Bombs World by minimicro

[raw]
made by minimicro for LD23 (COMPO)
This is inspired of a Rogue Like ! You must destroy bricks !

EDIT 2012-24-03 : Upgrade to SFML 2.0 for remove bugs wit ATI/AMD cards !

Ratings

Coolness 54% 3
Overall 2.85 502
Audio 2.92 255
Fun 3.33 157
Graphics 2.22 755
Humor 2.12 491
Innovation 2.93 429
Mood 2.48 566
Theme 1.85 866

Feedback

madflame991
23. Apr 2012 路 14:06 UTC
Not fair! It said I was blown up when I was nowhere near the bomb :(
Truce
23. Apr 2012 路 14:16 UTC
Pretty simple game, seems like the game would be over as soon as you level up to the point that you can't outrun your bombs any more. (I screwed up before that.) A few enemies, or even just some randomly spawning bombs to avoid would have kicked it up a notch.

Thanks for sharing it!
馃帳 minimicro
25. Apr 2012 路 20:45 UTC
@madflame991 : Possible bug ??? ...

@Truce : Indeed, there's no real end, we can not win ... For ennemies or random bombs, it's a good idea ^^
Arkazon
29. Apr 2012 路 15:53 UTC
Quite fun, nicely done.

Hit a bug - once the bombs get larger the visible explosion is nothing like what they're actually doing - I had blocks disappearing around 5 squares away from where the explosion said it should have happened - possibly explains madflame991's comment too.
NefariousZhen
29. Apr 2012 路 15:58 UTC
Great entry. Minor improvements: some visual indicator as to how close the bomb is to blow up (maybe growing slightly or changing color ala bomberman) and that the movement would be a little more forgiving.
DaveDobson
30. Apr 2012 路 13:43 UTC
Fun game, with exciting though simple gameplay. It would be kind of fun to have some combo scoring or increasing levels or something to give it a little more complexity. I liked the soundtrack, and I don't know quite why I kept raising my arms, but that was cute too. Couldn't you just pursue nonviolence? There's no real pressure to set the bombs, is there?
Zyll
30. Apr 2012 路 22:37 UTC
Enjoyed it.
Gjarble
09. May 2012 路 07:48 UTC
Interesting idea- it's kinda like Bomberman, but the blocks are your opponent.
Dr.Pingu
11. May 2012 路 16:01 UTC
Really fun, nice work :)
馃帳 minimicro
13. May 2012 路 15:01 UTC
Thanks ;)
@Arkazon, Nefarious & Dave : I note your suggestions for future versions !
xBlinkedx
13. May 2012 路 16:18 UTC
Nice simple little game, interesting idea.
TheGamingProject
13. May 2012 路 18:31 UTC
very fun game!
Jedi
13. May 2012 路 20:21 UTC
Very nice game. One of the few LD entries I've seen lately that had me going back for more.

It starts a little slow but gets crazy and fun really quick :). I love the music. As others have said, the explosion seems to outgrow the graphics, at which point it's no longer fun :(. It would also be nice to have some kind of audio cue when you level up, so you know to run farther.
lorancou
13. May 2012 路 22:22 UTC
Feels somewhat laggy on my super-computer, but simple & nice idea.
masterhyjinx
13. May 2012 路 23:10 UTC
Not sure if it really applies to the theme. That being said the game is much more fun when the brick spawning gets underway. I thought there was a bit of latency in the controls when you were just tapping keys. I could see you developing this into an early 90s arcade style game where you play repeatedly for higher score. The music was good too.
馃帳 minimicro
13. May 2012 路 23:29 UTC
Thanks ;) I'm the author of the music with Logic Pro (10 minutes before the end ^^-
johnfn
13. May 2012 路 23:31 UTC
Huh, interesting start here. It'd be cool to have some more stuff happen in later levels - maybe enemies :)
馃帳 minimicro
13. May 2012 路 23:38 UTC
Yeah, but I had (unfortunately) not the time to add cool features !