Seeds Of Destruction by MrPhil

[raw]
made by MrPhil for LD23 (COMPO)
You must finish a new seedling before all the soil nutrients are used up. Use your launch pod to destroy the hostile seeds before they can land and deplete the soil.

Ratings

Coolness 51% 3
Overall 2.94 439
Audio 2.45 444
Fun 2.90 390
Graphics 2.94 403
Humor 2.27 405
Innovation 2.58 597
Mood 2.26 687
Theme 2.77 555

Feedback

eventhandler
23. Apr 2012 · 10:54 UTC
I like that you have to aim your shots well and can't just fire in all directions like a madman.
johanp
24. Apr 2012 · 17:51 UTC
A really nice take on Missile Command. Would like to see some combo mechanics to make gameplay more interesting. A good start!
Jeffalisk
25. Apr 2012 · 16:18 UTC
I'm not the biggest fan of this type of game TBH, but seems pretty well done and an interesting take on the genre.
Andrew
25. Apr 2012 · 17:45 UTC
I got walled in and lost bigtime. An idea would be if your shots stop in the growing plants they could take some damage/ be destroyed.
strega
25. Apr 2012 · 17:47 UTC
Very nicely done. I wish there was something I could do after a seed has hit the ground. I feel totally helpless after a while, maybe that's part of the design.
Codexus
26. Apr 2012 · 18:53 UTC
Humor points for the penis shaped thingie! :D
Nice Missile Command, reminded me of the one in the keynote :)
🎤 MrPhil
26. Apr 2012 · 20:10 UTC
Thanks everyone for the kind words.

@Andrew - this is a good idea, but ...
@strega - yeah, I wanted it to be hard because I only had the one level.
@Codexus - yeah, I started with ChevyRay's code :)
Daniel X. Moore
30. Apr 2012 · 01:48 UTC
Pretty well done, but getting blocked in by a close seedling makes me feel really helpless. I think either having the shots damage the rooted ones, or having shots that can pass through them may make it feel more forgiving.
racarate
30. Apr 2012 · 02:00 UTC
It was really hard to see the yellow cursor on the blue background. The sound was ok, but there was no music! Overall, the second most phallic LD23 game.
namuol
30. Apr 2012 · 02:04 UTC
I like the graphics and SFX.

Gameplay is mostly what I'd expect from a missile defense game, but the added twist of stalks that grow and block your shots makes it much more difficult. There were times when one landed right on my turret and I had no choice but to wait to die. :p Maybe if there was a way to clear them once you shoot down enough seeds or something like that it'd feel more balanced. Or maybe I just suck at missile defense. ;)
uberneen
02. May 2012 · 18:00 UTC
Nice work, I these kinds of games when there's a final goal.
dcolgan
02. May 2012 · 18:17 UTC
Haha, really funny idea. Excellent graphics, good use of the theme. Excellent work.
amodo
02. May 2012 · 18:25 UTC
I really liked the organic, dirty graphics, they did their job very well. Reminded me of the eerie feeling I got from watching René Laloux films as a kid, or maybe Naked Lunch. Good job!
schizofunky
04. May 2012 · 13:00 UTC
Nice idea! I love the animated intro :D Found it quite hard but not impossible!
Valeour
06. May 2012 · 15:32 UTC
Very nice game, difficult to aim, and sometimes they are a bit quicker than you can get to, but fun!
Gremlin
09. May 2012 · 18:06 UTC
Clever take on Missile Command. It's quite hard, and if a seed pod lands on you it's pretty much game over.
castor
09. May 2012 · 18:11 UTC
Cool idea. I like it. The cursor is a little difficult to see.
noddy2006
13. May 2012 · 11:05 UTC
I don't like the fact that I couldn't shoot past the growing plants. Also, it could do with a bit of background music. But other than that, solid game.