldtopman
23. Apr 2012 路 23:39 UTC
It crashes constantly on Linux x64 with love 0.8.0.
mattchu
23. Apr 2012 路 23:41 UTC
Interesting idea. It wasn't exactly clear -how- you save cities at first, but I figured it out before too long.
馃帳 cobrajs
24. Apr 2012 路 00:30 UTC
@gutted: Well, it is done in Love2D 0.8.0, which is based on OpenGL, so it would take a rewrite in a different langauge I think :)

@oldtopman: What distro/audio backend do you have? It crashes for me sometimes too (especially once I added the music) and I can't figure out why yet.

@mattchu: I think there was something in the help about that, but I should have included a README with better info :P
馃帳 cobrajs
24. Apr 2012 路 01:48 UTC
@oldtopman: Ok, I reinvestigated in the code, and the problem was that I calling the function to play the walking sound too often (every loop through), so I guess it was overflowing OpenAL's sound buffer or something. I reuploaded it, and updated my sources. Thanks for helping my squash that bug (mostly convincing me it wasn't just my box :P)!
oldtopman
25. Apr 2012 路 21:23 UTC
Got it to run with the fix. Cool game, though the whole air business is a bit confusing.
HeuGamer
26. Apr 2012 路 18:10 UTC
Nice Game. I like the graphics
Puzzlem00n
28. Apr 2012 路 01:43 UTC
Nice, another love developer! This game is pretty neat, despite being another planet game. It's got some nice mechanics with the city saving thing, too. Nice job!
Shifty
01. May 2012 路 22:24 UTC
OSX version download link doesn't seem to be working
馃帳 cobrajs
04. May 2012 路 01:29 UTC
Ah, thanks... it seems that the hosting site dropped my file. Maybe I shouldn't have picked a site called FileDropper...
Hume
07. May 2012 路 22:43 UTC
Doh. Hope you get the hosting problem sorted out. @humespeaks on twitter -- I'll come back and rate if you do.
Derek
08. May 2012 路 17:43 UTC
Download is broken =(. Email me your game at zorfie123@gmail.com if you want me to host it for you :P
Hume
10. May 2012 路 23:13 UTC
I really liked the character and the animation. The pixelated globe was cool, and the elliptical orbits worked for me. Kudos for music and homebrew sound effects. "Ow. Ow." Love it.

Like other players, I was a little confused about how to save people, but watching the score I figured it out.

I did have a consistent issue; it would lock up after my guy was hit by around 3 solar flare particles, the game would lock up. This is using the L枚ve 0.8.0 OSX runtime.

I think I can work around it by just hiding from the solar flares better, so I'll try that. If you will excuse me, ladies and gentlemen, I must punch some asteroids.
robcozzens
11. May 2012 路 04:41 UTC
I would try it if you had a Web or OSX version.
SmallDeadGuy
13. May 2012 路 18:56 UTC
Pretty fun. Graphics are ok. Quite hard. Music is an obvious generation :P it;s not such a bad game actually