Itty-bitty botty by royvanrijn
Itty-bitty botty is a point-and-click adventure game.
It is developed for Ludum Dare #23, a rapid game development contest.
The game is developed within 48 hours by Roy van Rijn (http://www.redcode.nl and/or http://www.royvanrijn.com)
Tools:
- Java (100% own code, no library)
- GIMP
Key elements of the game:
- Cute animated robot
- Multiple exciting rooms to explore
- Procedurally generated music
(partially created prior to the contest)
It is developed for Ludum Dare #23, a rapid game development contest.
The game is developed within 48 hours by Roy van Rijn (http://www.redcode.nl and/or http://www.royvanrijn.com)
Tools:
- Java (100% own code, no library)
- GIMP
Key elements of the game:
- Cute animated robot
- Multiple exciting rooms to explore
- Procedurally generated music
(partially created prior to the contest)
| Web | http://www.redcode.nl/ld23/index.html |
| Source | http://www.redcode.nl/ld23/ittybittybotty.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-23/?action=preview&uid=12129 |
Ratings
| Coolness | 57% | 3 |
| Overall | 3.22 | 284 |
| Audio | 3.10 | 183 |
| Fun | 2.81 | 432 |
| Graphics | 3.56 | 160 |
| Humor | 3.13 | 108 |
| Innovation | 2.56 | 610 |
| Mood | 2.79 | 353 |
| Theme | 2.63 | 616 |
If you are playing this game and get stuck, scroll down for the answers!
Kudos with the procedurally generated music.