Diminutive Dungeon by humblesound
I got into it a little late and put this together in the last 24 hours.
Diminutive Dungeon is a retro, generative, tiny "roguelike" role-playing game set in a total 8 tiles. The idea was to make something set in a tiny space that would be infinitely playable by giving the player character line of sight-- when areas of the map fall out of the characters vision new creatures and items get generated.
HTML5 Canvas, Javascript, Ableton Live, Ye Olde Photoshoppe
Diminutive Dungeon is a retro, generative, tiny "roguelike" role-playing game set in a total 8 tiles. The idea was to make something set in a tiny space that would be infinitely playable by giving the player character line of sight-- when areas of the map fall out of the characters vision new creatures and items get generated.
HTML5 Canvas, Javascript, Ableton Live, Ye Olde Photoshoppe
| Web | http://www.humblesound.com/dimdungeon/ |
| Original URL | https://ludumdare.com/compo/ludum-dare-23/?action=preview&uid=12909 |
Ratings
| Coolness | 14% | 1074 |
| Overall | 3.25 | 265 |
| Audio | 2.45 | 444 |
| Fun | 2.92 | 377 |
| Graphics | 2.67 | 549 |
| Humor | 3.67 | 29 |
| Innovation | 3.00 | 397 |
| Mood | 3.10 | 204 |
| Theme | 3.42 | 225 |
Feedback
AlwaysGeeky
23. Apr 2012 · 19:08 UTC
Old school adventure, not sure how it relates to 'Tiny World' though... I died by the stupid cat. lol
Cosmologicon
24. Apr 2012 · 04:56 UTC
Ha, I love your interpretation of the theme. Take a popular genre of game (roguelike) and make it as small as possible. Creative and funny!
emveyh
25. Apr 2012 · 16:28 UTC
Never player a roguelike with only 8 tiles, that's a tiny world :) Had fun playing. Liked the combat texts :)
gnx
27. Apr 2012 · 00:04 UTC
Nice game. I personally find the visual style a bit conflicted with the textures and ascii characters not quite working together.
moop
29. Apr 2012 · 11:02 UTC
Nice take on a super minimalist roguelike.
Tom 7
29. Apr 2012 · 20:38 UTC
Nice idea and good execution. :) I had trouble telling whether a weapon was better just based on its description sometimes, which was a strange play mechanic. The music was great.
jimmypaulin
09. May 2012 · 18:54 UTC
Very funny title! Wet gnome haha, the text messages really made this, though I enjoyed the graphical theme and music as well. I think sprites for the creatures would be cool if not roguelike...;) Perhaps the ability to preview item stats prior to equipping? I got stuck with a lamp and it did me in. Enjoyed this, thanks