Amoebae by scgrn

[raw]
made by scgrn for LD23 (COMPO)
Here's my entry, Amoebae. Use the mouse to swim around and eat the smaller guys, avoid the bigger guys. Esc to pause. I didn't have time to implement mouse in the menu so use cursors / enter.

There are Win32 and Mac builds, but if you're using Linux you'll have to install Love2d to play it until I have time to package it up properly. https://love2d.org/

Have fun!

Ratings

Coolness 64% 3
Overall 3.14 335
Audio 2.89 264
Fun 3.00 325
Graphics 3.54 170
Humor 3.07 119
Innovation 2.61 581
Mood 3.13 187
Theme 3.30 285

Feedback

Seppi
23. Apr 2012 · 21:20 UTC
I love how you are "nom'd" and one "noms" :)
r.rivera
24. Apr 2012 · 00:31 UTC
Very simple, yet very addictive! I liked the nomming.
KevinWorkman
24. Apr 2012 · 00:52 UTC
Good looking game, but it would have been cooler if you played up the amoeba premise! Also, I like your options screen.
headchant
24. Apr 2012 · 09:12 UTC
Great a bit too easy but great!
vrld
25. Apr 2012 · 11:49 UTC
Nom Nom Nom! Nice game!
graytest
25. Apr 2012 · 15:24 UTC
Fun. Would be more fun if I grew as I was eating though.
gormio
26. Apr 2012 · 20:35 UTC
I feel dirty after this love (or is it löve)

$> yum install love
$> man love
aquasheep
27. Apr 2012 · 03:57 UTC
I like it! Well done! Good theme, simple game play. However, when you move the mouse rapidly, you morph into a huge amoeba and it becomes confusing where you actually are.

Good stuff though, and it even had options! :D
j_peeba
27. Apr 2012 · 04:53 UTC
Quite enjoyable! Of course it was a little straightforward so more variation or escalation would've been nice.
racarate
27. Apr 2012 · 05:00 UTC
Nice and cohesive, I liked how the undulating background complemented the delayed synth lines. I got 42 noms. I love the visual effect of increasing your amoebae parts in proportion to how fast you are zooming around the screen -- I couldn't tell if it had any effect mechanic-wise though. The evil noms were mildly threatening without being overpowered. I had hoped that I would grow in-game, but that is because I secretly wish every game was "Shark! Shark!" The introduction where you sort of zoom in from big circle mode was a nice touch. I think with some more variety, this could be a good fit for a micro iOS game.
johnfn
27. Apr 2012 · 06:59 UTC
I, too, wished that you could grow larger. Still this is a cool game. Nice graphical style.

I gave you bonus humor points for the option screen, which made me laugh out loud. :-)
🎤 scgrn
27. Apr 2012 · 07:50 UTC
Thanks for the feedback, everyone! I knocked this thing out in about seven hours after scrapping my original idea. The lack of time should explain the limited gameplay, but I think it worked out well.

As for the blowfish effect @aquasheep mentioned, I originally wanted to render the amoebae as a group of ellipses so when they got stretched it wouldn't take up half the screen, as happens with circles. Unfortunately love2d doesn't support ellipse rendering and I didn't have direct access to an OpenGL context. The effect actually grew on me after a while.

I'm glad the options screen is such a big hit! :p
In hindsight it would have been trivial to add hotkeys for toggling fullscreen / audio. Oh well.

Thanks again!
Hegemege
27. Apr 2012 · 09:48 UTC
Very solid game for what it is, although growing larger would've been cool, so I could've nommed those bullies >:D

Liked the audio and simplistic graphics, in overall an enjoyable small game :)
Permanent7
01. May 2012 · 04:00 UTC
Pretty fun. A little unoriginal but still fun.
dcolgan
02. May 2012 · 18:22 UTC
I got 76 noms! Love it. Very polished, and I approve of your snarky menu entry.
Jonny D
10. May 2012 · 17:01 UTC
Music and sound were a little annoying. It's no Osmos, for sure, but reasonably enjoyable.
maxman43
13. May 2012 · 04:48 UTC
I would play this if there was a web version. Looks interesting
🎤 scgrn
13. May 2012 · 07:44 UTC
@dcolgan 76 is pretty good! I've only broken 100 a couple of times and I made the damn thing.
SmallDeadGuy
13. May 2012 · 09:01 UTC
Great game, fun and nice graphics. Audio was pretty good too. My only comment would be that it's not particularly original, although it's still fun.
Jiddo
13. May 2012 · 09:51 UTC
I really like the looks of the game. It has this interesting sort of ambient style somehow, which is cool. The game play mechanics were simple but felt polished. It's nice that you added an options menu for all those essential options.

I couldn't get the Linux download to work tho. As soon as I started the game I got a segmentation fault. The windows version worked just fine through Wine tho. I'm using LOVE 0.8.0 (Rubber Piggy).
Jedi
13. May 2012 · 18:55 UTC
Pretty fun, but it didn't keep me playing for very long. The music was a little annoying and I really wanted to grow so I could eat those bigger things!
Moth
13. May 2012 · 22:34 UTC
Got 79 noms!

Beautiful graphics and effects, and I really like the super crunchy atmospheric soundtrack. I like how the lumps of the amoeba grow in exaggerated squash/stretch motion when you go around quickly, nice touch!

Really simple and fun arcadey title here, great presentation :)
Drabiter
14. May 2012 · 00:30 UTC
It's fun, good job!