{"author_link":"\/author\/wampus\/","author_name":"Wampus","author_uid":"11619","comments":[{"author_name":"thotdoctor64","author_uid":"12937","time":"Apr 23, 2012 @ 4:16am","epoch":1335154260,"text":"Just out of curiosity, what was the game supposed to be like? In any case, I think you did a good job of making something complete, even though it's not how you wanted it to be."},{"author_name":"Wampus","author_uid":"11619","time":"Apr 23, 2012 @ 4:46am","epoch":1335156060,"text":"I originally wanted every pixel to take you to a unique but fixed world. On each world you were to collect strange creatures and plants. After collecting I intended to have the player place them in their own Pixel-life zoo. The zoo would get quite colourful after a while and the creatures or plants would breed with each other to create new life.\r<br\/>\r<br\/>When I started to create the creatures and plants in Photoshop I realised it was going to take to long. I was already tired from not sleeping much Friday night so I backtracked, ditched some of the partially made content and went for something simple and quick."},{"author_name":"DaveDobson","author_uid":"10977","time":"Apr 23, 2012 @ 6:01am","epoch":1335160560,"text":"Interesting concept underlying it - I like the mystical pixelverse idea.  I wish there were more to do than just play whack-a-mole once you got there though :-)"},{"author_name":"dr_soda","author_uid":"8342","time":"Apr 23, 2012 @ 6:35am","epoch":1335162600,"text":"You know, I found this charming.  I particularly like the zoom pixel button effect, and feel like there's really something here that could be uncovered with proper probing and work."},{"author_name":"datahaven","author_uid":"11626","time":"Apr 23, 2012 @ 9:39am","epoch":1335173640,"text":"+Liked the title page music. In game sfx a little limited.\r<br\/>+Great presentation\r<br\/>+Smoothly implemented\r<br\/>-Found game a bit too easy. Perhaps having a time limit would help?\r<br\/>-A little disappointing that after great build-up, game was pretty basic whack-a-mole"},{"author_name":"jeroenimooo","author_uid":"9361","time":"Apr 23, 2012 @ 10:02am","epoch":1335175020,"text":"Coolest theory ever ;p never would have though i was drawing bad monsters and fake monsters on the screen ;p Fun game!"},{"author_name":"the8donut","author_uid":"10453","time":"Apr 23, 2012 @ 10:08am","epoch":1335175380,"text":"The idea of exploring pixels is really cool though!"},{"author_name":"Gremlin","author_uid":"12047","time":"Apr 24, 2012 @ 4:19am","epoch":1335240840,"text":"We all know how the time limit feels. :)  You have great stuff  going with the idea and the effects, and it is a complete game. Lack of variation between pixel planets and general whack-a-mole-ness means it lost my interest fairly quickly, which is a pity."},{"author_name":"brus46","author_uid":"8800","time":"Apr 24, 2012 @ 12:21pm","epoch":1335269760,"text":"The android version is soooo nice!\r<br\/>The gameplay it's a little repetitive but it's funny to tap things, probably on desktop it's not so good as on a phone."},{"author_name":"davidwparker","author_uid":"7737","time":"Apr 24, 2012 @ 12:22pm","epoch":1335269820,"text":"Cute game. Agreed with the other commenters about the pixelverse idea being cool. I liked the intro. The whack-a-mole definitely could have used a time limit, or something."},{"author_name":"ChainedLupine","author_uid":"1746","time":"Apr 24, 2012 @ 8:57pm","epoch":1335300720,"text":"Very slick presentation!  The zooming in was really cool.\r<br\/>\r<br\/>But I kinda have to agree about datahaven's &quot;whack a mole&quot; comment.  It really didn't fit.  The collecting game sounds far more fun and in line to the build up, but I can understand running out of time on these sorts of things."},{"author_name":"LukeRissacher","author_uid":"10956","time":"Apr 25, 2012 @ 8:18am","epoch":1335341580,"text":"Cool, really like the idea - pixels or some giant collection of things where each one gives you something different by providing a different random seed. The wack-a-mole planets were well done but only hold the attention for so long unfortunately :)"},{"author_name":"MadGnomeGamer","author_uid":"10251","time":"Apr 26, 2012 @ 1:59am","epoch":1335405240,"text":"Strangest intro to a game of whack a mole EVER! Hands down. In fact, I'm giving you a medal for just that. :D\r<br\/>\r<br\/>I'd be interested in playing the more developed version if you do it--the pixel-zooming thing is pretty cool. Maybe have the picture be an atanomically correct figure, and have the training levels you-know-where. :D"},{"author_name":"Wampus","author_uid":"11619","time":"Apr 27, 2012 @ 7:08pm","epoch":1335553380,"text":"Thanks for the award. That made my day and has had me smiling and chuckling for the last 1\/2 hour. :D\r<br\/>\r<br\/>The whac-a-mole decision is what came of asking myself, &quot;Given only a few hours left in LD and no game yet, what's the quickest and easiest thing you could pull off just to finish?