Hack_Switch by IEQI

[raw]
made by IEQI for LD35 (JAM)
Hack_Switch is a 2.5 D side scrolling puzzle platformer. You are a hacker and must hack The System, from the hardware to the software. The core mechanic is shifting the world 180 degrees and thus switching worlds that contain different environments. Expect neon and good beats.

Made by a team of 5 3D artists, and no programmers.

Ratings

Coolness 45% 1350
Overall(Jam) 3.45 341
Audio(Jam) 3.75 121
Fun(Jam) 3.29 403
Graphics(Jam) 4.30 86
Humor(Jam) 2.00 726
Innovation(Jam) 3.81 90
Mood(Jam) 3.65 169
Theme(Jam) 3.33 558

Feedback

vootele
18. Apr 2016 · 20:58 UTC
Nice job for giving a rage! :-D
Lancelot Gao
19. Apr 2016 · 01:01 UTC
The graphics are beautiful. Great work!
Sloof
19. Apr 2016 · 18:19 UTC
Great graphics, great design. Pretty difficult. Good stuff.
mkghoster
21. Apr 2016 · 18:43 UTC
Aaah my brain hurts. :D Nice game.
I really like the small parallaxing in the background!
Your env shifting shows some similarity to our idea. :D
Freank
23. Apr 2016 · 07:10 UTC
Hi, nice game ! We're realizing a video with several games of the Ludum Dare #35.
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description
p.p.s. very blue :D. i like this tron-style
Dreschler
23. Apr 2016 · 15:05 UTC
Very pretty game!
PentaHelix
23. Apr 2016 · 15:54 UTC
Amazing graphics and interesting concept,
however I think the switching between normal space and Hack_space is a bit unpredictable
CoderJoe
24. Apr 2016 · 22:09 UTC
Nice graphics! Hard game, still stuck on first level :P
Joror
26. Apr 2016 · 13:34 UTC
Interesting platformer switcharoo mix - the opposed direction for the hack world is a bit disconcerting, but ok. :) Would make the difficulty curve a bit lower, even if the tutorial part was pretty ok.
Rock Eaters
28. Apr 2016 · 23:17 UTC
Look really great
Louspirit
29. Apr 2016 · 18:14 UTC
Maybe the most beautiful grpahics and mood I've seen in this LD. Original idea for shapeshit that hurts the brain ;)
kvanderlaag
03. May 2016 · 15:11 UTC
For having no programmers on the team, this is great! It certainly looks sweet, too!
csanyk
04. May 2016 · 03:07 UTC
I couldn't get very far in this, but I liked the graphical style a lot. I think it was a bit jarring when switching between hackspace and normal space, which made landing on the platforms difficult.
A-Flat Miner Studios
07. May 2016 · 17:14 UTC
I liked it a lot. Only really frustrating thing was when switching back and forth, it was very easy to forget to let go of a button, which always led to death.