{"author_link":"\/author\/piman\/","author_name":"piman","author_uid":"12570","comments":[{"author_name":"datahaven","author_uid":"11626","time":"Apr 23, 2012 @ 10:15am","epoch":1335175800,"text":"Interesting concept - took me a while to work out how to play, but I found the game relatively straightforward once I knew how.\r<br\/>\r<br\/>Perhaps some more player hand-holding might be a good idea?"},{"author_name":"davidllanos22","author_uid":"10692","time":"Apr 23, 2012 @ 11:19am","epoch":1335179640,"text":"I was't able to finish :c I LOVE that random chords that are being played when you make a world :D"},{"author_name":"Lidfrid","author_uid":"12884","time":"Apr 23, 2012 @ 11:24am","epoch":1335179940,"text":"The concept is very cool!!!!\r<br\/>I don't like the fact that are only cube...spent a little more on graphic, and the game would be very cool!"},{"author_name":"mikolalysenko","author_uid":"5670","time":"Apr 23, 2012 @ 8:21pm","epoch":1335212160,"text":"It's very...  weird.  I don't quite get what the rules are.  Sound was nice though.  Always refreshing to get a break from sfxr :P"},{"author_name":"Shigor","author_uid":"5242","time":"Apr 23, 2012 @ 9:12pm","epoch":1335215220,"text":"Very interesting concept (4 stars for innovation), as a logical puzzle it's not bad. Currently it's not that interesting to play more, but it's a concept which could be (maybe) expanded into something good."},{"author_name":"Gremlin","author_uid":"12047","time":"Apr 23, 2012 @ 9:18pm","epoch":1335215580,"text":"I'd prefer to have some more feedback on how well I'm doing, but it is a clever basis for a puzzler."},{"author_name":"mimshwright","author_uid":"1674","time":"Apr 23, 2012 @ 9:20pm","epoch":1335215700,"text":"Like the concept."},{"author_name":"TheGamingProject","author_uid":"10740","time":"Apr 24, 2012 @ 9:38pm","epoch":1335303180,"text":"I like your concept"},{"author_name":"Kimau","author_uid":"15","time":"Apr 24, 2012 @ 9:41pm","epoch":1335303360,"text":"A nice twist on a classic match 4.\r<br\/>\r<br\/>Symbols or more feedback would have been nice. Just felt like the payoff was kinda small."},{"author_name":"Fireblend","author_uid":"10166","time":"Apr 25, 2012 @ 1:24pm","epoch":1335359940,"text":"Steep learning curve (although I think this could be easily fixed with a tutorial of some sort). Nice idea and concept, and there's a lot of room to expand upon! Good job :)"},{"author_name":"gritfish","author_uid":"10705","time":"Apr 25, 2012 @ 1:29pm","epoch":1335360240,"text":"Really cool puzzle idea - easy to get the hang of, but there's some depth there... didn't realise you could include the fire squares until a few levels in. Adding more elements later would add some real complexity to the game.\r<br\/>\r<br\/>Would have loved some graphical feedback to go with the cool piano chords, but there's only so much you can do in 48 hours. :)"},{"author_name":"MinerCraftGuy","author_uid":"7648","time":"Apr 25, 2012 @ 5:15pm","epoch":1335373800,"text":"Funny game, keeps you searching for more possibilities"},{"author_name":"strega","author_uid":"5269","time":"Apr 25, 2012 @ 5:33pm","epoch":1335374880,"text":"Interesting. I few control descriptions would be much appreciated for other players. I really wanted to be able to unselect specific blocks rather than have to reselect the entire thing."},{"author_name":"Evil Sandwich Studios","author_uid":"12700","time":"Apr 25, 2012 @ 9:22pm","epoch":1335388620,"text":"Good concept, but with a not so good result, in my opinion. It took me some time to figure out how to play, which could be fixed with some graphics and a tutorial (different from the small text you've written).\r<br\/>There is very little feedback: does the game have an end, are the levels really increasingly difficult or they're just randomly generated? etc\r<br\/>Apart from the initial problem of understanding how to play, I found it difficult to loose (if it's not impossible at all).\r<br\/>Finally your sound didn't work for me, I had to play the nosound version. But I believe it's good from what I see in the other comments..\r<br\/>\r<br\/>In&amp;ecirc;s Almeida from Evil Sandwich Studios"},{"author_name":"the8donut","author_uid":"10453","time":"Apr 25, 2012 @ 9:45pm","epoch":1335390000,"text":"Very weird game, but interesting concept."},{"author_name":"vigrid","author_uid":"10441","time":"Apr 30, 2012 @ 9:56pm","epoch":1335822660,"text":"Interesting puzzle game - definitely a kind of game I'd like to have on my phone - port it!"},{"author_name":"azurenimbus","author_uid":"12119","time":"May 3, 2012 @ 12:06am","epoch":1336003260,"text":"Very intriguing game. I liked it. Surprisingly, I had performance issues on Safari, but other than that, great entry."},{"author_name":"Rabbits...","author_uid":"11321","time":"May 9, 2012 @ 2:58pm","epoch":1336575180,"text":"I made nine then ran out of water...You should make the game end when you run out of possible choices...overall very fun though.."},{"author_name":"Raptor85","author_uid":"7131","time":"May 11, 2012 @ 10:49pm","epoch":1336776240,"text":"interesting but the gameplay isn't very obvious, took a while to figure out."}],"images":["ld23\/12570-d65d563d8fc2b32bf546030b78238e0c.jpg"],"links":[{"url":"http:\/\/yukkurigames.com\/ld23\/","text":"Web"}],"metadata":{"g_key":"30459","g_author":"12570","g_event":"LD23","g_eventkey":"10","g_subevent":"COMPO","g_urlkey":"30489","g_title":"Matrix Creatrix","g_status":"UCHK1","g_place":"618","g_commentcount":"19","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/123793\/12570-shot0.png-eq-900-500.jpg"],"text":"The job of a goddess is tricky. Gather elements from the void to fashion worlds full of air and water, supporting life. Create as many as you can. Find all life a home to move onto the next plane of existence.\r\n\r\nThis game was made with Perlenspiel (http:\/\/perlenspiel.org\/).<\/p>","title":"Matrix Creatrix"}