{"author_link":"\/author\/devince\/","author_name":"devince","author_uid":"11818","comments":[{"author_name":"totorotonio","author_uid":"12842","time":"Apr 23, 2012 @ 9:42pm","epoch":1335217020,"text":"it's like a pacman were you build you're own track.\r<br\/>i like the way you picture the cloud..."},{"author_name":"totorotonio","author_uid":"12842","time":"Apr 23, 2012 @ 9:52pm","epoch":1335217620,"text":"the gameplay is really cool hard to master but i will definetively like a game more devellop with this base"},{"author_name":"Hume","author_uid":"11218","time":"Apr 23, 2012 @ 11:16pm","epoch":1335222660,"text":"This was great. I explored for a while, killed some beasties with my blocks, had a good time. 44 points."},{"author_name":"mailman105","author_uid":"11109","time":"Apr 23, 2012 @ 11:36pm","epoch":1335223860,"text":"Great job! It's a cool concept."},{"author_name":"devince","author_uid":"11818","time":"Apr 23, 2012 @ 11:44pm","epoch":1335224340,"text":"Totorotonio: I've plenty of ideas to make it better :D\r<br\/>\r<br\/>Thank you mailman105. \r<br\/>\r<br\/>Hume if you had 44 points you were level 5, it is the second tier of the game which becomes a little bit harder ^^ In fact it is where it starts to become more arcade. I certainly will implement level selection in final game if I continue it."},{"author_name":"devince","author_uid":"11818","time":"Apr 23, 2012 @ 11:45pm","epoch":1335224400,"text":"And don't hesitate to post your high score!"},{"author_name":"Hazard","author_uid":"7512","time":"Apr 24, 2012 @ 12:48am","epoch":1335228180,"text":"Very nice gameplay idea! Fun to play. Enemies sometimes spawning right on top\/in front of you are a bit annonying, though. 68 Points here."},{"author_name":"ThatSnail","author_uid":"3051","time":"Apr 24, 2012 @ 1:18am","epoch":1335229980,"text":"WOW that is a neat concept.  Props.\r<br\/>\r<br\/>Thinking the game would be nice with some enemies that actively chase you and also more meteors and also more enemies, yeah.\r<br\/>\r<br\/>Music is catchy."},{"author_name":"Tifu","author_uid":"7793","time":"Apr 24, 2012 @ 10:19am","epoch":1335262440,"text":"Downloaded, extracted files... I have no idea how to start the game :P I do apparently have java 1.6 installed"},{"author_name":"devince","author_uid":"11818","time":"Apr 24, 2012 @ 12:05pm","epoch":1335268800,"text":"In console: java -jar tinygalaxy-1.1.jar"},{"author_name":"devince","author_uid":"11818","time":"Apr 24, 2012 @ 1:57pm","epoch":1335275520,"text":"If you installed a software like winrar it may have reassociated jar file with it. So you need to launch java -jar on file manually."},{"author_name":"Tifu","author_uid":"7793","time":"Apr 24, 2012 @ 9:17pm","epoch":1335301920,"text":"Ah, that was it, the file had been renamed while saving it! Never encountered that before.\r<br\/>Fun game! I got 54 points, I think I got more than that on another try, but I pressed H thinking it would pause the game but apparently not D="},{"author_name":"KevinWorkman","author_uid":"5364","time":"Apr 25, 2012 @ 11:33pm","epoch":1335396480,"text":"I have a stupid question, but if you had a Java program, why not simply convert it into an applet and\/or webstart instead of redoing it in html 5?"},{"author_name":"devince","author_uid":"11818","time":"Apr 25, 2012 @ 11:47pm","epoch":1335397320,"text":"Because I wanted to train on this conversion with the development library I used: libgdx. \r<br\/>I didn't redo it, it uses GWT to convert it. But it pulled some restrictions I had to handled (about opengl 1 &amp; 2 for example) and I was interested to  know how to do it.\r<br\/>Html 5 will be much more deployed than web start or applet (for  example for chrome market, facebook...) and it is important for me to find a good lib to make game for it."},{"author_name":"daredevildave","author_uid":"5182","time":"Apr 26, 2012 @ 3:21pm","epoch":1335453360,"text":"I loved it, had fun playing despite not really figuring out if there was anything to do. I would love to see this expanded with some clearer goals"},{"author_name":"Vilborg","author_uid":"4884","time":"Apr 26, 2012 @ 3:36pm","epoch":1335454260,"text":"Very original idea!"},{"author_name":"devince","author_uid":"11818","time":"Apr 27, 2012 @ 7:56am","epoch":1335513060,"text":"I'm glad you liked it :D\r<br\/>You are right goal is not really clear, it's a scoring game so the goal is to score... ;p I didn't give much indication on how to play (bridge creation mechanism, kill mechanism...) on purpose because I like as a player to discover how things work, but it's kinds of an old school way of doing game ^^ \r<br\/>It misses a good story too to be introduce into game which may give some goal indications."