&quot; My first idea was an animation of a giant monster suddenly attacking the screen but I figured that's not *really* a game."},{"author_name":"repstyle","author_uid":"11700","time":"Apr 27, 2012 @ 8:18pm","epoch":1335557580,"text":"Very simple and addictive type of game even if we stop playing quickly.\r<br\/>\r<br\/>I regret the aesthetic difference  between the galaxy of pixel painted and the characters we have to smash."},{"author_name":"Jeremias","author_uid":"7211","time":"Apr 27, 2012 @ 9:12pm","epoch":1335560820,"text":"A very, very nice use of the theme. Graphics are okay. Game is... simple ^^ (and very unexpected, too)"},{"author_name":"jeffz","author_uid":"4842","time":"Apr 27, 2012 @ 11:37pm","epoch":1335569520,"text":"nice concept, bit of a clickfest in the end though"},{"author_name":"Beerman","author_uid":"5206","time":"Apr 28, 2012 @ 7:29am","epoch":1335597840,"text":"This game makes absolutely no sense whatsoever. But in a good way.\r<br\/>I love how the utter silliness of the eventual game contrasts with the serious intro."},{"author_name":"mneubrand","author_uid":"11653","time":"May 9, 2012 @ 1:57am","epoch":1336528320,"text":"The pixelverse is a great idea. It's a pity that you ran out of time and had to rush the implementation of individual levels. Still enjoyed playing it."},{"author_name":"schnerble","author_uid":"11560","time":"May 9, 2012 @ 11:58am","epoch":1336564380,"text":"I like the style in general, and the intro music is cool.  There's not much to do as we've all said, but the ideas are there and it's certainly original :)"},{"author_name":"Endurion","author_uid":"103","time":"May 9, 2012 @ 3:02pm","epoch":1336575420,"text":"The pixverse part is really starting a good vibe, but then the click-mini game is a rather letdown. The idea was probably too ambitious.\r<br\/>Maybe you could build upon the basic idea?"},{"author_name":"JesterBLUE","author_uid":"11191","time":"May 11, 2012 @ 3:23pm","epoch":1336749480,"text":"Loved the title music.  Everything was awesome until I got to the game part, then it was simple yet still playable for a few rounds.  You really imparted a sense of scale during the zooming in."},{"author_name":"FireSlash","author_uid":"3130","time":"May 13, 2012 @ 9:36pm","epoch":1336944660,"text":"I loved the animations and the concept. I think you got a bit ambitious and the gameplay suffered as a result, but this is another fantastic case of a game that would be a fantastic candidate for some post-compo love."}],"images":["ld23\/11619-8bbee591774f77c3da762b79f1db7e26.jpg","ld23\/11619-dc9e7b0e93e5a1961e275c4bd486f728.jpg","ld23\/11619-cf0a58e37e3db2e4d53a763d4d3323d4.jpg"],"links":[{"url":"http:\/\/www.livingmidnight.com\/temp\/TinyWorldofPixels.zip","text":"Windows"},{"url":"http:\/\/www.livingmidnight.com\/temp\/TheTinyWorldofPixels.zip","text":"OS\/X"},{"url":"http:\/\/www.livingmidnight.com\/temp\/TinyWorldofPixelsLinux.zip","text":"Linux"},{"url":"https:\/\/play.google.com\/store\/apps\/details?id=com.livingmidnight.tinyworldofpixels","text":"Android"},{"url":"http:\/\/www.livingmidnight.com\/temp\/TinyWorldofPixelsSource.zip","text":"Source"}],"metadata":{"g_key":"30366","g_author":"11619","g_event":"LD23","g_eventkey":"10","g_subevent":"COMPO","g_urlkey":"30396","g_title":"The Tiny World of Pixels","g_status":"UCHK1","g_place":"648","g_commentcount":"23","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/123793\/11619-shot0.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/123793\/11619-shot1.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/123793\/11619-shot2.jpg-eq-900-500.jpg"],"text":"This was meant to be a very different game but I ran out of time so had to rush something at the last moment. The result is playable but simple.<\/p>","title":"The Tiny World of Pixels"}