Labyrinth by sebbu

[raw]
made by sebbu for LD23 (COMPO)
It's a labyrinth : you start in one place, have to explore it and find the end.

Be aware ! There are traps (teleports, gameover) in some places.

TODO:

damage events
monsters
more levels
[DEV] level&event format change ?

Ratings

Coolness 22% 980
Overall 1.40 903
Fun 1.07 903
Graphics 1.13 905
Humor 1.00 804
Innovation 1.27 905
Mood 1.20 861
Theme 1.14 905

Feedback

Nocturne
24. Apr 2012 · 19:46 UTC
What can I say? It's a maze game... and that's it. No sound, poor graphics and the theme? Nowhere to be found... disappointing...
toadd-y
30. Apr 2012 · 13:24 UTC
I will not blame any game on lake of sound or graphics. Because, to me, the gameplay override all the others stuffs. But in your case, i think, there is no good gameplay, and maybe not attempt to match the theme.
cantorfew
30. Apr 2012 · 15:23 UTC
The teleporting on dead ends was a nice idea but I wish there was a bit more to it.
schizofunky
30. Apr 2012 · 15:50 UTC
I like the ides of a maze for a tiny world! Could definately be improved by having more levels that get bigger each time! I got a little confused when the game just closed itsele when i won so maybe even just a complete screen :)
Endurion
02. May 2012 · 19:54 UTC
Hmmm, the theme is not matched. The red spots end the game completely and without cheat you have no idea where to aim at. The controls also are quite unlucky for a maze game.

There are severe gameplay issues which could be fixed and have an actually fun game.
Julian Spillane
10. May 2012 · 19:50 UTC
Unfortunately, not a terribly fun game or one that matches the theme. Good effort for completing within the 48 hours, though!