},{"author_name":"gnx","author_uid":"8333","time":"Apr 27, 2012 @ 12:36pm","epoch":1335529860,"text":"Fun idea. The graphics work well in this.\r<br\/>\r<br\/>I would've liked some a bit more concrete object. Perhaps you should have a limited amount of the bridges and then you should collect more of them?\r<br\/>\r<br\/>I also managed to box myself in with them with no way out :P"},{"author_name":"devince","author_uid":"11818","time":"Apr 27, 2012 @ 1:30pm","epoch":1335533100,"text":"I agree for the limited amount of bridges. My first idea was to have a pool of bridges, destroyed planets and bridges give dust to build new one. A new bonus kind would have give more bridge availables.\r<br\/>It could give a new gameplay like the snake game which could be fun :D I would see (and it may solve performance issue i have with Android version ;p)\r<br\/>\r<br\/>For now I have no way to prevent blocking yourself and I don't know if it is usefull to do so. 2 ways: compute blocking path and prevent user to do it... Have a new key to destroy bridge, but i wanted to keep the gameplay simple and blocking yourself can be a strategy!"},{"author_name":"Moth","author_uid":"811","time":"Apr 28, 2012 @ 10:12am","epoch":1335607620,"text":"Indeed a very arcade style game! I got 45 points. I was not killed by an enemy but rather a meteor that knocked out the block I was on :P\r<br\/>\r<br\/>Really fun, I enjoyed it! I like how the planets that pop into existence have atmospheres. If you do continue it I'd like to see how it turns out! :)"},{"author_name":"JaJ","author_uid":"5496","time":"Apr 29, 2012 @ 4:58pm","epoch":1335718380,"text":"Really nice game, could be great if developed further. Reminds me of pacman and clu clu land."},{"author_name":"McFunkypants","author_uid":"2297","time":"Apr 30, 2012 @ 11:16pm","epoch":1335827460,"text":"Very impressing. The gameplay was ok, the graphics were ok... but the *idea* itself was very original and that's what I loved most of all. Keep up the great work!"},{"author_name":"devince","author_uid":"11818","time":"May 2, 2012 @ 11:49am","epoch":1335959040,"text":"Thank you, you give me motivation to continue it :D\r<br\/>I will try to make the gameplay more obvious when game starts  because I have a lot of people telling me they do not understand what to do..."},{"author_name":"Kyatric","author_uid":"5250","time":"May 8, 2012 @ 7:40pm","epoch":1336505700,"text":"I tried to use the &quot;Web&quot; link, but it returned a 404 error from Free.\r<br\/>I had to play it from your website.\r<br\/>\r<br\/>Nice little game, interesting mechanics."},{"author_name":"devince","author_uid":"11818","time":"May 10, 2012 @ 10:34pm","epoch":1336688940,"text":"Ha sorry for broken link... I deleted it by error... So now the only web version available is the full one on my web site."},{"author_name":"Shadow","author_uid":"4250","time":"May 13, 2012 @ 4:33am","epoch":1336883280,"text":"Loved it. Good mechanics, nice music, beautiful graphics. I quite enjoyed the game. Congratulations."}],"images":["ld23\/11818-60447b73caf895f295f7261d72989263.jpg"],"links":[{"url":"https:\/\/github.com\/downloads\/vcarluer\/LudumDare23\/tinygalaxy-1.1.jar","text":"JAVA"},{"url":"http:\/\/vcarluer.github.com\/tinygalaxy\/","text":"WEB (full version)"},{"url":"http:\/\/youtu.be\/6oM7WsunRjI","text":"TimeLapse"},{"url":"https:\/\/github.com\/vcarluer\/LudumDare23","text":"Source"}],"metadata":{"g_key":"30444","g_author":"11818","g_event":"LD23","g_eventkey":"10","g_subevent":"COMPO","g_urlkey":"30474","g_title":"Tiny Galaxy","g_status":"UCHK1","g_place":"204","g_commentcount":"26","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/123793\/11818-shot0.png-eq-900-500.jpg"],"text":"Arcade action survival game in a tiny galaxy.\r\nCreate bridge between planets and score!\r\nBeware the meteor...\r\n\r\nJava 1.6 application.\r\n\r\nWeb version in HTML5 available. \r\n1 bug in this version: Music does not loop really well.\r\nThe web version is exactly the same than the java one in term of  gameplay (no enhancement), I just did technical code to make it works.\r\n\r\n\r\n1 bug fixed after the end, to get the original jar submited: https:\/\/github.com\/downloads\/vcarluer\/LudumDare23\/tinygalaxy.jar\r\n\r\nFull game available:\r\nChrome web store: https:\/\/chrome.google.com\/webstore\/detail\/flaoihniamiafhpelmdmiccjdlapanaa?utm_source=plus\r\nDirect game site: http:\/\/vcarluer.github.com\/tinygalaxy\/<\/p>","title":"Tiny Galaxy"}