Tiny Cubic Maze World by tomhunt

[raw]
made by tomhunt for LD23 (JAM)
Navigate a maze on a cubic world. Collect all the noms to win!

Ratings

Coolness 93% 2
Overall(Jam) 2.79 164
Audio(Jam) 1.36 201
Fun(Jam) 2.75 129
Graphics(Jam) 2.72 180
Humor(Jam) 2.24 136
Innovation(Jam) 3.00 116
Mood(Jam) 2.29 196
Theme(Jam) 2.22 226

Feedback

CappaGames
25. Apr 2012 · 00:20 UTC
You are win!
otaviogood
27. Apr 2012 · 04:00 UTC
I think the 3d maze would have worked better if the maze was a bit more complex. As it is, I usually don't have to remember any sides except the one I'm on. With a simple maze, you'd need some pac-man ghosts or something to keep it challenging.
seagaia
27. Apr 2012 · 04:21 UTC
I ARE WIN!

Anyways, the 3d Thing is cool. Game's a bit too short though!
R3ason
27. Apr 2012 · 04:43 UTC
YOU ARE WIN!! :D But no, this is great! Very short and simple, but if you expand upon this and add increasingly harder and harder levels, this would be awesome! Great job! Thanks!
alexlarioza
27. Apr 2012 · 04:49 UTC
Neat, but randomly generated mazes or other obstacles would have add to the fun. =]
mikelovesrobots3
27. Apr 2012 · 04:53 UTC
Loved the rotation effect. YOU ARE WIN!
gnx
02. May 2012 · 11:51 UTC
The 3d maze is a nice idea. It just doesn't seem to have much meaning in terms of gameplay in this game.

Also rather headache-inducing color choices :D
summaky
02. May 2012 · 12:03 UTC
I believe it was too easy to be fun. Maybe you can add some enemies, a timer, or even random path each time the game is run.
Robert Swan
07. May 2012 · 23:21 UTC
I are very win. Could be taken a lot further as there's a solid and clean base game. On some faces you had the "puzzles" where you had to chase around the sides a bit. These were the funnest.
Rabbits...
09. May 2012 · 23:28 UTC
Three Dimentional pac-man / rubics cube like game...Would have liked some enemies though..I guess I am win..
matt
10. May 2012 · 00:21 UTC
Enemies would have made this great, but nice job.
SusanTheCat
10. May 2012 · 00:43 UTC
My netbook didn't like this game at all. The frame rate was such that I could occasionally phase through walls. :)

The 3D maze was well done with the colour cues.
BenW
10. May 2012 · 01:04 UTC
I am win.
Pacifist Games
10. May 2012 · 01:23 UTC
Simple but fun concept, could use some sound. Like the colorful graphics, you should continue working on it! The ending was a little anticlimactic.
davidwparker
10. May 2012 · 02:34 UTC
Interesting game. It would be nice to have a mechanic to make it either harder/different, such as a timer or something like that. Sounds would be nice too. It's also a bit short.

Where is the source (or do jams not need source?)
ericdpitts
11. May 2012 · 04:30 UTC
Really cool concept, the animation for transitioning sides was nice and smooth. I agree with others' comments, it's a bit too easy. Adding some urgency or making the maze harder to navigate would be nice. But, good job! I had fun with this one! I liked being WIN. :P
robcozzens
11. May 2012 · 04:59 UTC
I like it. Pretty good controls. Good graphics. And it really made you think in 3D.
Jigxor
11. May 2012 · 05:49 UTC
This is a really cool concept! As soon as I got to the first edge and it rotated, I just said "woah!". Nice work! As some other people said, some pac-man ghosts or obstacles would have made it more challenging, but it was a lot of fun nevertheless. I enjoyed that a lot :)
matthias_zarzecki
11. May 2012 · 10:26 UTC
Love the rotating-gag :)
tcstyle
11. May 2012 · 15:35 UTC
I am win!
I really like this concept. Some atmospheric music would be great and additional levels, for sure.
csanyk
13. May 2012 · 02:09 UTC
I liked it but it needs something to present conflict and challenge. Develop it further and I can see it being a really fun game!
maxman43
13. May 2012 · 02:55 UTC
Ran a bit slow on my computer, but then again my computer sucks. It's a pretty good game though.
SmallDeadGuy
13. May 2012 · 18:53 UTC
Pretty fun, couldn't really tell the quality of the graphics due to graphical glitches in my browser. It looks good other than that, but there's also a lack of music. It's fun to play and relatively simple, although I think smoother movement would have been nice.
Cheesescape Ltd.
13. May 2012 · 18:53 UTC
It's ok. Excellent idea and implementation. Very short though.
onehandclap
13. May 2012 · 20:58 UTC
Cooler than it may seem, nice job!
dr_soda
13. May 2012 · 20:59 UTC
Neat start on a game! I can think of a few possible additions or constraints

1. Only allow users to change direction once they hit a wall
2. Allow only a limited number of visits to each side
3. Add an enemy to chase you around
ilo
13. May 2012 · 21:37 UTC
I think this game has a lot of potential as people have already suggested - a lot of classics - Rubik's cube, Pacman, or Qbert, could be adapted and combined for deeper gameplay.
🎤 tomhunt
14. May 2012 · 01:13 UTC
Thanks, everyone, for playing the game and leaving feedback! It was loads of fun making it and to participate in this massive community feedback process! Obviously, the game is a bit short as I barely had enough time to make some kind of playable game after getting the rotation effect just right. I will have to manage my time better in the next LD48 and maybe go with a slightly less ambitious core mechanic :) I do plan on expanding on this game in the next week or so, taking all of the great feedback you all have left into consideration and seeing what can be done. I will post an announcement here and on my website http://neoca.de when I've finished the updated version.

Thanks Again!
-Tom